Player Matchup

Surtr
Surtr
BabyMama-92-
Surtr
Level 67
God Stats
2W - 2L
1,533 SR
Queue Stats
64W - 56L
1,619 Elo+
Party 1
Agni
Agni
DevilTA4444
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,542 Elo+
Party 1
Geb
Geb
KHOLAKHRE
Geb
Level 64
God Stats
3W - 3L
1,607 SR
Queue Stats
22W - 20L
1,559 Elo+
Party 1
Pele
Pele
imbaz-_-
Pele
Level 106
God Stats
1W - 1L
1,479 SR
Queue Stats
3W - 6L
1,592 Elo+
Party 1
Izanami
Izanami
xXBiGD97Xx
Izanami
Level 107
God Stats
1W - 3L
1,399 SR
Queue Stats
1W - 7L
1,348 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,532 Elo+

VS

Team Averages
Level 72
1,459 SR
1,525 Elo+
Susano
Susano
AKAsigg
Susano
Level 51
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 33L
1,513 Elo+
Solo
Poseidon
Poseidon
Aruma
Poseidon
Level 78
God Stats
2W - 1L
1,317 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Terra
Terra
Cosmos43
Terra
Level 108
God Stats
2W - 4L
1,297 SR
Queue Stats
91W - 79L
1,512 Elo+
Party 2
Vamana
Vamana
cCosmos43
Vamana
Level 86
God Stats
10W - 3L
1,680 SR
Queue Stats
223W - 180L
1,590 Elo+
Party 2
Chiron
Chiron
xXSageXx0079290
Chiron
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 278L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,428
531
7,803
16,868
10,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 0
6,700
479
5,019
10,856
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,155
440
4,862
13,996
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
13
3 / 3 / 0
7,147
511
7,050
11,850
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
xXBiGD97Xx
Izanami
12
0 / 3 / 2
7,010
501
4,923
8,966
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AKAsigg
Susano
16
9 / 0 / 3
8,817
630
7,041
11,158
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Aruma
Poseidon
14
3 / 1 / 8
8,480
606
7,175
6,841
3,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Cosmos43
Terra
13
2 / 0 / 10
8,045
575
8,017
13,084
12,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
cCosmos43
Vamana
15
4 / 2 / 3
9,375
670
13,003
14,344
16,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 3
8,042
574
8,210
8,327
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
20
20
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
AKAsigg
Susano
9
0
3
10.5
W
Poseidon
Aruma
Poseidon
3
1
8
7
L
2
4
0
0.5
W
Terra
Cosmos43
Terra
2
0
10
7
L
0
7
0
0
L
0
3
1
0.17
W
Vamana
cCosmos43
Vamana
4
2
3
2.75
L
Pele
3
3
0
1
L
Izanami
xXBiGD97Xx
Izanami
0
3
2
0.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
43,446
62,536
Taken
53,754
36,367
Mitigated
39,771
12,699
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AKAsigg
Susano
7,041
2,000
0
6,468
11,158
5,123
334
1,398
9,760
0
68,621
W
Poseidon
Aruma
Poseidon
7,175
1,195
0
2,224
6,841
3,219
197
2,681
4,160
69,857
246
L
7,803
3,370
0
4,330
16,868
10,227
0
0
15,808
1,144
52,909
W
Terra
Cosmos43
Terra
8,017
1,493
3,102
3,517
13,084
12,142
31
3,487
9,597
24,677
1,294
L
5,019
684
0
1,255
10,856
4,164
0
5,243
5,613
56,471
669
L
4,862
782
215
3,426
13,996
12,562
0
6,389
7,607
15,952
2,093
W
Vamana
cCosmos43
Vamana
13,003
6,058
0
3,799
14,344
16,032
56
877
13,467
0
83,145
L
Pele
7,050
1,504
0
1,579
11,850
5,793
0
1,899
9,900
0
58,124
L
Izanami
xXBiGD97Xx
Izanami
4,923
3,180
0
1,894
8,966
3,621
0
1,462
7,504
0
59,901
W
8,210
3,376
250
3,593
8,327
3,255
400
963
7,364
0
65,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
42,759
424
Minions Killed
505
0
Camps Cleared
0
1,338,882
Distance Traveled
1,395,612
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,817
630
114
8
0
331,306
0
W
Poseidon
8,480
606
121
9
0
279,733
0
L
Surtr
7,428
531
94
7
0
241,507
0
W
Terra
8,045
575
26
2
0
297,766
6
L
Agni
6,700
479
113
8
0
246,751
4
L
Geb
6,155
440
13
1
0
282,659
0
W
Vamana
9,375
670
136
10
0
240,081
2
L
Pele
7,147
511
87
6
0
334,906
0
L
Izanami
7,010
501
117
8
0
233,059
0
W
Chiron
8,042
574
108
8
0
246,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role