Player Matchup

Da Ji
Da Ji
Silver I
ChicoBelico
Da Ji
Silver I
Level 128
God Stats
2W - 4L
1,691 SR
Queue Stats
275W - 262L
1,544 MMR
Solo
Thoth
Thoth
Gold V
ItsDre
Thoth
Gold V
Level 149
God Stats
2W - 2L
1,735 SR
Queue Stats
15W - 15L
1,543 MMR
Solo
Ymir
Ymir
Silver II
Krongh16
Ymir
Silver II
Level 105
God Stats
24W - 31L
1,725 SR
Queue Stats
84W - 104L
1,539 MMR
Party 1
Achilles
Achilles
Gold III
NotoriousBUD82
Achilles
Gold III
Level 223
God Stats
4W - 7L
1,500 SR
Queue Stats
500W - 522L
1,538 MMR
Solo
Charybdis
Charybdis
Silver II
ULTRASANTI
Charybdis
Silver II
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 105L
1,539 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,630 SR
1,540 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 163
1,402 SR
1,540 MMR
Discordia
Discordia
Silver I
Batteddegree
Discordia
Silver I
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 68L
1,546 MMR
Party 2
Mercury
Mercury
Bronze III
Ctons
Mercury
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 82L
1,546 MMR
Party 2
Ares
Ares
Silver I
Jewrasta90
Ares
Silver I
Level 181
God Stats
3W - 1L
1,434 SR
Queue Stats
21W - 20L
1,545 MMR
Solo
Ullr
Ullr
Silver I
SBanz
Ullr
Silver I
Level 143
God Stats
3W - 0L
1,338 SR
Queue Stats
24W - 16L
1,539 MMR
Solo
Bellona
Bellona
Gold II
kOOcOO4cOcOpufs
Bellona
Gold II
Level 173
God Stats
2W - 3L
1,238 SR
Queue Stats
81W - 74L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
5,950
496
4,416
11,598
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
ItsDre
Thoth
13
1 / 1 / 0
6,672
556
5,637
4,074
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
9
0 / 2 / 1
5,787
482
1,106
10,933
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
11
0 / 5 / 1
5,965
497
6,550
14,099
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
ULTRASANTI
Charybdis
10
0 / 2 / 1
5,445
454
2,967
8,616
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HachimanBake KujiraJanus

VS

Bans
CharonAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Batteddegree
Discordia
12
0 / 1 / 1
6,952
579
3,792
4,603
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Ctons
Mercury
13
4 / 0 / 3
6,845
570
5,597
10,295
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 1 / 3
6,659
555
4,104
7,238
5,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ullr
SBanz
Ullr
13
3 / 0 / 2
7,154
596
10,469
5,501
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 1 / 2
8,664
722
10,863
11,895
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Batteddegree
Discordia
0
1
1
0.5
L
2
3
0
0.67
W
Mercury
Ctons
Mercury
4
0
3
5.5
L
Thoth
ItsDre
Thoth
1
1
0
1
W
2
1
3
3.5
L
Ymir
0
2
1
0.25
L
Achilles
0
5
1
0.1
W
Ullr
SBanz
Ullr
3
0
2
4
L
Charybdis
ULTRASANTI
Charybdis
0
2
1
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
34,825
49,320
Taken
39,532
32,494
Mitigated
28,005
10,895
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Batteddegree
Discordia
3,792
126
0
380
4,603
1,564
0
3,014
1,579
54,846
46
L
4,416
755
0
720
11,598
5,622
0
1,357
10,122
0
47,180
W
Mercury
Ctons
Mercury
5,597
2,639
0
5,226
10,295
3,941
0
1,575
8,720
0
48,327
L
Thoth
ItsDre
Thoth
5,637
0
0
662
4,074
1,596
0
2,759
1,315
52,767
675
W
4,104
162
0
1,652
7,238
5,463
0
1,598
5,630
11,269
253
L
Ymir
1,106
257
0
2,870
10,933
11,203
0
2,137
8,796
22,454
0
L
Achilles
6,550
1,307
0
4,788
14,099
11,183
0
0
13,016
4,584
35,314
W
Ullr
SBanz
Ullr
10,469
4,588
0
1,443
5,501
2,421
0
510
4,991
0
73,870
L
Charybdis
ULTRASANTI
Charybdis
2,967
1,542
0
1,855
8,616
2,890
0
1,516
7,100
0
38,853
W
10,863
3,377
0
3,794
11,895
14,616
126
918
9,818
0
70,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
36,274
376
Minions Killed
428
0
Camps Cleared
0
1,274,426
Distance Traveled
1,258,453
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,952
579
94
8
0
242,841
4
L
Da Ji
5,950
496
78
7
0
278,737
0
W
Mercury
6,845
570
79
7
0
315,561
3
L
Thoth
6,672
556
103
9
0
264,227
0
W
Ares
6,659
555
14
1
0
246,308
4
L
Ymir
5,787
482
51
4
0
236,213
3
L
Achilles
5,965
497
75
6
0
249,872
0
W
Ullr
7,154
596
119
10
0
230,238
2
L
Charybdis
5,445
454
69
6
0
245,377
1
W
Bellona
8,664
722
122
10
0
223,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role