Player Matchup

Hades
Hades
Kromli
Hades
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,545 Elo+
Solo
King Arthur
King Arthur
MojoNixon88
King Arthur
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 17L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
Wussuhh
Cernunnos
Level 65
God Stats
10W - 4L
1,750 SR
Queue Stats
33W - 25L
1,663 Elo+
Party 1
Team Averages
Level 44
1,583 SR
1,620 Elo+

VS

Team Averages
Level 60
1,396 SR
1,636 Elo+
Medusa
Medusa
INeedCredit
Medusa
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,658 Elo+
Party 2
Tyr
Tyr
LEREDSOTNE
Tyr
Level 75
God Stats
0W - 3L
1,188 SR
Queue Stats
10W - 13L
1,520 Elo+
Solo
Chang'e
Chang'e
LordSheepBoi
Chang'e
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 34L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kromli
Hades
14
0 / 7 / 6
9,750
650
12,915
14,175
8,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
MojoNixon88
King Arthur
16
2 / 1 / 7
10,548
703
11,200
17,073
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Wussuhh
Cernunnos
18
7 / 3 / 1
12,419
828
15,328
13,285
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 3 / 6
10,150
677
14,974
14,554
6,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 8
9,809
654
11,051
20,411
19,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
LordSheepBoi
Chang'e
15
5 / 3 / 5
10,299
687
10,573
14,963
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
11
11
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
3
6
2.33
W
Hades
Kromli
Hades
0
7
6
0.43
L
2
3
8
2
L
Chang'e
LordSheepBoi
Chang'e
5
3
5
2.5
W
King Arthur
MojoNixon88
King Arthur
2
1
7
5.5
W
Cernunnos
Wussuhh
Cernunnos
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
36,598
44,533
Taken
49,928
35,907
Mitigated
32,232
3,882
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,974
6,705
0
2,645
14,554
6,356
580
4,338
9,887
58
45,603
W
Hades
Kromli
Hades
12,915
691
161
1,868
14,175
8,126
56
3,508
10,603
59,104
0
L
11,051
1,095
0
3,023
20,411
19,942
153
3,739
15,744
178
31,661
L
Chang'e
LordSheepBoi
Chang'e
10,573
830
6,163
6,729
14,963
5,934
881
4,677
10,092
32,544
1,167
W
King Arthur
MojoNixon88
King Arthur
11,200
366
0
1,079
17,073
21,300
150
3,924
13,022
0
20,141
W
Cernunnos
Wussuhh
Cernunnos
15,328
8,286
0
774
13,285
6,481
2,612
2,960
10,256
0
64,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
30,258
176
Minions Killed
157
0
Camps Cleared
0
758,179
Distance Traveled
765,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,150
677
69
5
0
238,785
0
W
Hades
9,750
650
61
4
0
231,975
0
L
Tyr
9,809
654
37
2
0
287,340
0
L
Chang'e
10,299
687
51
3
0
239,032
0
W
King Arthur
10,548
703
22
1
0
285,952
0
W
Cernunnos
12,419
828
93
6
0
240,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role