Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
HairyCanada
Kuzenbo
Silver III
Level 110
God Stats
1W - 1L
1,586 SR
Queue Stats
52W - 56L
1,454 MMR
Party 1
Hou Yi
Hou Yi
Silver III
Hezueschristo
Hou Yi
Silver III
Level 143
God Stats
10W - 5L
1,716 SR
Queue Stats
57W - 66L
1,454 MMR
Party 1
Odin
Odin
Bronze III
ParasiticW0LF
Odin
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,453 MMR
Solo
Janus
Janus
Bronze III
trucho0
Janus
Bronze III
Level 140
God Stats
22W - 11L
1,500 SR
Queue Stats
123W - 121L
1,454 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,560 SR
1,463 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,550 SR
1,472 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Arminys
Medusa
Bronze III
Level 108
God Stats
0W - 2L
1,493 SR
Queue Stats
7W - 17L
1,454 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Chai Kai
Kukulkan
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,454 MMR
Solo
Maui
Maui
Silver III
Pb_StarBoy
Maui
Silver III
Level 88
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 14L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 1 / 0
3,555
593
1,461
5,328
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
HairyCanada
Kuzenbo
5
1 / 1 / 1
3,730
622
1,673
5,519
3,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 1 / 0
3,293
549
2,643
3,634
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
4,150
692
436
2,375
1,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
trucho0
Janus
7
0 / 0 / 0
4,170
695
1,122
916
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AwilixBellonaHachimanMaman Brigitte

VS

Bans
Bake KujiraIx ChelChronosMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 1 / 1
3,659
610
477
4,837
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
 
Horus
1
0 / 0 / 0
2,657
443
0
693
252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
Arminys
Medusa
6
3 / 0 / 0
3,964
661
5,651
2,061
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Chai Kai
Kukulkan
7
0 / 0 / 0
3,835
639
684
1,483
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 3
3,728
621
2,487
5,121
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
0
0
L
Mercury
 
Mercury
0
1
1
0.5
L
Horus
 
Horus
0
0
0
0
L
Medusa
Arminys
Medusa
3
0
0
3
L
Kukulkan
Chai Kai
Kukulkan
0
0
0
0
W
Kuzenbo
HairyCanada
Kuzenbo
1
1
1
1.5
W
1
1
0
1
W
0
0
1
0.5
L
0
1
3
1.5
W
Janus
trucho0
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,335
Damage
9,299
17,772
Taken
14,195
8,607
Mitigated
6,122
5,569
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,461
808
0
1,660
5,328
1,862
0
737
4,591
0
22,196
L
Mercury
 
Mercury
477
173
0
750
4,837
1,632
0
593
4,206
0
21,476
L
Horus
 
Horus
0
0
0
160
693
252
0
0
693
0
589
L
Medusa
Arminys
Medusa
5,651
2,781
0
599
2,061
740
0
459
1,602
0
20,768
L
Kukulkan
Chai Kai
Kukulkan
684
41
0
59
1,483
479
0
723
702
20,740
0
W
Kuzenbo
HairyCanada
Kuzenbo
1,673
939
0
1,388
5,519
3,601
0
629
4,890
7,365
0
W
2,643
1,891
0
1,278
3,634
1,060
0
936
2,698
0
13,059
W
436
40
0
735
2,375
1,795
0
28
2,347
0
19,846
L
2,487
1,011
0
1,319
5,121
3,019
0
907
4,173
8,254
2,063
W
Janus
trucho0
Janus
1,122
241
0
508
916
289
0
475
441
23,508
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,898
Gold Earned
17,843
164
Minions Killed
137
0
Camps Cleared
0
593,580
Distance Traveled
533,014
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,555
593
41
7
0
130,440
0
L
Mercury
3,659
610
50
8
0
148,757
0
L
Horus
2,657
443
0
0
0
38,797
0
L
Medusa
3,964
661
29
5
0
110,299
0
L
Kukulkan
3,835
639
44
7
0
118,082
3
W
Kuzenbo
3,730
622
10
2
0
129,576
2
W
Hou Yi
3,293
549
23
4
0
123,027
0
W
Odin
4,150
692
39
7
0
105,925
0
L
Maui
3,728
621
14
2
0
117,079
1
W
Janus
4,170
695
51
9
0
104,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role