Player Matchup

Neith
Neith
DonDabs
Neith
Level 19
God Stats
5W - 9L
1,511 SR
Queue Stats
6W - 12L
1,431 Elo+
Party 1
Bellona
Bellona
kolddevil
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
reallydikin
Arachne
Level 85
God Stats
14W - 17L
1,507 SR
Queue Stats
14W - 17L
1,478 Elo+
Party 1
Team Averages
Level 37
1,506 SR
1,469 Elo+

VS

Team Averages
Level 25
1,500 SR
1,500 Elo+
Jing Wei
Jing Wei
Mattyboy95
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 2
Poseidon
Poseidon
Rodisio
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
dilooka
Xing Tian
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DonDabs
Neith
17
5 / 2 / 5
11,237
864
14,666
9,932
4,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
kolddevil
Bellona
14
2 / 4 / 7
9,764
751
5,154
12,883
14,921
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
reallydikin
Arachne
15
7 / 1 / 2
10,514
809
10,858
10,954
6,203
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mattyboy95
Jing Wei
15
3 / 5 / 3
9,695
746
7,728
10,319
5,402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Rodisio
Poseidon
13
3 / 5 / 2
8,731
672
3,666
7,841
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
dilooka
Xing Tian
14
0 / 4 / 7
8,463
651
6,100
18,117
23,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
6
7
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
DonDabs
Neith
5
2
5
3.75
L
Jing Wei
Mattyboy95
Jing Wei
3
5
3
0.9
L
Poseidon
Rodisio
Poseidon
3
5
2
0.8
L
Xing Tian
dilooka
Xing Tian
0
4
7
0.88
W
Bellona
kolddevil
Bellona
2
4
7
1.38
W
Arachne
reallydikin
Arachne
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,678
Damage
17,494
33,769
Taken
36,277
25,454
Mitigated
33,036
8,292
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DonDabs
Neith
14,666
6,252
0
3,525
9,932
4,330
1,621
2,953
6,979
0
59,227
L
Jing Wei
Mattyboy95
Jing Wei
7,728
6,647
0
1,070
10,319
5,402
0
0
10,232
0
28,927
L
Poseidon
Rodisio
Poseidon
3,666
930
0
0
7,841
3,840
0
0
7,841
20,405
0
L
Xing Tian
dilooka
Xing Tian
6,100
617
0
500
18,117
23,794
0
209
17,558
20,071
713
W
Bellona
kolddevil
Bellona
5,154
1,076
0
317
12,883
14,921
0
4,341
8,542
185
11,840
W
Arachne
reallydikin
Arachne
10,858
9,317
179
4,271
10,954
6,203
522
2,492
8,462
0
36,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
26,889
133
Minions Killed
103
0
Camps Cleared
0
679,042
Distance Traveled
541,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,237
864
93
7
0
218,679
0
L
Jing Wei
9,695
746
45
3
0
184,006
0
L
Poseidon
8,731
672
38
3
0
138,984
0
L
Xing Tian
8,463
651
20
2
0
218,452
0
W
Bellona
9,764
751
9
1
0
202,482
0
W
Arachne
10,514
809
31
2
0
257,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role