Player Matchup

Pele
Pele
Silver V
Captain Pandou
Pele
Silver V
Level 128
God Stats
7W - 4L
1,778 SR
Queue Stats
95W - 93L
1,339 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
LunfailNoob
Gilgamesh
Silver V
Level 125
God Stats
4W - 2L
1,620 SR
Queue Stats
16W - 15L
1,223 MMR
Party 1
Discordia
Discordia
Silver II
Stormy
Discordia
Silver II
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,344 MMR
Solo
Medusa
Medusa
Bronze III
ackuu
Medusa
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,455 MMR
Party 1
Hercules
Hercules
Gold IV
xNacimex
Hercules
Gold IV
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
123W - 120L
1,339 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,580 SR
1,340 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,514 SR
1,340 MMR
Fafnir
Fafnir
Silver I
CXRNER OPEN
Fafnir
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 118L
1,326 MMR
Solo
Jormungandr
Jormungandr
Gold V
GodAkaboshi
Jormungandr
Gold V
Level 159
God Stats
18W - 19L
1,339 SR
Queue Stats
117W - 122L
1,343 MMR
Solo
Susano
Susano
Bronze IV
L4ncelittle
Susano
Bronze IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,285 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
photondragon2
Hou Yi
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,412 MMR
Party 2
Raijin
Raijin
Silver III
the420blazeitup
Raijin
Silver III
Level 62
God Stats
1W - 2L
1,731 SR
Queue Stats
29W - 28L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,671
567
3,953
9,432
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Gilgamesh
LunfailNoob
Gilgamesh
10
3 / 0 / 2
5,371
537
4,383
5,652
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Stormy
Discordia
12
1 / 0 / 2
5,860
586
4,671
2,819
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ackuu
Medusa
11
2 / 0 / 1
6,418
642
4,657
3,545
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xNacimex
Hercules
10
0 / 1 / 3
5,586
559
3,357
6,414
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangMaman BrigitteAh Muzen CabAthena

VS

Bans
ThorThanatosBake KujiraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 1 / 0
4,839
484
1,998
6,877
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
GodAkaboshi
Jormungandr
9
1 / 1 / 0
5,290
529
5,794
7,040
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
9
0 / 2 / 0
4,905
491
1,513
8,783
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,482
448
937
6,444
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,240
524
1,052
4,701
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
W
3
0
3
4.5
L
Jormungandr
GodAkaboshi
Jormungandr
1
1
0
1
L
Susano
0
2
0
0
W
Gilgamesh
LunfailNoob
Gilgamesh
3
0
2
4
W
Discordia
Stormy
Discordia
1
0
2
2
W
Medusa
ackuu
Medusa
2
0
1
2.5
L
0
4
0
0
L
0
2
0
0
W
Hercules
xNacimex
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
11,294
27,862
Taken
33,845
13,816
Mitigated
18,009
8,635
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,998
721
0
2,746
6,877
6,510
0
359
6,428
8,933
725
W
3,953
1,178
0
3,501
9,432
3,684
0
2,128
7,110
0
43,540
L
Jormungandr
GodAkaboshi
Jormungandr
5,794
1,313
0
1,730
7,040
4,538
0
1,154
5,693
31,166
1,541
L
Susano
1,513
249
0
3,795
8,783
3,284
0
454
8,284
0
32,323
W
Gilgamesh
LunfailNoob
Gilgamesh
4,383
2,017
0
618
5,652
3,625
0
766
4,844
0
26,831
W
Discordia
Stormy
Discordia
4,671
293
0
1,017
2,819
944
20
931
1,888
51,070
0
W
Medusa
ackuu
Medusa
4,657
2,030
0
1,163
3,545
1,410
196
813
2,732
0
53,236
L
937
405
0
722
6,444
1,985
0
0
6,444
0
23,969
L
1,052
290
0
651
4,701
1,692
0
2,704
1,997
39,338
853
W
Hercules
xNacimex
Hercules
3,357
1,030
0
2,336
6,414
4,153
0
3,030
2,885
0
42,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
24,756
352
Minions Killed
254
0
Camps Cleared
0
1,049,867
Distance Traveled
988,006
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,839
484
18
2
0
225,413
0
W
Pele
5,671
567
69
7
0
216,104
0
L
Jormungandr
5,290
529
50
5
0
178,707
0
L
Susano
4,905
491
67
7
0
218,978
0
W
Gilgamesh
5,371
537
36
4
0
220,641
0
W
Discordia
5,860
586
84
8
0
204,897
4
W
Medusa
6,418
642
89
9
0
208,452
0
L
Hou Yi
4,482
448
44
4
0
196,885
4
L
Raijin
5,240
524
75
8
0
168,023
2
W
Hercules
5,586
559
74
7
0
199,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role