Player Matchup

Ymir
Ymir
Chaslougerd
Ymir
Level 128
God Stats
0W - 4L
1,178 SR
Queue Stats
92W - 67L
1,638 Elo+
Party 2
Nu Wa
Nu Wa
KontactHii
Nu Wa
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 5L
1,302 Elo+
Solo
Shiva
Shiva
SkeetingFire
Shiva
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 95L
1,449 Elo+
Solo
Ne Zha
Ne Zha
VyperHyper
Ne Zha
Level 128
God Stats
4W - 4L
1,748 SR
Queue Stats
104W - 88L
1,736 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blooddragneel
Ah Muzen Cab
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
37W - 34L
1,522 Elo+
Party 2
Team Averages
Level 117
1,449 SR
1,529 Elo+

VS

Team Averages
Level 134
1,568 SR
1,546 Elo+
Surtr
Surtr
GreatValueDirk
Surtr
Level 158
God Stats
7W - 8L
1,570 SR
Queue Stats
83W - 126L
1,566 Elo+
Party 3
Khepri
Khepri
Grenelian
Khepri
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 171L
1,528 Elo+
Party 1
Raijin
Raijin
OnePunchLuffy-
Raijin
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
343W - 385L
1,555 Elo+
Party 3
Mercury
Mercury
lukke123
Mercury
Level 107
God Stats
3W - 2L
1,769 SR
Queue Stats
191W - 187L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
wiliansittto
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
9,353
550
11,850
13,701
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
14
2 / 2 / 2
8,690
511
6,538
6,858
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 2
7,072
416
4,863
15,771
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
VyperHyper
Ne Zha
11
1 / 3 / 6
7,662
451
5,506
16,657
14,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
blooddragneel
Ah Muzen Cab
16
4 / 1 / 0
9,698
570
10,593
10,769
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,900
700
14,214
15,902
12,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Khepri
Grenelian
Khepri
12
0 / 1 / 6
7,677
452
4,499
11,225
8,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 3
9,629
566
6,171
9,308
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
lukke123
Mercury
16
4 / 2 / 3
8,952
527
8,292
16,474
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
wiliansittto
Heimdallr
15
0 / 3 / 1
8,519
501
5,481
11,045
4,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
14
14
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
W
7
1
4
9
W
Khepri
Grenelian
Khepri
0
1
6
3
L
Nu Wa
2
2
2
1.5
W
3
2
3
2.25
L
0
7
2
0.14
L
Ne Zha
VyperHyper
Ne Zha
1
3
6
1.33
L
Ah Muzen Cab
blooddragneel
Ah Muzen Cab
4
1
0
4
W
Mercury
lukke123
Mercury
4
2
3
2.75
W
Heimdallr
wiliansittto
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,350
Damage
38,657
63,756
Taken
63,954
39,724
Mitigated
36,014
13,233
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,850
2,999
0
6,126
13,701
8,235
0
2,769
10,876
92,236
3,959
W
14,214
5,033
0
5,820
15,902
12,504
0
2,653
12,754
3,346
104,076
W
Khepri
Grenelian
Khepri
4,499
512
0
2,849
11,225
8,112
0
4,495
6,686
27,967
0
L
Nu Wa
6,538
1,278
0
500
6,858
2,562
0
3,649
3,192
48,824
0
W
6,171
632
0
1,000
9,308
3,547
0
5,647
3,661
82,055
3,233
L
4,863
1,347
98
2,338
15,771
9,255
0
606
15,165
0
38,067
L
Ne Zha
VyperHyper
Ne Zha
5,506
1,452
0
3,221
16,657
14,327
0
3,220
13,424
0
27,239
L
Ah Muzen Cab
blooddragneel
Ah Muzen Cab
10,593
3,417
0
950
10,769
5,345
958
1,793
8,958
0
92,732
W
Mercury
lukke123
Mercury
8,292
2,939
0
7,190
16,474
6,956
0
4,262
12,088
0
87,712
W
Heimdallr
wiliansittto
Heimdallr
5,481
3,226
0
3,353
11,045
4,895
542
1,331
9,714
0
74,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
46,677
461
Minions Killed
614
0
Camps Cleared
0
1,690,921
Distance Traveled
1,706,415
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,353
550
143
8
0
356,600
2
W
Surtr
11,900
700
165
10
0
319,345
0
W
Khepri
7,677
452
37
2
0
398,936
6
L
Nu Wa
8,690
511
92
5
0
277,045
2
W
Raijin
9,629
566
158
9
0
262,002
0
L
Shiva
7,072
416
63
4
0
282,122
3
L
Ne Zha
7,662
451
23
1
0
409,914
5
L
Ah Muzen Cab
9,698
570
140
8
0
365,240
1
W
Mercury
8,952
527
114
7
0
441,144
0
W
Heimdallr
8,519
501
140
8
0
284,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role