Player Matchup

Janus
Janus
LaguzKing
Janus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Party 3
Osiris
Osiris
Mufftings
Osiris
Level 147
God Stats
1W - 1L
1,328 SR
Queue Stats
71W - 62L
1,320 Elo+
Party 1
King Arthur
King Arthur
SorrowsPain0
King Arthur
Level 147
God Stats
8W - 6L
1,500 SR
Queue Stats
34W - 47L
1,253 Elo+
Party 3
Medusa
Medusa
TheZanderr
Medusa
Level 226
God Stats
35W - 23L
1,434 SR
Queue Stats
356W - 278L
1,582 Elo+
Party 1
Atlas
Atlas
ipdnaeip
Atlas
Level 220
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 143L
1,401 Elo+
Party 1
Team Averages
Level 177
1,452 SR
1,411 Elo+

VS

Team Averages
Level 154
1,452 SR
1,459 Elo+
Xbalanque
Xbalanque
CleanPoem4777
Xbalanque
Level 148
God Stats
0W - 3L
1,279 SR
Queue Stats
5W - 8L
1,176 Elo+
Solo
Fafnir
Fafnir
JHRKampery0
Fafnir
Level 157
God Stats
3W - 4L
1,387 SR
Queue Stats
173W - 174L
1,525 Elo+
Solo
Agni
Agni
LeedleRoy
Agni
Level 188
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 57L
1,556 Elo+
Party 2
Vamana
Vamana
Proflix
Vamana
Level 152
God Stats
6W - 10L
1,592 SR
Queue Stats
66W - 55L
1,646 Elo+
Solo
Ne Zha
Ne Zha
iCrossyP
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LaguzKing
Janus
5
0 / 2 / 0
3,199
640
674
3,065
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mufftings
Osiris
6
0 / 0 / 1
3,499
700
1,444
3,523
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SorrowsPain0
King Arthur
7
1 / 0 / 0
3,833
767
2,695
4,222
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
TheZanderr
Medusa
7
1 / 0 / 0
4,036
807
1,025
2,108
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atlas
ipdnaeip
Atlas
5
0 / 0 / 1
3,601
720
1,112
3,221
2,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CleanPoem4777
Xbalanque
2
0 / 1 / 0
2,597
519
501
979
237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
6
0 / 0 / 1
3,506
701
236
3,237
2,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
7
2 / 0 / 0
3,822
764
2,430
1,557
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
Proflix
Vamana
6
0 / 0 / 0
3,407
681
1,853
3,911
2,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
iCrossyP
Ne Zha
7
0 / 1 / 2
3,408
682
1,858
4,834
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CleanPoem4777
Xbalanque
0
1
0
0
L
Fafnir
0
0
1
0.5
W
Janus
LaguzKing
Janus
0
2
0
0
L
Agni
2
0
0
2
W
Osiris
Mufftings
Osiris
0
0
1
0.5
L
Vamana
Proflix
Vamana
0
0
0
0
W
King Arthur
SorrowsPain0
King Arthur
1
0
0
1
W
Medusa
TheZanderr
Medusa
1
0
0
1
L
Ne Zha
iCrossyP
Ne Zha
0
1
2
1
W
Atlas
ipdnaeip
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
6,878
16,139
Taken
14,518
8,273
Mitigated
7,284
5,238
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CleanPoem4777
Xbalanque
501
246
0
79
979
237
0
102
877
0
4,513
L
Fafnir
236
98
0
1,440
3,237
2,748
0
545
2,670
8,557
0
W
Janus
LaguzKing
Janus
674
0
0
292
3,065
944
0
1,215
1,766
13,841
0
L
Agni
2,430
243
0
596
1,557
445
0
493
1,030
20,874
389
W
Osiris
Mufftings
Osiris
1,444
265
0
875
3,523
1,888
0
118
3,397
0
19,006
L
Vamana
Proflix
Vamana
1,853
362
0
1,775
3,911
2,375
0
0
3,911
0
17,719
W
King Arthur
SorrowsPain0
King Arthur
2,695
159
0
1,637
4,222
2,587
0
0
3,916
0
19,409
W
Medusa
TheZanderr
Medusa
1,025
386
0
1,426
2,108
722
0
57
2,051
0
26,627
L
Ne Zha
iCrossyP
Ne Zha
1,858
558
0
2,834
4,834
1,479
0
464
4,310
0
16,245
W
Atlas
ipdnaeip
Atlas
1,112
457
0
1,008
3,221
2,132
0
1,016
2,141
9,210
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,168
Gold Earned
16,740
166
Minions Killed
127
0
Camps Cleared
0
573,030
Distance Traveled
489,860
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
2,597
519
7
1
0
24,300
0
L
Fafnir
3,506
701
7
1
0
108,063
3
W
Janus
3,199
640
26
5
0
112,181
0
L
Agni
3,822
764
51
10
0
110,625
0
W
Osiris
3,499
700
40
8
0
130,039
0
L
Vamana
3,407
681
30
6
0
128,710
0
W
King Arthur
3,833
767
33
7
0
111,897
0
W
Medusa
4,036
807
50
10
0
105,161
0
L
Ne Zha
3,408
682
32
6
0
118,162
0
W
Atlas
3,601
720
17
3
0
113,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role