Player Matchup

Yemoja
Yemoja
Jeash
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
Thighonia
Mercury
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
ganog
Heimdallr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 167L
1,513 Elo+
Solo
Merlin
Merlin
jkiller1100
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Odin
Odin
ᶰᶰᶰᶰn
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,497 Elo+

VS

Team Averages
Level 109
1,509 SR
1,572 Elo+
Thoth
Thoth
AzureSilence
Thoth
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,561 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Bahblu
Maman Brigitte
Level 109
God Stats
1W - 1L
1,264 SR
Queue Stats
112W - 122L
1,492 Elo+
Solo
Surtr
Surtr
Glacielwarrior
Surtr
Level 158
God Stats
1W - 0L
1,248 SR
Queue Stats
9W - 4L
1,679 Elo+
Party 3
Artemis
Artemis
ZeusCannon-_-
Artemis
Level 126
God Stats
15W - 8L
1,660 SR
Queue Stats
203W - 176L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
carnage___72
Sylvanus
Level 98
God Stats
12W - 8L
1,874 SR
Queue Stats
151W - 134L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jeash
Yemoja
9
0 / 1 / 0
5,487
457
3,905
10,661
5,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Thighonia
Mercury
10
0 / 1 / 1
5,425
452
1,537
9,172
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ganog
Heimdallr
9
0 / 4 / 0
4,790
399
2,582
9,835
3,025
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
1 / 3 / 0
5,969
497
5,141
6,894
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 1 / 0
5,045
420
2,066
6,493
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,767
564
4,180
4,242
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Bahblu
Maman Brigitte
12
3 / 1 / 1
6,501
542
4,253
11,258
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 0
7,758
647
4,686
8,060
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
12
3 / 0 / 2
7,043
587
7,761
5,079
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sylvanus
carnage___72
Sylvanus
12
2 / 0 / 3
6,454
538
6,482
8,827
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
10
10
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Maman Brigitte
Bahblu
Maman Brigitte
3
1
1
3.5
W
1
0
0
1
L
Yemoja
Jeash
Yemoja
0
1
0
0
L
Mercury
Thighonia
Mercury
0
1
1
0.5
W
Artemis
3
0
2
4
W
Sylvanus
carnage___72
Sylvanus
2
0
3
3.5
L
Heimdallr
ganog
Heimdallr
0
4
0
0
L
Merlin
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
27,362
43,055
Taken
37,466
19,695
Mitigated
20,381
7,403
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,180
88
0
750
4,242
1,453
26
2,243
1,739
46,774
975
W
Maman Brigitte
Bahblu
Maman Brigitte
4,253
587
0
4,790
11,258
4,260
0
1,991
9,117
38,983
2,336
W
4,686
1,759
0
2,736
8,060
6,061
226
436
7,052
1,698
60,100
L
Yemoja
Jeash
Yemoja
3,905
924
1,800
972
10,661
5,433
0
2,739
7,922
24,016
3,039
L
Mercury
Thighonia
Mercury
1,537
877
0
1,375
9,172
3,344
0
3,600
5,572
0
46,373
W
Artemis
7,761
4,119
0
1,912
5,079
2,112
555
1,465
3,614
0
55,401
W
Sylvanus
carnage___72
Sylvanus
6,482
2,076
1,070
3,542
8,827
6,495
185
2,383
6,444
24,582
13,252
L
Heimdallr
ganog
Heimdallr
2,582
465
0
1,974
9,835
3,025
0
2,931
6,904
0
28,869
L
Merlin
5,141
732
0
707
6,894
2,305
0
4,489
2,405
37,853
1,519
L
2,066
569
0
575
6,493
5,588
0
537
5,956
0
24,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
34,523
276
Minions Killed
400
0
Camps Cleared
0
1,139,264
Distance Traveled
1,200,261
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,767
564
90
8
0
245,234
0
W
Maman Brigitte
6,501
542
73
6
0
266,708
0
W
Surtr
7,758
647
107
9
0
213,776
0
L
Yemoja
5,487
457
34
3
0
203,404
0
L
Mercury
5,425
452
76
6
0
284,320
3
W
Artemis
7,043
587
81
7
0
234,054
0
W
Sylvanus
6,454
538
49
4
0
240,489
0
L
Heimdallr
4,790
399
45
4
0
206,747
0
L
Merlin
5,969
497
87
7
0
218,751
2
L
Odin
5,045
420
34
3
0
226,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role