Player Matchup

Morgan Le Fay
Morgan Le Fay
PaintingBiscuit
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,624 Elo+
Party 2
Kuzenbo
Kuzenbo
joefern77
Kuzenbo
Level 18
God Stats
2W - 2L
1,624 SR
Queue Stats
6W - 5L
1,568 Elo+
Party 2
Charybdis
Charybdis
morbina
Charybdis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,491 Elo+
Solo
Team Averages
Level 61
1,541 SR
1,561 Elo+

VS

Team Averages
Level 54
1,483 SR
1,309 Elo+
Achilles
Achilles
Calhoun58
Achilles
Level 58
God Stats
28W - 17L
1,633 SR
Queue Stats
90W - 75L
1,504 Elo+
Solo
Neith
Neith
KinglyCroc
Neith
Level 14
God Stats
3W - 0L
1,720 SR
Queue Stats
3W - 8L
1,047 Elo+
Party 1
Sol
Sol
l TryMe Boi l
Sol
Level 89
God Stats
2W - 2L
1,094 SR
Queue Stats
17W - 24L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PaintingBiscuit
Morgan Le Fay
13
2 / 4 / 1
7,836
712
7,094
9,017
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
joefern77
Kuzenbo
11
0 / 3 / 1
6,516
592
3,466
9,326
10,490
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
morbina
Charybdis
13
1 / 2 / 2
7,454
678
5,053
7,081
2,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Calhoun58
Achilles
13
3 / 2 / 5
8,236
749
6,349
12,647
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
14
1 / 1 / 8
7,841
713
7,458
6,480
2,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 4
9,147
832
8,509
5,929
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Calhoun58
Achilles
3
2
5
2.75
W
Neith
1
1
8
5
L
Morgan Le Fay
PaintingBiscuit
Morgan Le Fay
2
4
1
0.63
L
Kuzenbo
joefern77
Kuzenbo
0
3
1
0.17
W
5
0
4
7
L
Charybdis
morbina
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,613
Damage
22,316
25,424
Taken
25,056
17,359
Mitigated
17,917
1,692
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Calhoun58
Achilles
6,349
957
0
1,422
12,647
12,618
0
4,701
7,946
0
21,018
W
Neith
7,458
2,446
0
2,004
6,480
2,856
690
3,401
3,079
0
25,460
L
Morgan Le Fay
PaintingBiscuit
Morgan Le Fay
7,094
409
0
1,692
9,017
3,919
0
3,017
5,652
37,281
0
L
Kuzenbo
joefern77
Kuzenbo
3,466
1,059
0
0
9,326
10,490
30
2,293
6,625
9,817
0
W
8,509
2,149
0
2,729
5,929
2,443
766
2,522
3,407
50,426
1,284
L
Charybdis
morbina
Charybdis
5,053
2,334
0
0
7,081
2,950
0
3,124
3,828
0
27,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,806
Gold Earned
25,224
132
Minions Killed
171
0
Camps Cleared
0
528,971
Distance Traveled
612,271
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,236
749
27
2
0
229,871
0
W
Neith
7,841
713
46
4
0
187,353
0
L
Morgan Le Fay
7,836
712
62
6
0
191,993
3
L
Kuzenbo
6,516
592
14
1
0
157,556
0
W
Sol
9,147
832
98
9
0
195,047
0
L
Charybdis
7,454
678
56
5
0
179,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role