Player Matchup

Thor
Thor
BuckeyeWARR1or4
Thor
Level 145
God Stats
13W - 13L
1,500 SR
Queue Stats
327W - 315L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
CasualKang
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 160L
1,357 Elo+
Solo
Mulan
Mulan
Max_Titanica
Mulan
Level 146
God Stats
0W - 5L
1,500 SR
Queue Stats
321W - 343L
1,430 Elo+
Solo
Hachiman
Hachiman
ROMULAN KNIGHT
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tcmf72
Tsukuyomi
Level 82
God Stats
2W - 3L
1,495 SR
Queue Stats
310W - 310L
1,551 Elo+
Party 1
Team Averages
Level 117
1,499 SR
1,491 Elo+

VS

Team Averages
Level 89
1,566 SR
1,489 Elo+
Sobek
Sobek
AdrianPRZ11
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,455 Elo+
Solo
Arachne
Arachne
AlQweeda
Arachne
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 82L
1,500 Elo+
Solo
Chernobog
Chernobog
DescendedOne
Chernobog
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 264L
1,516 Elo+
Solo
Chaac
Chaac
Vicer3xciser
Chaac
Level 86
God Stats
5W - 0L
1,500 SR
Queue Stats
142W - 141L
1,490 Elo+
Solo
Mercury
Mercury
alltocrazy94
Mercury
Level 69
God Stats
2W - 3L
1,829 SR
Queue Stats
67W - 76L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
10,725
715
17,629
12,305
7,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
CasualKang
Danzaburou
17
0 / 5 / 10
10,091
673
12,247
13,762
7,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 7 / 7
9,039
603
7,744
19,408
27,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
17
3 / 4 / 7
10,161
677
8,260
12,704
6,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Tcmf72
Tsukuyomi
16
6 / 7 / 6
9,900
660
17,000
16,481
9,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 20
11,835
789
10,714
20,169
29,872
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
AlQweeda
Arachne
20
7 / 2 / 15
12,517
834
10,642
14,846
19,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
DescendedOne
Chernobog
19
7 / 6 / 16
11,921
795
17,350
14,811
8,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 1 / 18
11,429
762
18,812
18,436
24,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
alltocrazy94
Mercury
18
3 / 4 / 17
11,121
741
12,450
13,577
7,782
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
16
Kills
27
27
Deaths
16
39
Assists
86
Player
Kills
Deaths
Assists
KDA
W
4
3
20
4.67
W
Arachne
AlQweeda
Arachne
7
2
15
7.25
L
5
4
9
2.38
L
Danzaburou
CasualKang
Danzaburou
0
5
10
1
W
Chernobog
DescendedOne
Chernobog
7
6
16
2.5
L
2
7
7
0.79
L
Hachiman
3
4
7
1.63
L
Tsukuyomi
Tcmf72
Tsukuyomi
6
7
6
1.29
W
6
1
18
15
W
Mercury
alltocrazy94
Mercury
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,880
Damage
69,968
74,660
Taken
81,839
57,852
Mitigated
90,087
14,269
Healing
24,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,714
737
431
6,473
20,169
29,872
519
0
20,169
22,808
0
W
Arachne
AlQweeda
Arachne
10,642
6,945
1,390
4,177
14,846
19,741
2,170
0
14,846
0
19,611
L
17,629
737
1,119
1,149
12,305
7,133
0
1,690
10,446
0
31,102
L
Danzaburou
CasualKang
Danzaburou
12,247
3,506
3,084
3,117
13,762
7,937
225
1,871
11,891
0
35,912
W
Chernobog
DescendedOne
Chernobog
17,350
9,730
744
1,022
14,811
8,380
2,251
0
14,811
0
42,544
L
7,744
599
704
2,040
19,408
27,056
0
3,458
15,678
0
14,447
L
Hachiman
8,260
2,593
580
1,337
12,704
6,291
150
2,299
10,206
0
34,190
L
Tsukuyomi
Tcmf72
Tsukuyomi
17,000
2,442
543
596
16,481
9,435
0
1,396
14,956
0
34,116
W
18,812
2,192
1,889
6,937
18,436
24,312
0
0
18,046
0
39,440
W
Mercury
alltocrazy94
Mercury
12,450
5,499
0
1,902
13,577
7,782
4,146
0
13,577
0
28,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
58,823
207
Minions Killed
170
0
Camps Cleared
0
1,158,343
Distance Traveled
1,420,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,835
789
16
1
0
279,095
0
W
Arachne
12,517
834
24
2
0
328,240
0
L
Thor
10,725
715
34
2
0
241,188
0
L
Danzaburou
10,091
673
63
4
0
240,587
0
W
Chernobog
11,921
795
68
5
0
231,587
0
L
Mulan
9,039
603
20
1
0
214,945
0
L
Hachiman
10,161
677
62
4
0
209,456
0
L
Tsukuyomi
9,900
660
28
2
0
252,167
0
W
Chaac
11,429
762
28
2
0
305,061
0
W
Mercury
11,121
741
34
2
0
276,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role