Player Matchup

Cerberus
Cerberus
DingleBerrieBoi
Cerberus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,523 Elo+
Solo
Hou Yi
Hou Yi
Liluzikev420
Hou Yi
Level 95
God Stats
10W - 2L
1,645 SR
Queue Stats
67W - 54L
1,654 Elo+
Solo
Anhur
Anhur
OTFxPri3st95
Anhur
Level 105
God Stats
11W - 10L
1,270 SR
Queue Stats
223W - 221L
1,483 Elo+
Party 1
Bake Kujira
Bake Kujira
TdubNati0n
Bake Kujira
Level 60
God Stats
20W - 12L
1,589 SR
Queue Stats
454W - 425L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
xMyroon
Erlang Shen
Level 87
God Stats
4W - 7L
1,735 SR
Queue Stats
212W - 221L
1,487 Elo+
Party 1
Team Averages
Level 85
1,548 SR
1,521 Elo+

VS

Team Averages
Level 133
1,500 SR
1,410 Elo+
Apollo
Apollo
HandSoulO
Apollo
Level 68
God Stats
8W - 10L
1,504 SR
Queue Stats
30W - 35L
1,598 Elo+
Solo
Bake Kujira
Bake Kujira
KingArtorius03
Bake Kujira
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 46L
1,456 Elo+
Solo
Pele
Pele
LORD PECOS
Pele
Level 204
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 151L
970 Elo+
Party 2
Hera
Hera
Mothubus
Hera
Level 102
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
RaViA MaNi
Achilles
Level 159
God Stats
24W - 21L
1,712 SR
Queue Stats
414W - 398L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 2 / 5
7,383
461
4,554
21,751
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
13
1 / 4 / 4
7,173
448
5,660
9,432
3,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 0 / 0
9,659
604
8,591
8,714
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
TdubNati0n
Bake Kujira
14
3 / 3 / 8
9,263
579
16,999
16,319
18,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
xMyroon
Erlang Shen
16
5 / 0 / 5
8,804
550
5,323
12,603
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HandSoulO
Apollo
14
4 / 1 / 2
8,557
535
13,492
7,930
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
KingArtorius03
Bake Kujira
11
0 / 6 / 5
7,378
461
11,200
17,030
14,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 1
7,749
484
9,645
14,297
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
12
0 / 4 / 0
7,358
460
5,275
7,020
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RaViA MaNi
Achilles
13
2 / 3 / 1
7,117
445
6,800
14,474
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
9
9
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
5
1.25
L
Apollo
HandSoulO
Apollo
4
1
2
5
L
Bake Kujira
KingArtorius03
Bake Kujira
0
6
5
0.42
L
3
4
1
0.88
W
Hou Yi
1
4
4
0.75
L
Hera
0
4
0
0
W
9
0
0
9
L
Achilles
RaViA MaNi
Achilles
2
3
1
0.83
W
Bake Kujira
TdubNati0n
Bake Kujira
3
3
8
2.33
W
Erlang Shen
xMyroon
Erlang Shen
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,127
Damage
46,412
68,819
Taken
60,751
45,187
Mitigated
38,407
25,058
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,554
541
286
11,683
21,751
11,967
32
7,014
14,693
30,962
389
L
Apollo
HandSoulO
Apollo
13,492
8,638
0
3,179
7,930
3,366
0
1,319
6,611
0
73,658
L
Bake Kujira
KingArtorius03
Bake Kujira
11,200
5,905
0
2,373
17,030
14,469
0
6,670
10,184
38,795
0
L
9,645
2,325
0
905
14,297
6,083
0
4,517
9,509
0
75,626
W
Hou Yi
5,660
2,704
0
684
9,432
3,424
670
1,636
7,796
0
50,934
L
Hera
5,275
1,184
0
574
7,020
1,437
0
0
7,020
67,597
0
W
8,591
5,279
0
4,336
8,714
3,557
949
1,539
7,175
0
82,167
L
Achilles
RaViA MaNi
Achilles
6,800
1,676
0
3,932
14,474
13,052
0
6,992
6,701
0
42,257
W
Bake Kujira
TdubNati0n
Bake Kujira
16,999
8,915
0
2,864
16,319
18,166
55
3,484
11,891
68,934
2,622
W
Erlang Shen
xMyroon
Erlang Shen
5,323
3,290
0
5,205
12,603
8,073
23
2,802
9,756
0
59,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,282
Gold Earned
38,159
477
Minions Killed
438
0
Camps Cleared
0
1,546,795
Distance Traveled
1,535,060
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,383
461
62
4
0
316,767
0
L
Apollo
8,557
535
124
8
0
311,745
5
L
Bake Kujira
7,378
461
32
2
0
310,991
0
L
Pele
7,749
484
105
7
0
339,244
0
W
Hou Yi
7,173
448
81
5
0
274,155
2
L
Hera
7,358
460
119
7
0
285,622
5
W
Anhur
9,659
604
132
8
0
287,381
0
L
Achilles
7,117
445
58
4
0
287,458
0
W
Bake Kujira
9,263
579
110
7
0
294,057
0
W
Erlang Shen
8,804
550
92
6
0
374,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role