Player Matchup

Hun Batz
Hun Batz
Platinum V
Aizen7K
Hun Batz
Platinum V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 186L
1,735 MMR
Party 1
Hachiman
Hachiman
Silver I
Choruru00
Hachiman
Silver I
Level 134
God Stats
1W - 1L
1,495 SR
Queue Stats
52W - 51L
1,584 MMR
Solo
Vamana
Vamana
Silver II
Exbalam
Vamana
Silver II
Level 105
God Stats
5W - 2L
1,729 SR
Queue Stats
112W - 114L
1,448 MMR
Party 1
Agni
Agni
Silver I
maoJmc
Agni
Silver I
Level 159
God Stats
9W - 3L
1,906 SR
Queue Stats
78W - 78L
1,589 MMR
Solo
Ganesha
Ganesha
Platinum IV
ıKei
Ganesha
Platinum IV
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 136L
1,586 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,626 SR
1,589 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,584 SR
1,589 MMR
Nemesis
Nemesis
Bronze III
FyyreStorm
Nemesis
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,592 MMR
Solo
Raijin
Raijin
Gold III
MUROT-T
Raijin
Gold III
Level 127
God Stats
5W - 7L
1,763 SR
Queue Stats
122W - 128L
1,588 MMR
Solo
Surtr
Surtr
Silver I
MikeTheSav
Surtr
Silver I
Level 158
God Stats
67W - 75L
1,602 SR
Queue Stats
172W - 176L
1,580 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
TheoryNS
Ah Muzen Cab
Silver I
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 109L
1,591 MMR
Solo
Terra
Terra
Gold V
ZaB x Pro Hades
Terra
Gold V
Level 86
God Stats
4W - 5L
1,553 SR
Queue Stats
13W - 17L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aizen7K
Hun Batz
14
4 / 0 / 2
7,653
589
5,537
11,933
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Choruru00
Hachiman
13
2 / 0 / 5
7,987
614
6,456
4,932
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Exbalam
Vamana
15
4 / 0 / 0
9,475
729
6,942
9,883
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
maoJmc
Agni
13
2 / 0 / 2
7,842
603
7,935
6,019
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
ıKei
Ganesha
11
0 / 2 / 8
7,316
563
4,356
10,350
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeThanatosAo KuangAthena

VS

Bans
Bake KujiraMaman BrigitteThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FyyreStorm
Nemesis
13
0 / 1 / 0
6,511
501
4,583
9,968
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
MUROT-T
Raijin
10
1 / 3 / 0
6,058
466
3,781
7,648
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
11
0 / 4 / 0
6,462
497
5,681
10,328
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TheoryNS
Ah Muzen Cab
13
1 / 2 / 0
6,763
520
4,810
7,593
3,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
6,070
467
3,489
11,247
7,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
2
2
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aizen7K
Hun Batz
4
0
2
5
W
Hachiman
Choruru00
Hachiman
2
0
5
4.5
W
Vamana
Exbalam
Vamana
4
0
0
4
L
Nemesis
FyyreStorm
Nemesis
0
1
0
0
L
Raijin
MUROT-T
Raijin
1
3
0
0.33
L
Surtr
0
4
0
0
L
Ah Muzen Cab
TheoryNS
Ah Muzen Cab
1
2
0
0.5
L
0
3
1
0.17
W
Agni
maoJmc
Agni
2
0
2
3
W
Ganesha
ıKei
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
22,344
43,117
Taken
46,784
26,141
Mitigated
24,019
17,868
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aizen7K
Hun Batz
5,537
1,418
0
7,961
11,933
4,915
0
724
11,209
0
65,055
W
Hachiman
Choruru00
Hachiman
6,456
3,729
0
2,824
4,932
1,812
691
1,249
3,683
0
59,504
W
Vamana
Exbalam
Vamana
6,942
2,761
0
4,048
9,883
9,531
263
345
8,832
1,321
82,402
L
Nemesis
FyyreStorm
Nemesis
4,583
1,725
0
5,772
9,968
3,981
0
1,795
8,122
0
59,989
L
Raijin
MUROT-T
Raijin
3,781
234
0
560
7,648
2,774
0
4,525
2,956
38,680
0
L
Surtr
5,681
2,297
0
1,555
10,328
6,346
0
630
8,939
1,521
40,609
L
Ah Muzen Cab
TheoryNS
Ah Muzen Cab
4,810
2,495
0
2,083
7,593
3,177
0
1,596
5,997
0
60,093
L
3,489
515
1,599
2,862
11,247
7,741
0
3,648
7,404
19,829
0
W
Agni
maoJmc
Agni
7,935
720
0
500
6,019
2,322
357
2,324
3,695
61,335
3,319
W
Ganesha
ıKei
Ganesha
4,356
539
0
2,535
10,350
7,561
0
3,047
7,209
16,081
2,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
31,864
515
Minions Killed
387
0
Camps Cleared
0
1,350,920
Distance Traveled
1,312,574
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,653
589
102
8
0
323,889
2
W
Hachiman
7,987
614
127
10
0
262,921
2
W
Vamana
9,475
729
153
12
0
254,568
2
L
Nemesis
6,511
501
99
8
0
324,942
2
L
Raijin
6,058
466
72
6
0
240,099
1
L
Surtr
6,462
497
89
7
0
232,574
2
L
Ah Muzen Cab
6,763
520
99
8
0
237,187
0
L
Terra
6,070
467
28
2
0
277,772
4
W
Agni
7,842
603
128
10
0
253,812
4
W
Ganesha
7,316
563
5
0
0
255,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role