Player Matchup

Odin
Odin
DropkickDojo
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Baron Samedi
Baron Samedi
JixKix
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Pele
Pele
Junnacide
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,509 Elo+

VS

Team Averages
Level 87
1,409 SR
1,342 Elo+
Ah Puch
Ah Puch
LiquidGold52
Ah Puch
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 103L
1,342 Elo+
Party 1
Artemis
Artemis
Psyxian
Artemis
Level 42
God Stats
2W - 5L
1,345 SR
Queue Stats
87W - 102L
1,342 Elo+
Party 1
Mulan
Mulan
WICKED RUNNER18
Mulan
Level 95
God Stats
16W - 14L
1,381 SR
Queue Stats
87W - 102L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,757
697
4,960
17,646
13,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JixKix
Baron Samedi
15
4 / 5 / 4
9,921
709
8,704
16,452
8,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pele
14
2 / 5 / 5
9,506
679
4,416
13,917
5,728
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LiquidGold52
Ah Puch
17
8 / 1 / 6
11,413
815
19,235
8,714
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Psyxian
Artemis
16
4 / 2 / 9
10,358
740
11,310
7,822
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 11
9,956
711
10,631
15,903
13,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
14
14
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Baron Samedi
JixKix
Baron Samedi
4
5
4
1.2
L
Pele
2
5
5
0.9
W
Ah Puch
LiquidGold52
Ah Puch
8
1
6
11
W
Artemis
Psyxian
Artemis
4
2
9
4.25
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
41,176
48,015
Taken
32,439
28,594
Mitigated
20,528
4,219
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,960
1,499
0
293
17,646
13,987
0
7,481
9,756
44
23,070
L
Baron Samedi
JixKix
Baron Samedi
8,704
353
190
2,248
16,452
8,879
0
6,792
9,223
37,201
469
L
Pele
4,416
468
0
1,488
13,917
5,728
0
5,242
8,597
0
19,466
W
Ah Puch
LiquidGold52
Ah Puch
19,235
545
0
2,653
8,714
3,892
89
2,174
6,513
52,375
430
W
Artemis
Psyxian
Artemis
11,310
7,003
0
0
7,822
3,481
1,539
1,986
5,825
0
30,738
W
10,631
1,050
0
3,966
15,903
13,155
59
4,319
11,484
408
31,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
31,727
104
Minions Killed
162
0
Camps Cleared
0
718,424
Distance Traveled
677,983
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,757
697
36
3
0
247,368
2
L
Baron Samedi
9,921
709
39
3
0
249,278
0
L
Pele
9,506
679
29
2
0
221,778
2
W
Ah Puch
11,413
815
76
5
0
247,880
0
W
Artemis
10,358
740
47
3
0
206,740
0
W
Mulan
9,956
711
39
3
0
223,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role