Player Matchup

Fenrir
Fenrir
Beauxner
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,548 Elo+
Solo
Artemis
Artemis
DisbarredRose5
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 60L
1,583 Elo+
Party 1
Bake Kujira
Bake Kujira
IchabodsReaper
Bake Kujira
Level 119
God Stats
1W - 0L
1,281 SR
Queue Stats
14W - 18L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
Typ2Diabetes838
Kukulkan
Level 18
God Stats
1W - 0L
1,570 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
UnradyPigeon88
Mulan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 78
1,470 SR
1,547 Elo+

VS

Team Averages
Level 131
1,609 SR
1,513 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Rev Vein
Thoth
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
RogueThePain
Amaterasu
Level 154
God Stats
24W - 17L
1,823 SR
Queue Stats
299W - 283L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
YouPlayToMuch
Kuzenbo
Level 64
God Stats
7W - 4L
1,724 SR
Queue Stats
31W - 31L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beauxner
Fenrir
13
0 / 1 / 0
6,095
508
5,065
10,559
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

12
1 / 0 / 0
7,162
597
3,445
3,091
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
IchabodsReaper
Bake Kujira
9
0 / 2 / 1
5,801
483
2,965
8,615
6,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
12
0 / 1 / 0
6,331
528
619
5,020
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 2 / 1
6,332
528
3,930
7,793
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 1
7,214
601
3,438
6,373
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
 
Thanatos
12
3 / 1 / 2
6,978
582
6,195
10,651
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Rev Vein
Thoth
12
0 / 0 / 2
6,860
572
3,581
3,717
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RogueThePain
Amaterasu
14
1 / 0 / 1
7,801
650
3,552
9,234
8,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
1
0 / 0 / 0
3,822
319
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
1
2.5
L
Thanatos
 
Thanatos
3
1
2
4
W
Fenrir
Beauxner
Fenrir
0
1
0
0
W
1
0
0
1
W
Bake Kujira
IchabodsReaper
Bake Kujira
0
2
1
0.25
L
Thoth
Rev Vein
Thoth
0
0
2
1
L
Amaterasu
RogueThePain
Amaterasu
1
0
1
1.5
W
Kukulkan
0
1
0
0
W
0
2
1
0.25
L
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,024
Damage
16,766
35,078
Taken
29,975
19,519
Mitigated
16,975
5,847
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,438
2,273
0
1,163
6,373
2,622
0
796
5,577
0
56,943
L
Thanatos
 
Thanatos
6,195
2,094
0
9,615
10,651
4,659
0
966
9,685
0
58,211
W
Fenrir
Beauxner
Fenrir
5,065
2,155
0
1,425
10,559
4,904
0
664
9,895
0
65,890
W
3,445
682
0
1,609
3,091
1,244
0
153
2,938
0
55,580
W
Bake Kujira
IchabodsReaper
Bake Kujira
2,965
1,546
0
1,811
8,615
6,724
0
320
8,295
23,267
0
L
Thoth
Rev Vein
Thoth
3,581
143
0
1,037
3,717
1,339
0
619
3,098
52,760
271
L
Amaterasu
RogueThePain
Amaterasu
3,552
951
0
5,419
9,234
8,355
0
1,203
8,031
0
60,761
W
Kukulkan
619
73
0
129
5,020
1,706
0
2,087
2,933
48,851
0
W
3,930
933
72
801
7,793
4,941
0
357
7,436
0
39,889
L
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
32,675
407
Minions Killed
407
0
Camps Cleared
0
1,246,420
Distance Traveled
1,017,035
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,214
601
96
8
0
234,267
2
L
Thanatos
6,978
582
101
8
0
279,616
0
W
Fenrir
6,095
508
100
8
0
282,611
0
W
Artemis
7,162
597
116
10
0
212,927
0
W
Bake Kujira
5,801
483
19
2
0
272,089
4
L
Thoth
6,860
572
88
7
0
251,469
0
L
Amaterasu
7,801
650
122
10
0
251,683
0
W
Kukulkan
6,331
528
89
7
0
235,939
0
W
Mulan
6,332
528
83
7
0
242,854
0
L
Kuzenbo
3,822
319
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role