Player Matchup

Erlang Shen
Erlang Shen
Gold IV
MeerpMan
Erlang Shen
Gold IV
Level 68
God Stats
21W - 19L
1,587 SR
Queue Stats
97W - 96L
1,660 MMR
Solo
Rama
Rama
Gold II
Swamp-azzzz
Rama
Gold II
Level 129
God Stats
4W - 5L
1,703 SR
Queue Stats
105W - 107L
1,556 MMR
Party 3
Da Ji
Da Ji
Gold II
Throbbin_Sosage1
Da Ji
Gold II
Level 153
God Stats
1W - 0L
1,319 SR
Queue Stats
70W - 70L
1,735 MMR
Party 3
Tiamat
Tiamat
Gold I
faintt OG
Tiamat
Gold I
Level 158
God Stats
6W - 10L
1,249 SR
Queue Stats
223W - 218L
1,667 MMR
Solo
Loki
Loki
Gold V
pihlilp
Loki
Gold V
Level 149
God Stats
10W - 4L
1,678 SR
Queue Stats
14W - 8L
1,679 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,507 SR
1,659 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,532 SR
1,658 MMR
Sun Wukong
Sun Wukong
Gold III
JUANMA1505
Sun Wukong
Gold III
Level 146
God Stats
22W - 19L
1,719 SR
Queue Stats
181W - 160L
1,690 MMR
Party 2
Ymir
Ymir
Gold III
Kaluka101
Ymir
Gold III
Level 127
God Stats
0W - 7L
1,368 SR
Queue Stats
38W - 28L
1,640 MMR
Party 1
Janus
Janus
Gold IV
LucienVirtus
Janus
Gold IV
Level 139
God Stats
2W - 3L
1,482 SR
Queue Stats
38W - 28L
1,640 MMR
Party 1
Hachiman
Hachiman
Gold II
PugChmp
Hachiman
Gold II
Level 128
God Stats
5W - 3L
1,589 SR
Queue Stats
52W - 51L
1,643 MMR
Solo
Ravana
Ravana
Gold V
vXain5003
Ravana
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MeerpMan
Erlang Shen
13
4 / 1 / 5
7,588
506
10,044
11,123
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 3
9,078
605
5,227
6,548
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 5
8,282
552
7,349
10,986
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
faintt OG
Tiamat
16
2 / 0 / 5
8,991
599
8,974
8,637
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
pihlilp
Loki
15
2 / 0 / 4
9,249
617
5,272
10,714
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebMaman BrigitteThanatosKukulkanBake Kujira

VS

Bans
AresHeimdallrAo KuangIzanamiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JUANMA1505
Sun Wukong
13
0 / 2 / 0
7,835
522
8,266
12,391
9,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
0 / 3 / 3
6,962
464
4,487
14,650
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 0
6,937
462
4,152
7,384
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
PugChmp
Hachiman
12
3 / 3 / 0
7,241
483
4,363
8,025
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
vXain5003
Ravana
11
0 / 4 / 1
6,509
434
3,303
9,550
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
3
3
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JUANMA1505
Sun Wukong
0
2
0
0
L
Ymir
0
3
3
0.5
L
0
4
0
0
W
Erlang Shen
MeerpMan
Erlang Shen
4
1
5
6.5
L
Hachiman
PugChmp
Hachiman
3
3
0
1
W
2
1
3
3.5
W
6
1
5
8.5
W
Tiamat
faintt OG
Tiamat
2
0
5
4.5
W
Loki
pihlilp
Loki
2
0
4
4
L
Ravana
vXain5003
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
24,571
48,008
Taken
52,000
23,222
Mitigated
33,055
12,206
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JUANMA1505
Sun Wukong
8,266
1,290
0
2,424
12,391
9,726
0
407
11,984
0
69,084
L
Ymir
4,487
1,334
0
3,361
14,650
13,905
0
4,927
9,723
24,099
305
L
4,152
308
0
500
7,384
2,704
0
2,952
4,432
50,326
2,359
W
Erlang Shen
MeerpMan
Erlang Shen
10,044
5,456
0
2,603
11,123
6,593
0
3,005
8,036
0
43,947
L
Hachiman
PugChmp
Hachiman
4,363
2,779
0
1,803
8,025
2,713
0
424
7,601
0
45,200
W
5,227
4,459
0
2,451
6,548
2,616
979
1,348
5,188
0
73,039
W
7,349
2,598
0
2,178
10,986
4,900
0
565
10,375
0
66,842
W
Tiamat
faintt OG
Tiamat
8,974
1,213
0
3,224
8,637
5,252
89
2,806
5,714
70,013
723
W
Loki
pihlilp
Loki
5,272
810
0
1,750
10,714
3,861
1,108
430
10,244
0
69,445
L
Ravana
vXain5003
Ravana
3,303
1,115
0
2,645
9,550
4,007
0
167
9,383
0
48,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
35,484
553
Minions Killed
427
0
Camps Cleared
0
1,595,416
Distance Traveled
1,423,954
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,835
522
123
8
0
305,622
4
L
Ymir
6,962
464
24
2
0
237,482
0
L
Janus
6,937
462
113
8
0
315,042
0
W
Erlang Shen
7,588
506
58
4
0
325,203
0
L
Hachiman
7,241
483
79
5
0
252,652
0
W
Rama
9,078
605
123
8
0
301,503
7
W
Da Ji
8,282
552
92
6
0
332,468
2
W
Tiamat
8,991
599
148
10
0
325,402
1
W
Loki
9,249
617
132
9
0
310,840
0
L
Ravana
6,509
434
88
6
0
313,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role