Player Matchup

Cerberus
Cerberus
Martin_DE99
Cerberus
Level 143
God Stats
6W - 4L
1,500 SR
Queue Stats
151W - 148L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
NBH Jumpman
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,359 Elo+
Party 3
Chernobog
Chernobog
NBHOpX
Chernobog
Level 89
God Stats
4W - 3L
1,107 SR
Queue Stats
19W - 22L
1,321 Elo+
Party 3
Kukulkan
Kukulkan
Opt1mus Cr1me 1
Kukulkan
Level 163
God Stats
6W - 4L
1,715 SR
Queue Stats
110W - 101L
1,438 Elo+
Party 2
Nemesis
Nemesis
THE JBR0WN
Nemesis
Level 186
God Stats
1W - 2L
1,252 SR
Queue Stats
117W - 113L
1,324 Elo+
Party 2
Team Averages
Level 146
1,415 SR
1,378 Elo+

VS

Team Averages
Level 138
1,476 SR
1,505 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Healioss
Ratatoskr
Level 150
God Stats
5W - 5L
1,498 SR
Queue Stats
34W - 33L
1,538 Elo+
Party 1
Hachiman
Hachiman
Wolves Are Chil
Hachiman
Level 145
God Stats
2W - 11L
1,253 SR
Queue Stats
410W - 407L
1,420 Elo+
Solo
Horus
Horus
YuNgMaEstRo-_-
Horus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,567 Elo+
Solo
Janus
Janus
bioticxgrasp
Janus
Level 141
God Stats
9W - 5L
1,628 SR
Queue Stats
170W - 169L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Martin_DE99
Cerberus
12
3 / 2 / 3
7,023
502
4,101
11,178
7,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
NBH Jumpman
Cu Chulainn
14
2 / 0 / 1
8,463
605
11,199
11,440
9,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
NBHOpX
Chernobog
12
3 / 2 / 3
7,212
515
8,896
9,142
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
2 / 0 / 0
7,651
547
2,245
4,933
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
THE JBR0WN
Nemesis
14
1 / 0 / 4
7,190
514
5,330
10,486
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 3
6,716
480
6,387
12,824
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Healioss
Ratatoskr
12
2 / 1 / 1
6,802
486
4,303
10,049
4,206
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
11
0 / 4 / 0
6,011
429
4,996
8,919
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 0
7,420
530
5,062
12,151
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 1
6,512
465
5,596
6,743
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
4
4
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
L
Ratatoskr
Healioss
Ratatoskr
2
1
1
2.5
W
Cerberus
Martin_DE99
Cerberus
3
2
3
2.25
W
Cu Chulainn
NBH Jumpman
Cu Chulainn
2
0
1
2.5
W
Chernobog
NBHOpX
Chernobog
3
2
3
2.25
W
Kukulkan
2
0
0
2
W
Nemesis
THE JBR0WN
Nemesis
1
0
4
3
L
Hachiman
0
4
0
0
L
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
26,344
47,179
Taken
50,686
28,147
Mitigated
28,990
9,709
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,387
574
94
2,968
12,824
8,828
0
1,863
10,961
33,729
1,464
L
Ratatoskr
Healioss
Ratatoskr
4,303
1,177
0
1,172
10,049
4,206
0
2,271
7,778
0
54,358
W
Cerberus
Martin_DE99
Cerberus
4,101
324
0
2,918
11,178
7,646
0
3,676
7,368
17,640
0
W
Cu Chulainn
NBH Jumpman
Cu Chulainn
11,199
1,046
0
3,030
11,440
9,681
0
813
10,028
13,999
56,986
W
Chernobog
NBHOpX
Chernobog
8,896
6,234
0
2,250
9,142
3,820
0
3,610
5,474
0
62,357
W
Kukulkan
2,245
214
0
545
4,933
2,103
0
1,975
2,836
65,781
32
W
Nemesis
THE JBR0WN
Nemesis
5,330
1,619
0
966
10,486
4,897
0
1,181
9,217
0
71,393
L
Hachiman
4,996
2,077
0
1,756
8,919
3,075
0
1,536
7,383
0
43,356
L
5,062
2,229
70
2,228
12,151
10,789
0
1,754
10,397
182
57,933
L
5,596
296
0
828
6,743
2,092
0
814
5,929
43,110
1,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
33,461
480
Minions Killed
409
0
Camps Cleared
0
1,457,018
Distance Traveled
1,396,555
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,716
480
39
3
0
287,273
4
L
Ratatoskr
6,802
486
83
6
0
352,663
0
W
Cerberus
7,023
502
28
2
0
287,483
4
W
Cu Chulainn
8,463
605
128
9
0
278,098
3
W
Chernobog
7,212
515
101
7
0
249,474
3
W
Kukulkan
7,651
547
115
8
0
305,046
3
W
Nemesis
7,190
514
108
8
0
336,917
3
L
Hachiman
6,011
429
76
5
0
233,775
1
L
Horus
7,420
530
121
9
0
244,959
5
L
Janus
6,512
465
90
6
0
277,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role