Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
An1meGuy
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,479 Elo+
Solo
Sobek
Sobek
Caboose9
Sobek
Level 57
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Choooma
Thanatos
Level 67
God Stats
6W - 7L
1,487 SR
Queue Stats
28W - 36L
1,482 Elo+
Party 1
Hercules
Hercules
DibberDabber
Hercules
Level 62
God Stats
6W - 7L
1,607 SR
Queue Stats
16W - 20L
1,456 Elo+
Party 1
Team Averages
Level 88
1,562 SR
1,484 Elo+

VS

Team Averages
Level 72
1,495 SR
1,360 Elo+
Kumbhakarna
Kumbhakarna
Chillin Villain
Kumbhakarna
Level 78
God Stats
11W - 7L
1,484 SR
Queue Stats
16W - 14L
1,484 Elo+
Solo
Olorun
Olorun
EmptyVortex083
Olorun
Level 134
God Stats
2W - 0L
1,505 SR
Queue Stats
94W - 95L
1,362 Elo+
Party 2
Kali
Kali
KILLER_BULLS_14
Kali
Level 68
God Stats
2W - 1L
1,687 SR
Queue Stats
31W - 41L
1,411 Elo+
Solo
Hel
Hel
VermilionNight
Hel
Level 17
God Stats
2W - 5L
1,285 SR
Queue Stats
5W - 10L
1,063 Elo+
Party 2
Nike
Nike
billywassup
Nike
Level 65
God Stats
17W - 17L
1,514 SR
Queue Stats
22W - 29L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 2 / 1
6,956
632
4,674
5,490
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
An1meGuy
Charybdis
10
0 / 3 / 1
5,857
532
6,732
8,798
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Caboose9
Sobek
10
2 / 0 / 0
5,938
540
5,267
7,499
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Choooma
Thanatos
10
1 / 0 / 3
5,863
533
2,924
8,819
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
DibberDabber
Hercules
10
3 / 3 / 1
6,127
557
2,581
6,630
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chillin Villain
Kumbhakarna
9
1 / 1 / 2
5,729
521
3,336
9,609
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 1 / 1
5,307
482
6,403
8,079
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 1 / 2
5,421
493
855
3,033
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
5,789
526
2,157
6,043
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 2
6,243
568
5,596
8,158
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
8
8
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
1
1.75
L
Charybdis
An1meGuy
Charybdis
0
3
1
0.17
L
Sobek
Caboose9
Sobek
2
0
0
2
W
Kumbhakarna
Chillin Villain
Kumbhakarna
1
1
2
2
L
Thanatos
Choooma
Thanatos
1
0
3
2.5
L
Hercules
DibberDabber
Hercules
3
3
1
1.17
W
2
1
1
2.5
W
1
1
2
2
W
1
3
1
0.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
18,347
37,236
Taken
34,922
19,535
Mitigated
16,762
18,364
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,674
124
0
1,769
5,490
2,436
125
2,063
3,340
53,068
0
L
Charybdis
An1meGuy
Charybdis
6,732
3,059
0
2,835
8,798
3,138
639
4,285
4,513
0
42,718
L
Sobek
Caboose9
Sobek
5,267
410
208
4,650
7,499
6,250
216
3,624
3,875
25,555
2,265
W
Kumbhakarna
Chillin Villain
Kumbhakarna
3,336
231
506
1,419
9,609
6,912
0
2,157
7,022
16,250
1,128
L
Thanatos
Choooma
Thanatos
2,924
487
0
7,720
8,819
3,036
811
1,015
7,719
0
34,527
L
Hercules
DibberDabber
Hercules
2,581
678
0
1,182
6,630
4,675
134
0
6,259
0
20,048
W
6,403
3,186
632
2,281
8,079
2,782
0
2,346
5,503
29,542
3,734
W
855
399
0
783
3,033
1,029
9
0
3,033
0
19,297
W
2,157
139
368
1,871
6,043
1,276
406
3,428
2,615
25,050
258
W
5,596
774
0
1,636
8,158
4,763
0
1,246
6,912
0
38,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
28,489
276
Minions Killed
228
0
Camps Cleared
0
977,779
Distance Traveled
1,005,501
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,956
632
85
8
0
190,079
0
L
Charybdis
5,857
532
66
6
0
165,437
0
L
Sobek
5,938
540
35
3
0
216,726
0
W
Kumbhakarna
5,729
521
19
2
0
221,128
0
L
Thanatos
5,863
533
61
6
0
226,317
0
L
Hercules
6,127
557
29
3
0
179,220
0
W
Olorun
5,307
482
71
6
0
205,332
8
W
Kali
5,421
493
28
3
0
167,828
0
W
Hel
5,789
526
48
4
0
196,895
0
W
Nike
6,243
568
62
6
0
214,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role