Player Matchup

Jing Wei
Jing Wei
AvereMotierre
Jing Wei
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,170 Elo+
Party 2
Lancelot
Lancelot
Big_Wein3r_Steve
Lancelot
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 2
Ymir
Ymir
Bigblue7250
Ymir
Level 46
God Stats
27W - 18L
1,538 SR
Queue Stats
286W - 266L
1,454 Elo+
Solo
Achilles
Achilles
KaijuShrimp
Achilles
Level 66
God Stats
7W - 9L
1,219 SR
Queue Stats
24W - 26L
1,131 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PotatoBestThe
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,170 Elo+
Party 2
Team Averages
Level 67
1,451 SR
1,231 Elo+

VS

Team Averages
Level 84
1,552 SR
1,441 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Nofe
Scylla
Level 21
God Stats
18W - 16L
1,697 SR
Queue Stats
79W - 88L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
PaladiNO666
Danzaburou
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 189L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Twi5ted Legacy2
Cthulhu
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 61L
1,503 Elo+
Solo
Kali
Kali
sharkbite285
Kali
Level 68
God Stats
8W - 3L
1,561 SR
Queue Stats
95W - 104L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AvereMotierre
Jing Wei
10
0 / 2 / 0
5,388
490
2,592
6,443
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,190
563
4,836
8,786
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 2 / 0
4,488
408
2,483
8,992
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
KaijuShrimp
Achilles
10
1 / 1 / 1
5,873
534
5,965
9,745
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
PotatoBestThe
Morgan Le Fay
10
0 / 1 / 0
5,573
507
2,011
4,615
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 2
6,301
573
6,832
10,187
8,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
Nofe
Scylla
11
0 / 0 / 1
5,997
545
3,083
3,602
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PaladiNO666
Danzaburou
12
3 / 0 / 2
6,825
620
3,891
4,104
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 0 / 4
6,623
602
6,325
11,097
10,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
5,596
509
2,418
7,508
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
2
1
L
Jing Wei
AvereMotierre
Jing Wei
0
2
0
0
L
1
1
1
1.5
L
0
2
0
0
L
Achilles
KaijuShrimp
Achilles
1
1
1
1.5
W
Scylla
Nofe
Scylla
0
0
1
0.5
W
Danzaburou
PaladiNO666
Danzaburou
3
0
2
4
L
Morgan Le Fay
PotatoBestThe
Morgan Le Fay
0
1
0
0
W
3
0
4
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
22,549
38,581
Taken
36,498
22,026
Mitigated
24,043
10,679
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,832
1,243
0
2,956
10,187
8,188
0
0
9,301
0
46,822
L
Jing Wei
AvereMotierre
Jing Wei
2,592
2,078
0
1,000
6,443
2,311
0
1,629
4,814
0
36,682
L
4,836
931
0
4,037
8,786
4,047
0
820
7,966
0
53,644
L
2,483
556
179
1,719
8,992
6,513
0
3,427
5,565
12,865
0
L
Achilles
KaijuShrimp
Achilles
5,965
2,267
0
3,244
9,745
7,273
0
399
9,346
0
35,588
W
Scylla
Nofe
Scylla
3,083
164
0
416
3,602
1,209
54
1,236
2,366
41,362
513
W
Danzaburou
PaladiNO666
Danzaburou
3,891
1,526
0
1,866
4,104
1,522
0
917
3,135
0
46,789
L
Morgan Le Fay
PotatoBestThe
Morgan Le Fay
2,011
144
0
500
4,615
1,882
0
2,870
1,745
36,010
0
W
6,325
1,163
0
1,590
11,097
10,283
50
2,162
8,890
27,442
190
W
2,418
1,059
0
2,636
7,508
2,841
195
179
7,329
0
36,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
31,342
293
Minions Killed
316
0
Camps Cleared
0
1,121,160
Distance Traveled
1,116,242
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,301
573
72
7
0
236,727
0
L
Jing Wei
5,388
490
65
6
0
220,784
2
L
Lancelot
6,190
563
94
9
0
284,284
3
L
Ymir
4,488
408
20
2
0
172,876
1
L
Achilles
5,873
534
61
6
0
236,797
1
W
Scylla
5,997
545
78
7
0
217,900
5
W
Danzaburou
6,825
620
79
7
0
199,993
4
L
Morgan Le Fay
5,573
507
53
5
0
206,419
2
W
Cthulhu
6,623
602
21
2
0
223,471
0
W
Kali
5,596
509
66
6
0
238,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role