Player Matchup

Hou Yi
Hou Yi
DK_ZarX
Hou Yi
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DigiBlazedOut
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,443 Elo+
Solo
Hel
Hel
IrateRhino
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 58L
1,488 Elo+
Solo
Charon
Charon
Shoter7244
Charon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,059 Elo+
Party 2
Izanami
Izanami
Szybki2115
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,117 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,321 Elo+

VS

Team Averages
Level 71
1,500 SR
1,417 Elo+
Ah Puch
Ah Puch
ABagInDaWind
Ah Puch
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 63L
1,337 Elo+
Party 1
Medusa
Medusa
Atara Dragon
Medusa
Level 16
God Stats
16W - 14L
1,500 SR
Queue Stats
577W - 594L
1,588 Elo+
Solo
Chernobog
Chernobog
Byakuh
Chernobog
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,321 Elo+
Solo
Merlin
Merlin
Roxicet 15
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 111L
1,340 Elo+
Party 1
Yemoja
Yemoja
dere15
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DK_ZarX
Hou Yi
17
1 / 4 / 13
9,772
752
6,558
13,893
7,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DigiBlazedOut
Ah Muzen Cab
20
10 / 5 / 7
11,403
877
18,546
19,231
11,801
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
6 / 2 / 10
10,975
844
12,363
13,959
8,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Shoter7244
Charon
19
4 / 3 / 12
11,639
895
7,127
15,649
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Szybki2115
Izanami
12
0 / 4 / 6
8,378
644
2,092
9,842
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ABagInDaWind
Ah Puch
18
2 / 5 / 5
9,638
741
12,582
14,009
6,383
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
20
7 / 5 / 8
11,203
862
16,485
12,882
6,992
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Byakuh
Chernobog
17
6 / 6 / 7
10,124
779
14,190
15,180
7,516
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Roxicet 15
Merlin
18
3 / 5 / 8
9,929
764
11,043
10,172
4,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
dere15
Yemoja
1
0 / 0 / 0
3,584
276
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
21
Kills
18
18
Deaths
21
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ABagInDaWind
Ah Puch
2
5
5
0.9
L
Medusa
7
5
8
2.2
L
Chernobog
Byakuh
Chernobog
6
6
7
1.58
W
Hou Yi
DK_ZarX
Hou Yi
1
4
13
1.88
W
Ah Muzen Cab
DigiBlazedOut
Ah Muzen Cab
10
5
7
2.7
W
6
2
10
5.5
L
Merlin
Roxicet 15
Merlin
3
5
8
1.4
W
Charon
Shoter7244
Charon
4
3
12
3.33
W
Izanami
Szybki2115
Izanami
0
4
6
0.75
L
Yemoja
dere15
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,686
Damage
54,300
72,574
Taken
52,243
49,075
Mitigated
25,697
30,309
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ABagInDaWind
Ah Puch
12,582
455
204
4,577
14,009
6,383
554
5,207
8,802
25,638
308
L
Medusa
16,485
6,121
1,149
1,805
12,882
6,992
483
4,248
8,634
0
37,913
L
Chernobog
Byakuh
Chernobog
14,190
7,640
1,003
3,052
15,180
7,516
407
6,108
9,072
0
20,281
W
Hou Yi
DK_ZarX
Hou Yi
6,558
2,006
446
1,001
13,893
7,402
757
4,646
9,247
0
17,805
W
Ah Muzen Cab
DigiBlazedOut
Ah Muzen Cab
18,546
7,367
39
622
19,231
11,801
1,158
4,460
14,771
0
41,039
W
12,363
298
14,575
9,172
13,959
8,189
523
2,619
11,340
26,313
538
L
Merlin
Roxicet 15
Merlin
11,043
863
635
941
10,172
4,806
162
3,591
6,581
26,200
84
W
Charon
Shoter7244
Charon
7,127
1,196
780
2,804
15,649
17,482
452
8,266
7,383
17,638
0
W
Izanami
Szybki2115
Izanami
2,092
1,743
64
806
9,842
4,201
100
3,430
6,412
0
6,608
L
Yemoja
dere15
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,167
Gold Earned
44,478
181
Minions Killed
154
0
Camps Cleared
0
1,128,582
Distance Traveled
973,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,638
741
33
3
0
233,884
0
L
Medusa
11,203
862
57
4
0
285,436
0
L
Chernobog
10,124
779
25
2
0
230,566
0
W
Hou Yi
9,772
752
38
3
0
235,226
0
W
Ah Muzen Cab
11,403
877
48
4
0
195,344
0
W
Hel
10,975
844
49
4
0
293,041
0
L
Merlin
9,929
764
39
3
0
223,640
0
W
Charon
11,639
895
18
1
0
214,559
0
W
Izanami
8,378
644
28
2
0
190,412
0
L
Yemoja
3,584
276
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role