Player Matchup

Thor
Thor
BSLITE
Thor
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
267W - 253L
1,500 Elo+
Party 1
Anubis
Anubis
KorKorBlanco
Anubis
Level 88
God Stats
8W - 3L
1,685 SR
Queue Stats
24W - 23L
1,492 Elo+
Solo
Bacchus
Bacchus
Rays-_-syaR
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Vridius
Gilgamesh
Level 96
God Stats
4W - 3L
1,789 SR
Queue Stats
29W - 28L
1,578 Elo+
Solo
Izanami
Izanami
infectedClaw
Izanami
Level 86
God Stats
8W - 7L
1,843 SR
Queue Stats
115W - 101L
1,489 Elo+
Solo
Team Averages
Level 87
1,663 SR
1,512 Elo+

VS

Team Averages
Level 79
1,634 SR
1,559 Elo+
Thanatos
Thanatos
GREGSCERATOPS
Thanatos
Level 66
God Stats
10W - 7L
1,795 SR
Queue Stats
430W - 395L
1,477 Elo+
Solo
Rama
Rama
GeebOlympian
Rama
Level 80
God Stats
15W - 19L
1,767 SR
Queue Stats
110W - 115L
1,627 Elo+
Party 2
Achilles
Achilles
Katzuhirosan21
Achilles
Level 78
God Stats
2W - 3L
1,353 SR
Queue Stats
30W - 23L
1,500 Elo+
Solo
Charon
Charon
SLIDA11
Charon
Level 68
God Stats
18W - 12L
1,757 SR
Queue Stats
150W - 129L
1,630 Elo+
Solo
Poseidon
Poseidon
uDunMesdUpAaRON
Poseidon
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
143W - 162L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BSLITE
Thor
11
3 / 0 / 0
6,020
547
2,980
6,269
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
4 / 0 / 0
6,789
617
3,926
4,551
2,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Rays-_-syaR
Bacchus
10
3 / 0 / 3
6,697
609
6,283
9,191
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Vridius
Gilgamesh
12
0 / 0 / 0
6,541
595
6,793
10,352
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
infectedClaw
Izanami
11
2 / 2 / 5
6,271
570
6,205
7,827
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GREGSCERATOPS
Thanatos
8
0 / 5 / 1
4,701
427
1,278
9,080
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
5,500
500
4,171
8,272
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
10
0 / 0 / 0
5,692
517
5,243
9,953
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
SLIDA11
Charon
9
1 / 1 / 1
5,675
516
4,733
9,113
6,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
10
0 / 3 / 0
5,865
533
3,618
6,635
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
2
2
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
BSLITE
Thor
3
0
0
3
L
Thanatos
GREGSCERATOPS
Thanatos
0
5
1
0.1
L
1
4
1
0.38
L
Achilles
0
0
0
0
W
Anubis
4
0
0
4
W
Bacchus
Rays-_-syaR
Bacchus
3
0
3
4.5
L
Charon
SLIDA11
Charon
1
1
1
1.5
W
Gilgamesh
Vridius
Gilgamesh
0
0
0
0
W
Izanami
infectedClaw
Izanami
2
2
5
2.25
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
19,043
38,190
Taken
43,053
25,479
Mitigated
23,079
12,066
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BSLITE
Thor
2,980
570
0
250
6,269
2,844
499
518
5,751
0
46,193
L
Thanatos
GREGSCERATOPS
Thanatos
1,278
666
0
2,432
9,080
3,473
0
1,805
7,275
0
25,611
L
4,171
3,676
0
1,564
8,272
3,087
0
1,946
6,326
0
36,695
L
Achilles
5,243
1,638
0
4,860
9,953
8,505
0
0
9,090
0
38,300
W
Anubis
3,926
0
0
2,739
4,551
2,165
0
1,913
2,638
46,722
1,715
W
Bacchus
Rays-_-syaR
Bacchus
6,283
1,037
243
3,762
9,191
8,657
150
2,945
6,246
16,951
1,862
L
Charon
SLIDA11
Charon
4,733
885
0
1,553
9,113
6,326
0
2,820
6,293
22,359
0
W
Gilgamesh
Vridius
Gilgamesh
6,793
2,515
0
3,398
10,352
8,898
0
0
9,468
0
47,363
W
Izanami
infectedClaw
Izanami
6,205
4,741
0
1,674
7,827
2,915
457
2,858
4,969
0
49,368
L
Poseidon
3,618
460
0
1,307
6,635
1,688
0
2,969
3,666
44,617
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
27,433
354
Minions Killed
288
0
Camps Cleared
0
1,152,176
Distance Traveled
1,059,613
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,020
547
70
6
0
272,635
0
L
Thanatos
4,701
427
47
4
0
165,030
0
L
Rama
5,500
500
66
6
0
209,547
0
L
Achilles
5,692
517
69
6
0
219,492
2
W
Anubis
6,789
617
86
8
0
216,993
6
W
Bacchus
6,697
609
28
3
0
231,147
1
L
Charon
5,675
516
24
2
0
221,536
4
W
Gilgamesh
6,541
595
83
8
0
231,520
0
W
Izanami
6,271
570
87
8
0
199,881
2
L
Poseidon
5,865
533
82
7
0
244,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role