Player Matchup

Chaac
Chaac
CaesarTiger18
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,575 Elo+
Party 1
Poseidon
Poseidon
NoMoreCommBans
Poseidon
Level 157
God Stats
7W - 2L
1,500 SR
Queue Stats
64W - 63L
1,438 Elo+
Party 3
Rama
Rama
Omens
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 3
Kali
Kali
Styled Upon
Kali
Level 127
God Stats
2W - 1L
1,706 SR
Queue Stats
38W - 33L
1,551 Elo+
Party 3
Hel
Hel
mrwooten
Hel
Level 39
God Stats
4W - 7L
1,857 SR
Queue Stats
46W - 52L
1,539 Elo+
Party 1
Team Averages
Level 122
1,613 SR
1,515 Elo+

VS

Team Averages
Level 136
1,544 SR
1,427 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fionnaghuala
Anubis
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 35L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JiveSo
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,507 Elo+
Solo
Fenrir
Fenrir
MrSyrup100
Fenrir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 165L
1,534 Elo+
Party 2
Anhur
Anhur
murillooscar24
Anhur
Level 121
God Stats
10W - 5L
1,720 SR
Queue Stats
47W - 41L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,902
454
3,483
12,407
10,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
12
0 / 4 / 0
6,549
504
3,914
7,168
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Omens
Rama
11
3 / 3 / 2
6,978
537
6,678
10,915
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 0
6,222
479
4,250
11,468
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 3 / 2
6,103
469
5,222
7,941
2,430
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 0 / 5
6,602
508
5,148
8,959
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
4 / 0 / 3
8,433
649
7,265
10,927
5,699
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JiveSo
Cu Chulainn
14
3 / 0 / 2
8,501
654
9,758
8,526
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
MrSyrup100
Fenrir
13
7 / 1 / 2
7,639
588
6,687
9,739
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,437
495
4,944
8,603
3,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
5
2.5
L
0
4
0
0
W
Anubis
4
0
3
5.5
W
Cu Chulainn
JiveSo
Cu Chulainn
3
0
2
4
W
Fenrir
MrSyrup100
Fenrir
7
1
2
8
L
Poseidon
0
4
0
0
L
Rama
Omens
Rama
3
3
2
1.33
L
1
1
0
1
L
1
3
2
0.67
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,547
Damage
33,802
49,899
Taken
46,754
23,256
Mitigated
29,999
11,333
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,148
494
830
2,825
8,959
7,450
0
3,696
5,263
21,441
0
L
3,483
311
0
2,254
12,407
10,603
0
1,375
11,032
0
39,949
W
Anubis
7,265
382
0
6,705
10,927
5,699
0
3,474
7,453
74,298
1,436
W
Cu Chulainn
JiveSo
Cu Chulainn
9,758
1,068
0
2,898
8,526
8,330
383
0
8,526
10,886
64,793
W
Fenrir
MrSyrup100
Fenrir
6,687
1,470
0
1,812
9,739
5,139
0
226
9,513
0
49,427
L
Poseidon
3,914
525
0
1,025
7,168
1,793
0
4,418
2,750
51,230
729
L
Rama
Omens
Rama
6,678
5,300
0
2,322
10,915
3,395
250
2,504
8,411
0
40,462
L
4,250
1,771
0
2,210
11,468
5,035
0
2,939
8,529
0
57,628
L
5,222
1,220
1,120
2,402
7,941
2,430
408
2,713
5,228
30,674
941
W
4,944
3,334
0
660
8,603
3,381
106
1,613
6,990
0
43,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
37,612
351
Minions Killed
402
0
Camps Cleared
0
1,193,450
Distance Traveled
1,284,957
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,602
508
26
2
0
278,520
0
L
Chaac
5,902
454
56
4
0
231,307
1
W
Anubis
8,433
649
133
10
0
227,067
1
W
Cu Chulainn
8,501
654
106
8
0
238,573
0
W
Fenrir
7,639
588
74
6
0
303,016
0
L
Poseidon
6,549
504
101
8
0
242,884
0
L
Rama
6,978
537
56
4
0
223,251
1
L
Kali
6,222
479
96
7
0
303,809
0
L
Hel
6,103
469
42
3
0
192,199
0
W
Anhur
6,437
495
63
5
0
237,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role