Player Matchup

Mercury
Mercury
 
Mercury
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IllWorriez
Kumbhakarna
Level 129
God Stats
2W - 6L
1,715 SR
Queue Stats
4W - 14L
1,378 Elo+
Party 2
Persephone
Persephone
Saengdao
Persephone
Level 100
God Stats
2W - 3L
1,578 SR
Queue Stats
16W - 22L
1,422 Elo+
Solo
Hou Yi
Hou Yi
SublimeIrony
Hou Yi
Level 136
God Stats
3W - 1L
1,867 SR
Queue Stats
18W - 26L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
Tammstick
Zhong Kui
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,673 Elo+
Solo
Team Averages
Level 107
1,632 SR
1,487 Elo+

VS

Team Averages
Level 106
1,452 SR
1,426 Elo+
Merlin
Merlin
 
Merlin
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BansheeQueen252
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Artemis
Artemis
CammieMcCloud
Artemis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 1
Thanatos
Thanatos
InsaneGaming498
Thanatos
Level 6
God Stats
4W - 4L
1,261 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 1
Surtr
Surtr
REDROSE22143319
Surtr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 10 / 1
10,525
957
9,196
17,164
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
IllWorriez
Kumbhakarna
15
0 / 1 / 1
9,490
863
699
2,239
1,162
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
Saengdao
Persephone
15
1 / 4 / 1
10,866
988
10,186
16,138
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
15
1 / 0 / 4
10,012
910
1,703
2,004
784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Tammstick
Zhong Kui
15
1 / 4 / 3
10,216
929
12,601
14,732
10,838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

48

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 0 / 9
10,854
987
8,217
3,310
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 0 / 10
11,227
1,021
8,062
4,945
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
17
10 / 1 / 7
12,843
1,168
12,603
7,594
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
16
4 / 3 / 8
11,153
1,014
6,330
9,760
4,193
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 13
11,609
1,055
14,402
16,326
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
19
19
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
10
1
0.45
W
Merlin
 
Merlin
0
0
9
4.5
W
1
0
10
6
W
Artemis
10
1
7
13.5
L
Kumbhakarna
IllWorriez
Kumbhakarna
0
1
1
0.5
W
Thanatos
4
3
8
2.67
W
4
3
13
3.5
L
Persephone
Saengdao
Persephone
1
4
1
0.38
L
Hou Yi
1
0
4
3
L
Zhong Kui
Tammstick
Zhong Kui
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
49,614
52,277
Taken
41,935
26,086
Mitigated
25,651
2,360
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,196
6,795
0
0
17,164
7,520
0
3,318
13,296
0
14,437
W
Merlin
 
Merlin
8,217
179
0
250
3,310
1,679
0
1,874
1,436
33,845
2,578
W
8,062
1,086
0
250
4,945
1,929
0
2,587
2,358
29,569
1,052
W
Artemis
12,603
7,950
132
275
7,594
3,307
0
6,269
1,325
0
29,939
L
Kumbhakarna
IllWorriez
Kumbhakarna
699
33
0
273
2,239
1,162
0
847
1,246
4,145
74
W
Thanatos
6,330
2,626
0
2,113
9,760
4,193
0
4,346
4,271
0
18,929
W
14,402
4,882
244
3,048
16,326
14,543
0
8,124
8,202
1,407
26,232
L
Persephone
Saengdao
Persephone
10,186
305
0
84
16,138
5,782
0
6,807
8,860
38,226
0
L
Hou Yi
1,703
379
0
0
2,004
784
0
968
937
0
3,021
L
Zhong Kui
Tammstick
Zhong Kui
12,601
419
0
2,003
14,732
10,838
0
4,569
9,672
30,425
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
57,686
133
Minions Killed
249
2
Camps Cleared
14
463,071
Distance Traveled
880,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,525
957
8
1
0
101,599
0
W
Merlin
10,854
987
81
7
2
163,233
0
W
Nu Wa
11,227
1,021
61
6
4
149,339
0
W
Artemis
12,843
1,168
46
4
2
184,818
0
L
Kumbhakarna
9,490
863
7
1
0
27,012
0
W
Thanatos
11,153
1,014
27
2
5
193,134
0
W
Surtr
11,609
1,055
34
3
1
189,499
0
L
Persephone
10,866
988
64
6
0
123,394
0
L
Hou Yi
10,012
910
2
0
1
34,120
0
L
Zhong Kui
10,216
929
52
5
1
176,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role