Player Matchup

Set
Set
Cherryy57
Set
Level 123
God Stats
8W - 10L
1,383 SR
Queue Stats
66W - 84L
1,536 Elo+
Party 2
Serqet
Serqet
MrModernMarvel
Serqet
Level 86
God Stats
4W - 5L
1,591 SR
Queue Stats
22W - 34L
1,430 Elo+
Party 2
Thanatos
Thanatos
SashaHarris
Thanatos
Level 64
God Stats
5W - 10L
1,201 SR
Queue Stats
53W - 52L
1,662 Elo+
Party 2
Thor
Thor
hotholy93
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,410 Elo+
Party 2
Arachne
Arachne
oJermz
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,517 Elo+
Party 2
Team Averages
Level 94
1,435 SR
1,511 Elo+

VS

Team Averages
Level 118
1,562 SR
1,528 Elo+
Fenrir
Fenrir
DxKanon
Fenrir
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 70L
1,534 Elo+
Party 1
Anhur
Anhur
OrganicMac03
Anhur
Level 84
God Stats
3W - 0L
1,727 SR
Queue Stats
42W - 35L
1,547 Elo+
Solo
Bellona
Bellona
UnHombrePez
Bellona
Level 146
God Stats
1W - 1L
1,215 SR
Queue Stats
16W - 19L
1,418 Elo+
Party 1
Pele
Pele
eljeova_
Pele
Level 134
God Stats
3W - 2L
1,725 SR
Queue Stats
100W - 91L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
lamconline
Baron Samedi
Level 112
God Stats
4W - 3L
1,644 SR
Queue Stats
48W - 47L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,986
499
7,285
11,771
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 2
7,657
479
6,058
15,798
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SashaHarris
Thanatos
12
1 / 4 / 1
7,330
458
4,915
12,660
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
1 / 5 / 0
7,228
452
2,376
13,796
9,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
oJermz
Arachne
13
0 / 3 / 1
7,240
453
3,743
10,689
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DxKanon
Fenrir
15
4 / 3 / 9
9,430
589
5,345
14,609
12,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 7
9,824
614
7,945
4,807
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
UnHombrePez
Bellona
15
2 / 1 / 2
9,520
595
7,216
13,041
15,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
7 / 0 / 7
9,213
576
10,933
11,893
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
lamconline
Baron Samedi
15
3 / 3 / 5
8,334
521
8,402
7,335
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
20
20
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Fenrir
DxKanon
Fenrir
4
3
9
2.83
L
2
5
2
0.6
W
4
0
7
7.5
L
Thanatos
SashaHarris
Thanatos
1
4
1
0.38
W
Bellona
UnHombrePez
Bellona
2
1
2
3
W
Pele
7
0
7
10.5
L
Thor
1
5
0
0.2
W
Baron Samedi
lamconline
Baron Samedi
3
3
5
1.83
L
Arachne
oJermz
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
39,841
64,714
Taken
51,685
32,812
Mitigated
39,568
18,731
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,285
2,846
0
3,071
11,771
7,079
0
3,614
7,827
0
68,508
W
Fenrir
DxKanon
Fenrir
5,345
1,632
0
3,947
14,609
12,780
222
0
13,920
0
28,203
L
6,058
869
0
2,158
15,798
7,277
0
1,701
14,001
0
65,825
W
7,945
5,137
0
3,138
4,807
1,944
731
0
4,807
0
99,800
L
Thanatos
SashaHarris
Thanatos
4,915
1,216
0
7,696
12,660
6,247
0
0
12,660
0
47,975
W
Bellona
UnHombrePez
Bellona
7,216
2,636
0
5,904
13,041
15,825
768
0
11,989
0
72,703
W
Pele
10,933
3,221
0
5,682
11,893
5,722
468
0
11,468
0
84,025
L
Thor
2,376
824
0
2,478
13,796
9,102
0
2,010
11,598
0
18,853
W
Baron Samedi
lamconline
Baron Samedi
8,402
482
206
1,875
7,335
3,297
483
0
6,413
60,614
71
L
Arachne
oJermz
Arachne
3,743
2,920
0
3,328
10,689
3,107
0
396
10,269
0
53,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
46,321
431
Minions Killed
574
0
Camps Cleared
0
1,686,137
Distance Traveled
1,567,782
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,986
499
126
8
0
335,146
1
W
Fenrir
9,430
589
44
3
0
315,988
0
L
Serqet
7,657
479
112
7
0
372,736
0
W
Anhur
9,824
614
178
11
0
301,161
4
L
Thanatos
7,330
458
80
5
0
291,045
0
W
Bellona
9,520
595
124
8
0
261,343
0
W
Pele
9,213
576
118
7
0
401,717
0
L
Thor
7,228
452
15
1
0
334,694
2
W
Baron Samedi
8,334
521
110
7
0
287,573
0
L
Arachne
7,240
453
98
6
0
352,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role