Player Matchup

Bellona
Bellona
Fresh_TV1
Bellona
Level 46
God Stats
4W - 0L
1,940 SR
Queue Stats
37W - 28L
1,537 Elo+
Party 1
Charybdis
Charybdis
Juicy-_-XV
Charybdis
Level 100
God Stats
5W - 3L
1,374 SR
Queue Stats
33W - 21L
1,569 Elo+
Party 1
Lancelot
Lancelot
Terminator1028
Lancelot
Level 47
God Stats
6W - 3L
1,728 SR
Queue Stats
164W - 182L
1,446 Elo+
Solo
Terra
Terra
big schmonke
Terra
Level 47
God Stats
7W - 5L
1,314 SR
Queue Stats
97W - 97L
1,441 Elo+
Party 4
Baron Samedi
Baron Samedi
pastporpoise420
Baron Samedi
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 15L
1,554 Elo+
Party 4
Team Averages
Level 52
1,571 SR
1,509 Elo+

VS

Team Averages
Level 38
1,535 SR
1,426 Elo+
Kuzenbo
Kuzenbo
KevinSweatshirt
Kuzenbo
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
P333T
Sun Wukong
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
286W - 280L
1,377 Elo+
Party 2
Skadi
Skadi
Sanozyk
Skadi
Level 21
God Stats
10W - 7L
1,570 SR
Queue Stats
33W - 40L
1,363 Elo+
Party 2
Bakasura
Bakasura
Schlick02
Bakasura
Level 58
God Stats
2W - 2L
1,606 SR
Queue Stats
407W - 398L
1,389 Elo+
Party 2
Persephone
Persephone
alonzojennings
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fresh_TV1
Bellona
16
2 / 2 / 3
10,132
563
12,071
16,190
24,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Juicy-_-XV
Charybdis
16
4 / 1 / 1
8,897
494
11,439
10,030
4,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
17
11 / 1 / 5
9,935
552
12,528
12,880
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 6
9,329
518
4,116
17,247
17,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
pastporpoise420
Baron Samedi
15
3 / 4 / 5
9,424
524
9,355
13,301
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,705
428
5,970
12,781
13,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
P333T
Sun Wukong
13
1 / 4 / 2
7,701
428
4,491
15,456
13,782
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
Sanozyk
Skadi
11
0 / 5 / 0
7,342
408
6,559
13,702
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
Schlick02
Bakasura
15
2 / 5 / 1
8,314
462
12,264
17,450
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
alonzojennings
Persephone
15
3 / 6 / 0
9,023
501
8,142
11,530
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
7
8
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fresh_TV1
Bellona
2
2
3
1.75
W
Charybdis
Juicy-_-XV
Charybdis
4
1
1
4.5
L
1
1
1
1.5
L
Sun Wukong
P333T
Sun Wukong
1
4
2
0.5
L
Skadi
Sanozyk
Skadi
0
5
0
0
L
Bakasura
Schlick02
Bakasura
2
5
1
0.5
W
Lancelot
11
1
5
13.5
L
Persephone
alonzojennings
Persephone
3
6
0
0.5
W
1
0
6
4
W
Baron Samedi
pastporpoise420
Baron Samedi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
37,426
69,648
Taken
70,919
60,125
Mitigated
43,192
20,361
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fresh_TV1
Bellona
12,071
1,918
0
2,746
16,190
24,539
272
545
14,826
0
77,531
W
Charybdis
Juicy-_-XV
Charybdis
11,439
5,971
0
3,192
10,030
4,759
214
1,517
8,262
0
101,351
L
5,970
2,724
0
3,418
12,781
13,074
0
4,161
8,582
26,860
0
L
Sun Wukong
P333T
Sun Wukong
4,491
1,377
0
3,335
15,456
13,782
0
0
14,553
0
43,392
L
Skadi
Sanozyk
Skadi
6,559
2,029
0
1,798
13,702
4,450
0
2,895
10,753
0
51,715
L
Bakasura
Schlick02
Bakasura
12,264
7,234
0
1,630
17,450
7,903
0
1,559
15,792
0
69,690
W
Lancelot
12,528
1,810
0
2,844
12,880
6,646
0
1,211
10,668
0
75,624
L
Persephone
alonzojennings
Persephone
8,142
1,192
0
1,241
11,530
3,983
0
4,429
7,075
56,626
0
W
4,116
921
4,156
4,911
17,247
17,289
540
4,368
12,879
34,502
1,633
W
Baron Samedi
pastporpoise420
Baron Samedi
9,355
1,851
720
1,792
13,301
6,892
1,356
6,471
6,378
63,780
2,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
40,085
536
Minions Killed
385
0
Camps Cleared
0
1,760,385
Distance Traveled
1,652,673
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,132
563
119
7
0
366,080
1
W
Charybdis
8,897
494
163
9
0
343,630
8
L
Kuzenbo
7,705
428
44
2
0
350,407
3
L
Sun Wukong
7,701
428
53
3
0
335,457
0
L
Skadi
7,342
408
86
5
0
311,092
0
L
Bakasura
8,314
462
107
6
0
373,862
0
W
Lancelot
9,935
552
104
6
0
410,698
0
L
Persephone
9,023
501
95
5
0
281,855
0
W
Terra
9,329
518
43
2
0
364,947
0
W
Baron Samedi
9,424
524
107
6
0
275,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role