Player Matchup

Skadi
Skadi
C0SmiC SHDW
Skadi
Level 58
God Stats
12W - 8L
1,754 SR
Queue Stats
308W - 306L
1,436 Elo+
Solo
Chaac
Chaac
Mr Grimm 417
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 90L
1,341 Elo+
Party 1
Yemoja
Yemoja
NovaSythe18
Yemoja
Level 88
God Stats
2W - 2L
1,714 SR
Queue Stats
162W - 146L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
THE REAPER4317
Ratatoskr
Level 106
God Stats
5W - 7L
1,470 SR
Queue Stats
544W - 537L
1,504 Elo+
Party 1
Scylla
Scylla
ThaRichestPotna
Scylla
Level 64
God Stats
25W - 15L
1,427 SR
Queue Stats
212W - 189L
1,374 Elo+
Solo
Team Averages
Level 68
1,573 SR
1,424 Elo+

VS

Team Averages
Level 62
1,508 SR
1,464 Elo+
Lancelot
Lancelot
BeastsFury
Lancelot
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,474 Elo+
Solo
Maui
Maui
Eritew
Maui
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,579 Elo+
Solo
Merlin
Merlin
Zombiemaster777
Merlin
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 145L
1,435 Elo+
Solo
Neith
Neith
awamsley
Neith
Level 67
God Stats
3W - 1L
1,840 SR
Queue Stats
43W - 50L
1,429 Elo+
Solo
Vamana
Vamana
clebermbr_brasil
Vamana
Level 41
God Stats
4W - 10L
1,198 SR
Queue Stats
63W - 89L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,279
364
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,576
508
3,338
7,482
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
7
0 / 4 / 0
4,467
496
1,284
7,855
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
THE REAPER4317
Ratatoskr
9
2 / 1 / 1
5,090
566
5,534
8,166
3,443
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 1
4,902
545
3,035
4,323
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeastsFury
Lancelot
9
1 / 1 / 4
5,212
579
2,326
7,359
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Eritew
Maui
9
4 / 0 / 4
6,246
694
3,370
4,898
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 3
5,088
565
3,270
3,924
1,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
awamsley
Neith
9
3 / 0 / 3
5,866
652
3,463
2,791
1,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 3
5,641
627
4,857
8,058
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BeastsFury
Lancelot
1
1
4
3
L
0
0
0
0
W
Maui
Eritew
Maui
4
0
4
6
L
0
4
0
0
L
Yemoja
0
4
0
0
L
Ratatoskr
THE REAPER4317
Ratatoskr
2
1
1
2.5
L
1
2
1
0.75
W
1
2
3
1.25
W
Neith
awamsley
Neith
3
0
3
4.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
17,286
27,826
Taken
27,030
13,679
Mitigated
14,902
3,205
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BeastsFury
Lancelot
2,326
1,145
0
1,521
7,359
3,115
0
719
6,529
0
31,548
L
0
0
0
0
0
0
0
0
0
0
0
W
Maui
Eritew
Maui
3,370
419
0
1,682
4,898
3,119
115
826
4,031
17,566
2,224
L
3,338
664
0
1,048
7,482
3,894
0
570
6,359
0
22,212
L
Yemoja
1,284
330
599
554
7,855
4,762
0
1,644
6,167
18,229
0
L
Ratatoskr
THE REAPER4317
Ratatoskr
5,534
2,182
109
661
8,166
3,443
0
1,155
6,967
0
32,151
L
3,035
429
1
233
4,323
1,580
0
2,985
1,338
26,262
0
W
3,270
254
0
587
3,924
1,301
0
1,442
2,482
24,265
1,209
W
Neith
awamsley
Neith
3,463
1,641
0
1,047
2,791
1,052
649
329
2,462
0
32,259
W
4,857
1,990
0
1,988
8,058
6,315
0
1,003
6,647
0
31,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
28,053
168
Minions Killed
216
0
Camps Cleared
0
755,337
Distance Traveled
887,901
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,212
579
50
6
0
194,581
0
L
Skadi
3,279
364
0
0
0
137
0
W
Maui
6,246
694
23
3
0
196,074
0
L
Chaac
4,576
508
40
4
0
189,176
0
L
Yemoja
4,467
496
26
3
0
152,836
0
L
Ratatoskr
5,090
566
53
6
0
233,289
0
L
Scylla
4,902
545
49
5
0
179,899
2
W
Merlin
5,088
565
40
4
0
170,358
0
W
Neith
5,866
652
55
6
0
162,269
0
W
Vamana
5,641
627
48
5
0
164,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role