Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MoodLighting
Chernobog
Level 119
God Stats
4W - 3L
1,476 SR
Queue Stats
103W - 102L
1,407 Elo+
Party 2
Sobek
Sobek
NickelFaucet
Sobek
Level 103
God Stats
10W - 6L
1,678 SR
Queue Stats
82W - 78L
1,505 Elo+
Party 2
Surtr
Surtr
mixingbeaters
Surtr
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 67L
1,505 Elo+
Party 2
Tiamat
Tiamat
smokinthekush420
Tiamat
Level 158
God Stats
23W - 21L
1,595 SR
Queue Stats
519W - 501L
1,470 Elo+
Solo
Team Averages
Level 117
1,550 SR
1,478 Elo+

VS

Team Averages
Level 109
1,541 SR
1,532 Elo+
Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Goondon_
Loki
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,780 Elo+
Party 1
Artemis
Artemis
Kiiyotto
Artemis
Level 106
God Stats
11W - 9L
1,748 SR
Queue Stats
95W - 98L
1,420 Elo+
Party 3
Osiris
Osiris
Noderstar
Osiris
Level 88
God Stats
2W - 4L
1,455 SR
Queue Stats
71W - 73L
1,443 Elo+
Party 1
Ra
Ra
kevin4232
Ra
Level 136
God Stats
8W - 1L
1,500 SR
Queue Stats
118W - 120L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 1 / 1
4,663
583
2,042
6,980
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
MoodLighting
Chernobog
9
1 / 0 / 2
4,807
601
4,338
4,004
1,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 3
5,100
638
2,345
5,230
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 1
4,300
538
2,650
7,989
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 0 / 0
3,946
493
272
1,893
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 0
4,582
573
1,631
7,874
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
8
1 / 1 / 0
4,388
549
1,529
4,747
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Kiiyotto
Artemis
8
0 / 1 / 0
4,625
578
2,081
2,492
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Noderstar
Osiris
10
1 / 0 / 1
5,710
714
4,954
6,645
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 0
6,004
751
1,648
2,239
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
4
4
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
1
2.5
W
Sobek
 
Sobek
0
2
0
0
W
Loki
1
1
0
1
W
Artemis
Kiiyotto
Artemis
0
1
0
0
L
Chernobog
MoodLighting
Chernobog
1
0
2
2
L
1
0
3
2.5
W
Osiris
Noderstar
Osiris
1
0
1
1.5
W
2
0
0
2
L
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,647
Damage
11,843
26,096
Taken
23,997
13,001
Mitigated
13,906
13,065
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,042
303
0
6,336
6,980
2,484
0
596
6,327
0
27,337
W
Sobek
 
Sobek
1,631
47
92
3,621
7,874
4,999
0
873
7,001
15,146
1,673
W
Loki
1,529
633
0
2,323
4,747
1,371
0
274
4,432
0
25,878
W
Artemis
Kiiyotto
Artemis
2,081
605
0
608
2,492
832
0
707
1,785
0
30,629
L
Chernobog
MoodLighting
Chernobog
4,338
3,018
0
1,900
4,004
1,297
0
631
3,373
0
40,008
L
2,345
322
0
2,310
5,230
4,032
0
1,067
4,163
12,504
0
W
Osiris
Noderstar
Osiris
4,954
1,366
0
3,302
6,645
5,804
0
407
5,843
1,935
40,327
W
1,648
31
0
936
2,239
900
0
435
1,763
45,839
777
L
2,650
840
0
1,655
7,989
4,347
0
613
7,376
266
22,136
L
272
40
0
864
1,893
841
0
592
1,301
15,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
25,309
211
Minions Killed
285
0
Camps Cleared
0
734,433
Distance Traveled
863,620
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,663
583
49
6
0
175,966
0
W
Sobek
4,582
573
28
4
0
155,378
0
W
Loki
4,388
549
52
7
0
202,012
0
W
Artemis
4,625
578
61
8
0
157,659
0
L
Chernobog
4,807
601
71
9
0
169,550
0
L
Sobek
5,100
638
16
2
0
167,168
4
W
Osiris
5,710
714
58
7
0
158,265
0
W
Ra
6,004
751
86
11
0
190,306
0
L
Surtr
4,300
538
44
6
0
127,198
0
L
Tiamat
3,946
493
31
4
0
94,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role