Player Matchup

Gilgamesh
Gilgamesh
BIG G SMOKE2
Gilgamesh
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
F1DGIT FROST
Danzaburou
Level 17
God Stats
3W - 3L
1,562 SR
Queue Stats
9W - 13L
1,394 Elo+
Party 1
Tiamat
Tiamat
ImNotAShibaInu
Tiamat
Level 89
God Stats
2W - 4L
1,116 SR
Queue Stats
92W - 87L
1,531 Elo+
Party 1
Team Averages
Level 62
1,392 SR
1,500 Elo+

VS

Team Averages
Level 74
1,440 SR
1,429 Elo+
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Bigfootmta
Bastet
Level 66
God Stats
19W - 19L
1,320 SR
Queue Stats
71W - 86L
1,288 Elo+
Party 2
Zeus
Zeus
Thatguy1828
Zeus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIG G SMOKE2
Gilgamesh
10
0 / 9 / 2
6,264
626
7,374
16,463
12,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
F1DGIT FROST
Danzaburou
9
1 / 4 / 1
6,503
650
2,797
10,769
6,466
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 1
6,517
652
5,432
9,634
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 17
7,934
793
6,819
9,690
8,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Bigfootmta
Bastet
14
11 / 1 / 8
9,539
954
8,628
9,433
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 11
8,693
869
15,396
6,482
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
19
19
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
17
10.5
L
Gilgamesh
BIG G SMOKE2
Gilgamesh
0
9
2
0.11
W
Bastet
Bigfootmta
Bastet
11
1
8
15
L
Danzaburou
F1DGIT FROST
Danzaburou
1
4
1
0.38
L
1
6
1
0.25
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
30,843
36,866
Taken
25,605
24,399
Mitigated
14,849
1,655
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,819
2,438
1,897
2,538
9,690
8,452
357
1,475
7,940
0
10,877
L
Gilgamesh
BIG G SMOKE2
Gilgamesh
7,374
1,886
0
823
16,463
12,385
0
7,670
8,793
0
19,495
W
Bastet
Bigfootmta
Bastet
8,628
2,398
0
861
9,433
3,966
1,643
2,025
7,269
0
24,765
L
Danzaburou
F1DGIT FROST
Danzaburou
2,797
817
0
160
10,769
6,466
0
5,601
5,168
86
9,358
L
5,432
437
0
672
9,634
5,548
0
2,180
7,454
18,989
331
W
15,396
2,778
192
366
6,482
2,431
548
1,214
5,106
42,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,284
Gold Earned
26,166
72
Minions Killed
103
0
Camps Cleared
0
466,703
Distance Traveled
596,721
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,934
793
12
1
0
196,384
0
L
Gilgamesh
6,264
626
21
2
0
149,515
1
W
Bastet
9,539
954
38
4
0
215,718
0
L
Danzaburou
6,503
650
14
1
0
145,582
0
L
Tiamat
6,517
652
37
4
0
171,606
1
W
Zeus
8,693
869
53
5
0
184,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role