Player Matchup

Aphrodite
Aphrodite
BabyMilkD
Aphrodite
Level 108
God Stats
1W - 3L
1,755 SR
Queue Stats
326W - 221L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
Bloodbelch
Sun Wukong
Level 117
God Stats
0W - 3L
1,298 SR
Queue Stats
191W - 146L
1,599 Elo+
Solo
Arachne
Arachne
GhostMeister
Arachne
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 43L
1,588 Elo+
Solo
Hachiman
Hachiman
Seattlefan3103
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 228L
1,616 Elo+
Solo
Discordia
Discordia
SteveIrwing
Discordia
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,553 Elo+
Solo
Team Averages
Level 116
1,511 SR
1,604 Elo+

VS

Team Averages
Level 111
1,600 SR
1,617 Elo+
Cerberus
Cerberus
ALANTUCAN1009
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,789 Elo+
Party 1
Thoth
Thoth
BuffaIoSauce
Thoth
Level 121
God Stats
12W - 5L
1,680 SR
Queue Stats
68W - 58L
1,602 Elo+
Party 2
Achilles
Achilles
HENZEWASHERE
Achilles
Level 87
God Stats
3W - 2L
1,597 SR
Queue Stats
23W - 25L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
MonkieNA
Ao Kuang
Level 117
God Stats
2W - 1L
1,723 SR
Queue Stats
67W - 67L
1,540 Elo+
Party 1
Izanami
Izanami
ToesTea
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyMilkD
Aphrodite
1
0 / 0 / 0
5,062
281
0
0
0
Sun Wukong
Bloodbelch
Sun Wukong
17
1 / 1 / 2
10,764
598
13,497
16,041
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
GhostMeister
Arachne
16
5 / 3 / 1
9,230
513
14,632
18,206
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
18
0 / 1 / 0
10,301
572
5,580
11,433
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SteveIrwing
Discordia
15
1 / 3 / 2
9,126
507
6,707
9,196
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALANTUCAN1009
Cerberus
15
5 / 1 / 2
9,803
545
6,498
14,415
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 2 / 3
9,905
550
6,927
7,689
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
HENZEWASHERE
Achilles
16
0 / 1 / 1
8,562
476
7,404
17,897
15,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
MonkieNA
Ao Kuang
17
1 / 1 / 4
9,125
507
7,195
19,763
9,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
ToesTea
Izanami
18
0 / 2 / 3
10,513
584
4,970
11,196
5,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
8
8
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALANTUCAN1009
Cerberus
5
1
2
6
L
Aphrodite
BabyMilkD
Aphrodite
0
0
0
0
L
Sun Wukong
Bloodbelch
Sun Wukong
1
1
2
2
W
2
2
3
1.75
L
Arachne
GhostMeister
Arachne
5
3
1
1.83
W
Achilles
HENZEWASHERE
Achilles
0
1
1
0.5
W
Ao Kuang
MonkieNA
Ao Kuang
1
1
4
3
L
Hachiman
0
1
0
0
L
Discordia
SteveIrwing
Discordia
1
3
2
0.67
W
Izanami
ToesTea
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
32,994
54,876
Taken
70,960
29,783
Mitigated
44,731
13,026
Healing
24,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALANTUCAN1009
Cerberus
6,498
816
0
2,158
14,415
11,714
33
2,235
12,010
25,337
1,188
L
Aphrodite
BabyMilkD
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Bloodbelch
Sun Wukong
13,497
4,336
0
3,414
16,041
13,508
360
1,931
13,206
0
88,700
W
6,927
0
0
677
7,689
3,140
0
2,042
5,343
72,662
0
L
Arachne
GhostMeister
Arachne
14,632
10,882
0
4,651
18,206
7,808
0
7,819
10,338
0
69,720
W
Achilles
HENZEWASHERE
Achilles
7,404
2,137
0
6,063
17,897
15,411
0
477
16,197
0
56,000
W
Ao Kuang
MonkieNA
Ao Kuang
7,195
1,025
0
12,460
19,763
9,151
0
1,116
18,569
99,321
2,051
L
Hachiman
5,580
3,459
0
4,461
11,433
5,190
964
4,258
7,175
0
103,279
L
Discordia
SteveIrwing
Discordia
6,707
223
0
500
9,196
3,277
0
6,169
3,027
60,517
2,347
W
Izanami
ToesTea
Izanami
4,970
3,602
0
3,245
11,196
5,315
64
1,195
9,905
0
130,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,483
Gold Earned
47,908
535
Minions Killed
635
0
Camps Cleared
0
1,460,814
Distance Traveled
1,852,780
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,803
545
50
3
0
360,584
4
L
Aphrodite
5,062
281
0
0
0
0
0
L
Sun Wukong
10,764
598
158
9
0
340,912
0
W
Thoth
9,905
550
156
9
0
392,100
2
L
Arachne
9,230
513
83
5
0
431,051
0
W
Achilles
8,562
476
93
5
0
350,162
2
W
Ao Kuang
9,125
507
135
8
0
405,950
0
L
Hachiman
10,301
572
174
10
0
331,822
3
L
Discordia
9,126
507
120
7
0
357,029
2
W
Izanami
10,513
584
201
11
0
343,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role