Player Matchup

Cerberus
Cerberus
MattyBoi124
Cerberus
Level 6
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 2L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MiguelXool
Tsukuyomi
Level 192
God Stats
3W - 1L
1,518 SR
Queue Stats
82W - 86L
1,507 Elo+
Solo
Chernobog
Chernobog
Shawlman
Chernobog
Level 152
God Stats
4W - 0L
1,714 SR
Queue Stats
52W - 33L
1,564 Elo+
Party 2
Olorun
Olorun
SozinsComet
Olorun
Level 156
God Stats
1W - 0L
1,697 SR
Queue Stats
31W - 20L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
Wubinski
Erlang Shen
Level 129
God Stats
1W - 0L
1,745 SR
Queue Stats
33W - 18L
1,583 Elo+
Party 2
Team Averages
Level 127
1,678 SR
1,504 Elo+

VS

Team Averages
Level 134
1,658 SR
1,556 Elo+
Neith
Neith
Alexitoh01
Neith
Level 84
God Stats
1W - 2L
1,840 SR
Queue Stats
39W - 38L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
DLordOfWAR
Nu Wa
Level 185
God Stats
44W - 54L
1,652 SR
Queue Stats
270W - 304L
1,636 Elo+
Solo
Baba Yaga
Baba Yaga
OceanicMAB
Baba Yaga
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,469 Elo+
Party 1
Mercury
Mercury
bruno08tx
Mercury
Level 89
God Stats
8W - 3L
1,797 SR
Queue Stats
15W - 12L
1,594 Elo+
Party 3
Kuzenbo
Kuzenbo
miracle1978
Kuzenbo
Level 148
God Stats
25W - 26L
1,503 SR
Queue Stats
25W - 26L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MattyBoi124
Cerberus
15
0 / 3 / 5
9,374
781
4,078
12,796
10,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
MiguelXool
Tsukuyomi
17
2 / 1 / 1
9,985
832
8,877
11,995
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
Shawlman
Chernobog
19
7 / 0 / 0
11,251
938
15,789
14,541
7,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
16
1 / 2 / 4
9,212
768
5,313
10,580
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Wubinski
Erlang Shen
16
1 / 0 / 4
9,397
783
8,100
9,768
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 2 / 2
9,470
789
13,054
11,734
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
15
0 / 3 / 4
8,966
747
10,111
12,918
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
OceanicMAB
Baba Yaga
16
2 / 4 / 3
9,468
789
10,848
12,275
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mercury
bruno08tx
Mercury
16
2 / 1 / 2
9,314
776
10,102
12,249
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
miracle1978
Kuzenbo
14
0 / 1 / 1
8,507
709
2,904
4,164
4,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
6
6
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
2
1.5
L
Nu Wa
0
3
4
0.67
W
Cerberus
MattyBoi124
Cerberus
0
3
5
0.83
W
Tsukuyomi
MiguelXool
Tsukuyomi
2
1
1
2.5
L
Baba Yaga
OceanicMAB
Baba Yaga
2
4
3
0.88
W
Chernobog
Shawlman
Chernobog
7
0
0
7
W
Olorun
1
2
4
1.5
W
Erlang Shen
Wubinski
Erlang Shen
1
0
4
3
L
Mercury
bruno08tx
Mercury
2
1
2
3
L
Kuzenbo
miracle1978
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
47,019
59,680
Taken
53,340
40,178
Mitigated
25,349
15,408
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,054
4,317
0
1,388
11,734
4,945
0
2,063
9,260
0
36,699
L
Nu Wa
10,111
2,897
143
1,144
12,918
5,481
9
1,700
11,124
37,481
0
W
Cerberus
MattyBoi124
Cerberus
4,078
375
1,697
2,334
12,796
10,672
0
4,553
8,207
9,800
0
W
Tsukuyomi
MiguelXool
Tsukuyomi
8,877
1,191
0
2,542
11,995
5,166
0
5,521
5,268
0
56,018
L
Baba Yaga
OceanicMAB
Baba Yaga
10,848
470
0
912
12,275
5,136
0
1,840
10,283
32,061
814
W
Chernobog
Shawlman
Chernobog
15,789
9,242
0
3,387
14,541
7,947
1,472
4,430
10,021
0
59,232
W
Olorun
5,313
1,954
180
1,680
10,580
4,896
1,113
5,997
4,401
27,830
3,620
W
Erlang Shen
Wubinski
Erlang Shen
8,100
1,522
0
3,588
9,768
11,497
0
2,707
6,990
979
25,935
L
Mercury
bruno08tx
Mercury
10,102
3,388
0
1,496
12,249
4,800
0
3,524
8,549
0
31,464
L
Kuzenbo
miracle1978
Kuzenbo
2,904
1,311
0
1,125
4,164
4,987
0
1,149
2,943
17,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
45,725
306
Minions Killed
246
0
Camps Cleared
0
1,295,011
Distance Traveled
1,271,416
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,470
789
66
6
0
219,131
0
L
Nu Wa
8,966
747
41
3
0
213,208
3
W
Cerberus
9,374
781
16
1
0
249,598
0
W
Tsukuyomi
9,985
832
103
9
0
269,631
0
L
Baba Yaga
9,468
789
48
4
0
239,653
0
W
Chernobog
11,251
938
99
8
0
257,834
0
W
Olorun
9,212
768
54
5
0
228,527
1
W
Erlang Shen
9,397
783
34
3
0
289,421
2
L
Mercury
9,314
776
58
5
0
307,778
0
L
Kuzenbo
8,507
709
33
3
0
291,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role