Player Matchup

Merlin
Merlin
Breitsprecher
Merlin
Level 197
God Stats
34W - 54L
1,320 SR
Queue Stats
169W - 203L
1,429 Elo+
Party 4
Jing Wei
Jing Wei
MANNCOON
Jing Wei
Level 144
God Stats
1W - 1L
1,776 SR
Queue Stats
82W - 107L
1,384 Elo+
Party 4
Ganesha
Ganesha
MomsNewBoyfriend
Ganesha
Level 119
God Stats
3W - 4L
1,283 SR
Queue Stats
29W - 28L
1,453 Elo+
Party 3
Fenrir
Fenrir
NoІan
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
Troy82086
Sun Wukong
Level 154
God Stats
0W - 1L
1,267 SR
Queue Stats
17W - 29L
1,149 Elo+
Party 3
Team Averages
Level 155
1,429 SR
1,360 Elo+

VS

Team Averages
Level 147
1,606 SR
1,519 Elo+
Fenrir
Fenrir
AnchorDaddy
Fenrir
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 82L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
FreezedKenny
Ah Puch
Level 163
God Stats
12W - 4L
1,500 SR
Queue Stats
181W - 172L
1,546 Elo+
Party 1
Bellona
Bellona
Raccaccooonie
Bellona
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
Takayamushi
Xing Tian
Level 122
God Stats
8W - 4L
1,805 SR
Queue Stats
201W - 170L
1,525 Elo+
Solo
Artemis
Artemis
zkipp3r
Artemis
Level 140
God Stats
13W - 3L
1,724 SR
Queue Stats
168W - 154L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,088
509
1,877
6,120
2,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
MANNCOON
Jing Wei
9
0 / 4 / 1
5,112
511
3,002
7,323
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,021
502
1,670
7,395
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NoІan
Fenrir
11
4 / 2 / 1
6,086
609
5,590
9,685
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
Troy82086
Sun Wukong
10
2 / 3 / 0
5,878
588
7,061
9,162
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
8 / 2 / 2
6,517
652
5,769
9,121
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
FreezedKenny
Ah Puch
12
3 / 0 / 3
6,501
650
4,407
2,791
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
11
1 / 2 / 2
6,127
613
6,135
11,207
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Takayamushi
Xing Tian
10
1 / 2 / 9
5,953
595
2,608
8,811
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
zkipp3r
Artemis
11
1 / 0 / 4
6,193
619
5,668
2,987
1,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
14
15
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
2
4.5
L
0
4
0
0
W
Ah Puch
FreezedKenny
Ah Puch
3
0
3
4.5
L
Jing Wei
MANNCOON
Jing Wei
0
4
1
0.13
L
0
2
1
0.25
L
Fenrir
NoІan
Fenrir
4
2
1
2.25
W
Bellona
1
2
2
1
W
Xing Tian
Takayamushi
Xing Tian
1
2
9
2.75
L
Sun Wukong
Troy82086
Sun Wukong
2
3
0
0.67
W
Artemis
zkipp3r
Artemis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
24,587
39,685
Taken
34,917
20,405
Mitigated
21,735
10,620
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,769
1,290
0
4,006
9,121
3,491
0
1,409
7,644
0
34,546
L
1,877
220
0
658
6,120
2,137
0
1,236
4,884
37,052
0
W
Ah Puch
FreezedKenny
Ah Puch
4,407
328
0
1,098
2,791
978
0
367
2,370
46,263
0
L
Jing Wei
MANNCOON
Jing Wei
3,002
1,668
0
532
7,323
2,576
0
1,762
5,561
0
36,985
L
1,670
247
1,060
1,720
7,395
5,144
0
2,070
5,325
15,928
0
L
Fenrir
NoІan
Fenrir
5,590
1,643
0
3,874
9,685
3,902
0
1,947
7,738
0
38,579
W
Bellona
6,135
2,208
0
4,003
11,207
10,209
0
0
10,381
0
43,241
W
Xing Tian
Takayamushi
Xing Tian
2,608
300
158
2,478
8,811
5,866
0
1,414
7,345
18,690
0
L
Sun Wukong
Troy82086
Sun Wukong
7,061
2,610
0
2,776
9,162
6,646
0
0
9,162
0
38,266
W
Artemis
zkipp3r
Artemis
5,668
2,605
0
745
2,987
1,191
0
183
2,804
0
55,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
31,291
315
Minions Killed
335
0
Camps Cleared
0
1,067,806
Distance Traveled
995,481
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,517
652
51
5
0
226,952
2
L
Merlin
5,088
509
93
9
0
176,342
4
W
Ah Puch
6,501
650
85
9
0
181,530
1
L
Jing Wei
5,112
511
83
8
0
187,984
1
L
Ganesha
5,021
502
2
0
0
211,714
2
L
Fenrir
6,086
609
67
7
0
266,584
0
W
Bellona
6,127
613
84
8
0
176,434
0
W
Xing Tian
5,953
595
21
2
0
218,766
4
L
Sun Wukong
5,878
588
70
7
0
225,182
2
W
Artemis
6,193
619
94
9
0
191,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role