Player Matchup

Serqet
Serqet
Silver I
AVR vRamPaGe
Serqet
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 284L
1,100 MMR
Party 1
Artio
Artio
Silver I
AVRvAkira
Artio
Silver I
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 129L
1,125 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
ChEeToCoRn69
Ah Puch
Silver IV
Level 195
God Stats
6W - 6L
1,771 SR
Queue Stats
207W - 240L
1,086 MMR
Solo
Izanami
Izanami
Bronze I
Strudel7598
Izanami
Bronze I
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 136L
1,077 MMR
Solo
Loki
Loki
Bronze IV
xSebasatorux
Loki
Bronze IV
Level 121
God Stats
7W - 11L
1,364 SR
Queue Stats
9W - 18L
1,109 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,527 SR
1,099 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,428 SR
1,190 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
BABAOhhh
Zhong Kui
Silver V
Level 108
God Stats
7W - 8L
1,245 SR
Queue Stats
269W - 294L
1,129 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
BuggiePusher
Ratatoskr
Silver III
Level 54
God Stats
2W - 0L
1,757 SR
Queue Stats
84W - 81L
1,111 MMR
Solo
Danzaburou
Danzaburou
Silver II
DimitrisKerkyra
Danzaburou
Silver II
Level 126
God Stats
73W - 63L
1,390 SR
Queue Stats
193W - 210L
1,098 MMR
Solo
Anubis
Anubis
Bronze IV
JR1405Q
Anubis
Bronze IV
Level 138
God Stats
1W - 1L
1,249 SR
Queue Stats
7W - 20L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
1 / 3 / 1
8,800
463
5,556
16,168
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
AVRvAkira
Artio
12
0 / 3 / 1
7,825
412
3,227
14,269
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ChEeToCoRn69
Ah Puch
15
1 / 4 / 2
8,943
471
7,783
11,019
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Strudel7598
Izanami
17
1 / 3 / 1
9,703
511
3,478
9,571
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 0
9,433
496
10,277
14,639
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BellonaSusanoArachneGilgamesh

VS

Bans
ThanatosMerlinBake KujiraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 3
7,088
373
2,765
5,646
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
BABAOhhh
Zhong Kui
16
1 / 3 / 3
10,205
537
9,858
15,825
14,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
BuggiePusher
Ratatoskr
19
10 / 0 / 3
11,302
595
15,785
12,770
5,313
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DimitrisKerkyra
Danzaburou
16
2 / 1 / 2
10,784
568
6,919
9,420
4,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JR1405Q
Anubis
16
3 / 2 / 4
10,282
541
8,238
10,313
5,341
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
17
17
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Serqet
1
3
1
0.5
L
Artio
AVRvAkira
Artio
0
3
1
0.17
W
Zhong Kui
BABAOhhh
Zhong Kui
1
3
3
0.83
W
Ratatoskr
BuggiePusher
Ratatoskr
10
0
3
11.5
L
Ah Puch
ChEeToCoRn69
Ah Puch
1
4
2
0.5
W
Danzaburou
DimitrisKerkyra
Danzaburou
2
1
2
3
W
Anubis
JR1405Q
Anubis
3
2
4
2.5
L
Izanami
Strudel7598
Izanami
1
3
1
0.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
43,565
65,666
Taken
53,974
33,359
Mitigated
32,132
18,108
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,765
422
0
705
5,646
3,267
0
1,803
3,843
14,348
0
L
Serqet
5,556
911
0
6,700
16,168
6,812
0
2,017
14,151
0
77,288
L
Artio
AVRvAkira
Artio
3,227
217
320
3,772
14,269
13,011
0
3,254
11,015
24,112
462
W
Zhong Kui
BABAOhhh
Zhong Kui
9,858
1,615
0
8,803
15,825
14,090
963
699
14,970
71,070
8,036
W
Ratatoskr
BuggiePusher
Ratatoskr
15,785
4,825
0
7,248
12,770
5,313
0
1,471
10,699
0
106,755
L
Ah Puch
ChEeToCoRn69
Ah Puch
7,783
136
0
3,028
11,019
3,099
216
6,410
4,609
68,032
0
W
Danzaburou
DimitrisKerkyra
Danzaburou
6,919
2,508
0
4,564
9,420
4,121
1,032
1,010
8,100
0
90,312
W
Anubis
JR1405Q
Anubis
8,238
262
0
4,380
10,313
5,341
480
6,755
3,488
75,947
1,352
L
Izanami
Strudel7598
Izanami
3,478
1,339
0
1,868
9,571
4,137
291
1,393
8,178
0
86,963
L
10,277
3,153
0
2,420
14,639
6,300
0
7,314
7,325
0
74,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
49,661
548
Minions Killed
581
0
Camps Cleared
0
1,877,323
Distance Traveled
1,588,481
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,088
373
19
1
0
229,668
0
L
Serqet
8,800
463
116
6
0
411,280
1
L
Artio
7,825
412
45
2
0
393,119
2
W
Zhong Kui
10,205
537
105
6
0
307,721
0
W
Ratatoskr
11,302
595
156
8
0
430,575
2
L
Ah Puch
8,943
471
102
5
0
343,360
0
W
Danzaburou
10,784
568
149
8
0
315,829
7
W
Anubis
10,282
541
152
8
0
304,688
0
L
Izanami
9,703
511
162
9
0
364,576
11
L
Loki
9,433
496
123
6
0
364,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role