Player Matchup

Raijin
Raijin
Silver II
Coolen V
Raijin
Silver II
Level 123
God Stats
1W - 4L
1,507 SR
Queue Stats
23W - 25L
1,405 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Mundore
Kuzenbo
Silver IV
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,383 MMR
Party 1
Vamana
Vamana
Silver III
TPATT12
Vamana
Silver III
Level 149
God Stats
11W - 4L
1,500 SR
Queue Stats
148W - 150L
1,409 MMR
Solo
Cernunnos
Cernunnos
Silver III
UncreativeName1
Cernunnos
Silver III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,429 MMR
Party 1
Serqet
Serqet
Bronze III
dsgsddgdsgsg
Serqet
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,407 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,501 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 158
1,587 SR
1,407 MMR
Fenrir
Fenrir
Silver III
ShadowGamer-__-
Fenrir
Silver III
Level 177
God Stats
12W - 7L
1,461 SR
Queue Stats
17W - 15L
1,401 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Sρud
Baron Samedi
Gold IV
Level 157
God Stats
6W - 8L
1,728 SR
Queue Stats
211W - 201L
1,409 MMR
Solo
Anhur
Anhur
Bronze III
bigheadtays
Anhur
Bronze III
Level 105
God Stats
11W - 10L
1,690 SR
Queue Stats
61W - 67L
1,408 MMR
Solo
Charon
Charon
Gold IV
foxysniper77
Charon
Gold IV
Level 194
God Stats
52W - 49L
1,609 SR
Queue Stats
672W - 693L
1,414 MMR
Solo
Bellona
Bellona
Gold V
temp-477897
Bellona
Gold V
Level 158
God Stats
4W - 2L
1,449 SR
Queue Stats
165W - 164L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Coolen V
Raijin
10
0 / 2 / 0
5,361
536
592
5,899
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mundore
Kuzenbo
9
1 / 0 / 1
5,334
533
2,434
6,563
4,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
TPATT12
Vamana
11
0 / 2 / 1
5,767
577
5,322
10,478
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
UncreativeName1
Cernunnos
10
0 / 1 / 1
5,018
502
3,146
6,345
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
9
2 / 3 / 0
5,168
517
4,723
7,184
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosHachimanJanusBake Kujira

VS

Bans
SolKukulkanAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,342
534
3,833
9,023
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sρud
Baron Samedi
11
1 / 0 / 2
5,742
574
3,950
3,519
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
2 / 1 / 0
5,597
560
4,216
6,018
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
9
0 / 0 / 2
5,494
549
4,006
5,034
2,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
temp-477897
Bellona
11
2 / 1 / 1
6,270
627
7,136
9,799
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
Coolen V
Raijin
0
2
0
0
L
Kuzenbo
Mundore
Kuzenbo
1
0
1
1.5
W
3
1
1
3.5
W
Baron Samedi
Sρud
Baron Samedi
1
0
2
2
L
Vamana
TPATT12
Vamana
0
2
1
0.25
L
Cernunnos
UncreativeName1
Cernunnos
0
1
1
0.5
W
2
1
0
2
L
Serqet
2
3
0
0.67
W
Charon
0
0
2
1
W
Bellona
temp-477897
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
23,141
36,469
Taken
33,393
21,432
Mitigated
19,068
12,132
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Coolen V
Raijin
592
40
0
1,203
5,899
2,416
0
2,748
3,151
34,710
0
L
Kuzenbo
Mundore
Kuzenbo
2,434
1,006
0
2,304
6,563
4,880
0
1,985
4,533
14,563
1,193
W
3,833
1,205
0
4,802
9,023
3,348
0
235
8,638
0
37,604
W
Baron Samedi
Sρud
Baron Samedi
3,950
764
163
1,141
3,519
1,300
0
629
2,716
35,209
2,220
L
Vamana
TPATT12
Vamana
5,322
1,903
0
3,212
10,478
9,541
0
0
9,491
0
47,390
L
Cernunnos
UncreativeName1
Cernunnos
3,146
1,266
0
2,511
6,345
1,986
0
1,681
4,664
0
36,293
W
4,216
2,471
0
1,770
6,018
2,184
0
857
5,161
0
48,733
L
Serqet
4,723
1,247
0
2,902
7,184
2,609
0
1,318
5,796
0
28,294
W
Charon
4,006
746
1,201
1,648
5,034
2,155
0
838
4,196
19,664
0
W
Bellona
temp-477897
Bellona
7,136
2,692
0
4,431
9,799
10,081
0
334
8,689
0
48,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
28,445
299
Minions Killed
328
0
Camps Cleared
0
1,012,035
Distance Traveled
1,035,651
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,361
536
72
7
0
171,606
1
L
Kuzenbo
5,334
533
23
2
0
236,407
3
W
Fenrir
5,342
534
68
7
0
229,364
7
W
Baron Samedi
5,742
574
75
8
0
217,680
2
L
Vamana
5,767
577
81
8
0
196,381
2
L
Cernunnos
5,018
502
70
7
0
210,795
2
W
Anhur
5,597
560
77
8
0
177,427
2
L
Serqet
5,168
517
53
5
0
196,846
0
W
Charon
5,494
549
24
2
0
207,284
0
W
Bellona
6,270
627
84
8
0
203,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role