Player Matchup

Cthulhu
Cthulhu
AisuruXD
Cthulhu
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 39L
1,583 Elo+
Party 2
Hel
Hel
DM77s
Hel
Level 32
God Stats
0W - 2L
1,703 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 2
Ishtar
Ishtar
ninjadefuse26
Ishtar
Level 26
God Stats
4W - 3L
1,717 SR
Queue Stats
31W - 22L
1,569 Elo+
Party 2
Team Averages
Level 38
1,640 SR
1,471 Elo+

VS

Team Averages
Level 62
1,687 SR
1,466 Elo+
Amaterasu
Amaterasu
EternalMoose77
Amaterasu
Level 32
God Stats
5W - 1L
1,862 SR
Queue Stats
10W - 12L
1,451 Elo+
Solo
Hera
Hera
Greenflame17104
Hera
Level 89
God Stats
15W - 5L
1,627 SR
Queue Stats
180W - 183L
1,531 Elo+
Party 1
Thanatos
Thanatos
sadtxmes
Thanatos
Level 65
God Stats
10W - 13L
1,571 SR
Queue Stats
221W - 221L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AisuruXD
Cthulhu
12
4 / 5 / 3
8,451
768
7,330
14,409
9,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
DM77s
Hel
11
1 / 6 / 5
7,399
673
6,200
10,482
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
2 / 5 / 5
8,310
755
11,457
12,794
4,634
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EternalMoose77
Amaterasu
13
2 / 1 / 9
8,458
769
5,373
11,348
8,079
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 5
9,872
897
12,486
8,336
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
sadtxmes
Thanatos
15
6 / 3 / 10
9,894
899
10,314
12,410
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
16
16
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AisuruXD
Cthulhu
4
5
3
1.1
L
Hel
DM77s
Hel
1
6
5
0.58
W
Amaterasu
EternalMoose77
Amaterasu
2
1
9
6.5
W
8
3
5
3.5
L
2
5
5
0.9
W
Thanatos
sadtxmes
Thanatos
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
28,173
37,685
Taken
32,094
18,045
Mitigated
17,477
9,048
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AisuruXD
Cthulhu
7,330
919
293
2,089
14,409
9,068
0
5,068
9,085
23,519
0
L
Hel
DM77s
Hel
6,200
627
2,456
2,703
10,482
4,343
174
3,321
6,934
18,992
0
W
Amaterasu
EternalMoose77
Amaterasu
5,373
1,637
283
4,831
11,348
8,079
913
4,117
7,211
25
21,528
W
12,486
3,111
0
0
8,336
3,551
832
3,782
4,544
36,736
771
L
11,457
8,167
0
1,507
12,794
4,634
104
3,441
9,144
0
29,410
W
Thanatos
sadtxmes
Thanatos
10,314
2,456
0
6,625
12,410
5,847
1,148
5,695
6,708
0
33,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
28,224
100
Minions Killed
126
0
Camps Cleared
0
507,418
Distance Traveled
615,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,451
768
37
3
0
186,696
0
L
Hel
7,399
673
31
3
0
167,798
0
W
Amaterasu
8,458
769
22
2
0
200,876
0
W
Hera
9,872
897
74
7
0
185,082
0
L
Ishtar
8,310
755
32
3
0
152,924
0
W
Thanatos
9,894
899
30
3
0
229,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role