Player Matchup

Cthulhu
Cthulhu
CruelestAcorn
Cthulhu
Level 86
God Stats
1W - 1L
1,735 SR
Queue Stats
107W - 136L
1,589 Elo+
Party 1
Hachiman
Hachiman
EgoistSenpai
Hachiman
Level 96
God Stats
4W - 2L
1,949 SR
Queue Stats
24W - 34L
1,821 Elo+
Party 1
Nu Wa
Nu Wa
Honkformoney1
Nu Wa
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
159W - 178L
1,586 Elo+
Party 1
Serqet
Serqet
LittleJungleBoi
Serqet
Level 129
God Stats
8W - 10L
1,495 SR
Queue Stats
294W - 300L
1,640 Elo+
Party 1
Horus
Horus
broletmein
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,648 Elo+
Party 1
Team Averages
Level 92
1,636 SR
1,657 Elo+

VS

Team Averages
Level 121
1,660 SR
1,533 Elo+
Baron Samedi
Baron Samedi
AvaI0n
Baron Samedi
Level 108
God Stats
4W - 5L
1,306 SR
Queue Stats
65W - 54L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
LEGEND_LUCAS
Ao Kuang
Level 119
God Stats
5W - 1L
1,951 SR
Queue Stats
52W - 36L
1,591 Elo+
Party 2
Charon
Charon
LordJet
Charon
Level 184
God Stats
4W - 3L
1,718 SR
Queue Stats
254W - 235L
1,456 Elo+
Solo
Hachiman
Hachiman
RampartMain5181
Hachiman
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 58L
1,490 Elo+
Solo
Amaterasu
Amaterasu
SpiderMan_GOOP
Amaterasu
Level 128
God Stats
2W - 1L
1,828 SR
Queue Stats
58W - 42L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 3 / 0
5,266
479
4,206
11,031
6,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
EgoistSenpai
Hachiman
9
1 / 2 / 0
5,389
490
4,549
8,718
3,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,914
538
4,660
4,154
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,450
495
2,872
8,471
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
9
0 / 0 / 0
5,207
473
3,822
7,713
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvaI0n
Baron Samedi
11
2 / 0 / 0
6,387
581
3,626
3,679
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LEGEND_LUCAS
Ao Kuang
11
2 / 1 / 1
6,062
551
3,304
8,735
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
LordJet
Charon
10
0 / 0 / 3
6,502
591
5,477
6,910
4,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
11
1 / 1 / 2
6,435
585
5,502
6,578
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SpiderMan_GOOP
Amaterasu
13
0 / 0 / 0
7,405
673
5,383
10,592
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AvaI0n
Baron Samedi
2
0
0
2
L
Cthulhu
1
3
0
0.33
L
Hachiman
EgoistSenpai
Hachiman
1
2
0
0.5
L
0
1
0
0
W
Ao Kuang
LEGEND_LUCAS
Ao Kuang
2
1
1
2.5
L
0
0
0
0
W
Charon
LordJet
Charon
0
0
3
1.5
W
Hachiman
1
1
2
2
W
Amaterasu
SpiderMan_GOOP
Amaterasu
0
0
0
0
L
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,109
Damage
23,292
40,087
Taken
36,494
21,502
Mitigated
24,124
9,211
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AvaI0n
Baron Samedi
3,626
117
0
1,330
3,679
1,873
80
2,064
1,615
42,351
2,087
L
Cthulhu
4,206
307
902
2,904
11,031
6,778
0
5,113
5,918
16,740
0
L
Hachiman
EgoistSenpai
Hachiman
4,549
2,382
0
2,522
8,718
3,260
0
3,159
5,559
0
36,943
L
4,660
1,599
0
480
4,154
1,654
0
2,592
1,562
44,359
0
W
Ao Kuang
LEGEND_LUCAS
Ao Kuang
3,304
626
0
3,361
8,735
3,649
0
1,294
7,441
48,404
4,942
L
2,872
1,241
0
776
8,471
3,568
0
1,081
7,288
0
47,623
W
Charon
LordJet
Charon
5,477
778
0
2,357
6,910
4,836
0
2,863
4,047
16,765
2,165
W
Hachiman
5,502
2,846
0
2,545
6,578
2,708
0
2,290
4,288
0
51,736
W
Amaterasu
SpiderMan_GOOP
Amaterasu
5,383
2,430
0
6,191
10,592
11,058
503
355
9,232
0
59,238
L
Horus
3,822
1,177
120
1,507
7,713
6,242
0
0
7,020
0
29,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
32,791
296
Minions Killed
394
0
Camps Cleared
0
1,163,409
Distance Traveled
1,162,648
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,387
581
91
8
0
224,313
1
L
Cthulhu
5,266
479
20
2
0
227,487
3
L
Hachiman
5,389
490
72
7
0
204,294
0
L
Nu Wa
5,914
538
86
8
0
239,671
5
W
Ao Kuang
6,062
551
87
8
0
261,440
0
L
Serqet
5,450
495
69
6
0
267,428
0
W
Charon
6,502
591
16
1
0
244,270
4
W
Hachiman
6,435
585
87
8
0
219,178
2
W
Amaterasu
7,405
673
113
10
0
213,447
0
L
Horus
5,207
473
49
4
0
224,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role