Player Matchup

Ishtar
Ishtar
Truly I Suffer
Ishtar
Level 96
God Stats
77W - 89L
1,281 SR
Queue Stats
219W - 227L
1,429 Elo+
Solo
Janus
Janus
YouWsh
Janus
Level 66
God Stats
1W - 2L
1,395 SR
Queue Stats
50W - 45L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
mdo50313
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo
Nu Wa
Nu Wa
myadave
Nu Wa
Level 124
God Stats
3W - 5L
1,739 SR
Queue Stats
50W - 60L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
skullbaggin
Kuzenbo
Level 145
God Stats
10W - 5L
1,817 SR
Queue Stats
70W - 68L
1,614 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,451 Elo+

VS

Team Averages
Level 93
1,658 SR
1,430 Elo+
Cerberus
Cerberus
ChaosRogue42
Cerberus
Level 61
God Stats
17W - 12L
1,504 SR
Queue Stats
50W - 48L
1,382 Elo+
Party 1
Tyr
Tyr
Darth_Ruin84
Tyr
Level 105
God Stats
8W - 10L
1,787 SR
Queue Stats
136W - 162L
1,436 Elo+
Solo
Martichoras
Martichoras
NoxN1pl3Lvr
Martichoras
Level 85
God Stats
8W - 2L
1,673 SR
Queue Stats
60W - 65L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
theirish_3
Ao Kuang
Level 79
God Stats
17W - 5L
1,849 SR
Queue Stats
401W - 388L
1,531 Elo+
Solo
Sol
Sol
zilla234
Sol
Level 134
God Stats
15W - 10L
1,476 SR
Queue Stats
130W - 129L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,704
396
9,884
18,553
10,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
YouWsh
Janus
16
4 / 5 / 2
10,182
463
15,268
17,368
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
mdo50313
Tsukuyomi
12
0 / 8 / 2
8,142
370
8,441
17,823
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
myadave
Nu Wa
16
0 / 2 / 3
10,526
478
9,515
7,824
3,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
skullbaggin
Kuzenbo
14
4 / 4 / 2
10,386
472
9,043
22,980
32,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaosRogue42
Cerberus
15
2 / 2 / 6
10,642
484
8,913
22,838
20,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 1 / 1
10,976
499
6,041
17,025
15,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
NoxN1pl3Lvr
Martichoras
15
3 / 3 / 5
9,614
437
16,164
15,112
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
theirish_3
Ao Kuang
20
8 / 3 / 8
12,581
572
13,281
26,892
12,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 2 / 5
12,061
548
15,188
20,291
7,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
22
22
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChaosRogue42
Cerberus
2
2
6
2.5
W
2
1
1
2.5
W
Martichoras
NoxN1pl3Lvr
Martichoras
3
3
5
1.83
L
2
3
4
1.33
L
Janus
YouWsh
Janus
4
5
2
1
L
Tsukuyomi
mdo50313
Tsukuyomi
0
8
2
0.13
L
Nu Wa
myadave
Nu Wa
0
2
3
0.75
L
Kuzenbo
skullbaggin
Kuzenbo
4
4
2
1.25
W
Ao Kuang
theirish_3
Ao Kuang
8
3
8
4
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,151
Damage
59,587
84,548
Taken
102,158
62,129
Mitigated
63,868
17,339
Healing
47,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChaosRogue42
Cerberus
8,913
692
2,877
8,036
22,838
20,934
109
6,550
16,052
34,837
4,501
W
6,041
423
0
6,234
17,025
15,126
23
6,151
10,712
0
73,926
W
Martichoras
NoxN1pl3Lvr
Martichoras
16,164
2,824
0
2,053
15,112
7,653
928
6,160
8,816
0
66,555
L
9,884
5,008
682
5,187
18,553
10,842
0
7,610
10,943
301
47,767
L
Janus
YouWsh
Janus
15,268
1,296
0
2,263
17,368
7,615
94
9,380
7,988
76,537
1,995
L
Tsukuyomi
mdo50313
Tsukuyomi
8,441
2,186
0
4,797
17,823
7,466
59
8,726
9,097
0
44,993
L
Nu Wa
myadave
Nu Wa
9,515
3,109
0
2,862
7,824
3,527
262
4,035
3,789
78,514
0
L
Kuzenbo
skullbaggin
Kuzenbo
9,043
3,710
0
1,548
22,980
32,679
0
8,559
14,421
34,667
1,584
W
Ao Kuang
theirish_3
Ao Kuang
13,281
4,224
0
16,123
26,892
12,497
5,221
5,514
21,174
106,335
0
W
15,188
5,529
0
12,351
20,291
7,658
2,563
8,441
11,502
93,705
10,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
55,874
390
Minions Killed
567
0
Camps Cleared
0
1,872,526
Distance Traveled
2,062,685
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,642
484
94
4
0
422,419
0
W
Tyr
10,976
499
112
5
0
388,647
4
W
Martichoras
9,614
437
82
4
0
413,770
0
L
Ishtar
8,704
396
58
3
0
364,614
2
L
Janus
10,182
463
113
5
0
427,413
2
L
Tsukuyomi
8,142
370
56
3
0
350,628
5
L
Nu Wa
10,526
478
126
6
0
311,756
2
L
Kuzenbo
10,386
472
37
2
0
418,115
5
W
Ao Kuang
12,581
572
136
6
0
426,014
0
W
Sol
12,061
548
143
7
0
411,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role