Player Matchup

Thoth
Thoth
EKS WAGONS
Thoth
Level 86
God Stats
2W - 1L
1,715 SR
Queue Stats
74W - 77L
1,770 Elo+
Party 2
Nemesis
Nemesis
LavaMonster197
Nemesis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 135L
1,700 Elo+
Party 2
Aphrodite
Aphrodite
Nashpotatoes945
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,896 Elo+
Party 2
Geb
Geb
Pope Oscar
Geb
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
253W - 274L
1,492 Elo+
Solo
Achilles
Achilles
dorp gork
Achilles
Level 69
God Stats
2W - 2L
1,753 SR
Queue Stats
91W - 84L
1,780 Elo+
Party 2
Team Averages
Level 102
1,594 SR
1,727 Elo+

VS

Team Averages
Level 108
1,510 SR
1,560 Elo+
Cerberus
Cerberus
BSK XTORRESX
Cerberus
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 145L
1,531 Elo+
Party 1
Khepri
Khepri
NYStheGOAT
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,618 Elo+
Solo
Nox
Nox
OG ZamnZaddy
Nox
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 37L
1,387 Elo+
Solo
Jormungandr
Jormungandr
VengefulOctopus
Jormungandr
Level 128
God Stats
1W - 0L
1,765 SR
Queue Stats
8W - 3L
1,730 Elo+
Solo
Yemoja
Yemoja
pump1tup
Yemoja
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 90L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
6 / 5 / 6
11,414
713
20,837
16,987
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 7 / 6
9,454
591
14,026
16,949
14,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Nashpotatoes945
Aphrodite
17
1 / 4 / 8
9,570
598
9,823
16,262
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 11
10,978
686
13,776
21,237
26,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
dorp gork
Achilles
17
3 / 8 / 4
9,816
614
9,606
21,214
30,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BSK XTORRESX
Cerberus
20
8 / 4 / 16
11,639
727
22,875
25,105
27,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
NYStheGOAT
Khepri
18
1 / 2 / 18
10,246
640
6,546
14,669
10,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 2 / 14
11,474
717
18,485
15,705
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
VengefulOctopus
Jormungandr
19
4 / 5 / 20
11,431
714
24,415
23,128
23,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
pump1tup
Yemoja
18
6 / 1 / 10
10,761
673
4,539
7,974
4,416
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
14
Kills
27
28
Deaths
14
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BSK XTORRESX
Cerberus
8
4
16
4
L
Thoth
6
5
6
1.8
L
3
7
6
0.86
W
Khepri
NYStheGOAT
Khepri
1
2
18
5
L
Aphrodite
Nashpotatoes945
Aphrodite
1
4
8
1.25
W
8
2
14
7.5
L
1
4
11
1.63
W
Jormungandr
VengefulOctopus
Jormungandr
4
5
20
2.8
L
Achilles
dorp gork
Achilles
3
8
4
0.63
W
Yemoja
pump1tup
Yemoja
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,068
Damage
76,860
92,649
Taken
86,581
89,105
Mitigated
74,676
26,914
Healing
45,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BSK XTORRESX
Cerberus
22,875
522
0
9,052
25,105
27,688
228
12,459
12,646
34,001
4,041
L
Thoth
20,837
1,297
1,881
991
16,987
7,243
155
15,500
882
41,746
328
L
14,026
5,420
695
668
16,949
14,757
0
11,702
4,434
0
23,816
W
Khepri
NYStheGOAT
Khepri
6,546
842
131
1,316
14,669
10,235
499
10,077
4,592
15,125
0
L
Aphrodite
Nashpotatoes945
Aphrodite
9,823
2,156
7,184
7,691
16,262
9,946
30
14,144
1,149
19,069
0
W
18,485
1,320
3,775
3,772
15,705
8,676
552
7,434
8,271
37,333
0
L
13,776
1,346
2,199
4,448
21,237
26,915
0
12,898
7,264
32,706
3,104
W
Jormungandr
VengefulOctopus
Jormungandr
24,415
3,739
1,066
3,129
23,128
23,661
456
7,525
15,603
43,339
842
L
Achilles
dorp gork
Achilles
9,606
1,836
0
1,157
21,214
30,244
0
14,742
5,908
0
16,330
W
Yemoja
pump1tup
Yemoja
4,539
1,541
20,407
2,769
7,974
4,416
646
5,896
2,078
11,402
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
55,551
160
Minions Killed
186
0
Camps Cleared
0
1,345,847
Distance Traveled
1,390,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,639
727
53
3
0
255,926
0
L
Thoth
11,414
713
67
4
0
272,310
0
L
Nemesis
9,454
591
15
1
0
266,052
0
W
Khepri
10,246
640
31
2
0
322,031
0
L
Aphrodite
9,570
598
31
2
0
244,154
0
W
Nox
11,474
717
54
3
0
291,778
0
L
Geb
10,978
686
29
2
0
272,339
0
W
Jormungandr
11,431
714
33
2
0
264,594
0
L
Achilles
9,816
614
18
1
0
290,992
0
W
Yemoja
10,761
673
15
1
0
256,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role