Player Matchup

Geb
Geb
Gold V
AyyoBann
Geb
Gold V
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 201L
1,432 MMR
Solo
Artemis
Artemis
Bronze III
Deuceya
Artemis
Bronze III
Level 127
God Stats
2W - 2L
1,463 SR
Queue Stats
10W - 9L
1,439 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Tak3ABow
Sun Wukong
Gold IV
Level 153
God Stats
3W - 1L
1,901 SR
Queue Stats
82W - 77L
1,436 MMR
Solo
Kukulkan
Kukulkan
Silver I
Und3rArmour12846
Kukulkan
Silver I
Level 125
God Stats
1W - 1L
1,866 SR
Queue Stats
46W - 51L
1,400 MMR
Party 1
Serqet
Serqet
Silver I
itsnixi
Serqet
Silver I
Level 107
God Stats
7W - 4L
1,744 SR
Queue Stats
76W - 72L
1,446 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,695 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,490 SR
1,431 MMR
Charybdis
Charybdis
Bronze III
HappySadMask
Charybdis
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,416 MMR
Solo
Awilix
Awilix
Gold V
mantonson
Awilix
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,453 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
shadowrunner00
Baron Samedi
Silver I
Level 140
God Stats
15W - 15L
1,619 SR
Queue Stats
577W - 594L
1,425 MMR
Solo
Bacchus
Bacchus
Gold V
the peg boys
Bacchus
Gold V
Level 177
God Stats
2W - 2L
1,332 SR
Queue Stats
119W - 113L
1,411 MMR
Solo
Discordia
Discordia
Silver III
xGeminiWolfx
Discordia
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,727
515
5,398
10,283
7,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Deuceya
Artemis
15
5 / 1 / 1
8,451
563
9,769
9,960
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Tak3ABow
Sun Wukong
15
1 / 1 / 1
8,673
578
8,614
12,463
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 1 / 6
8,178
545
6,349
6,641
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
itsnixi
Serqet
17
5 / 0 / 4
9,019
601
6,166
10,558
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HachimanBake KujiraKumbhakarnaAthena

VS

Bans
BastetVamanaThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HappySadMask
Charybdis
12
0 / 4 / 0
7,001
467
5,396
11,027
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
mantonson
Awilix
12
2 / 1 / 0
6,693
446
3,244
7,268
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
shadowrunner00
Baron Samedi
12
0 / 3 / 0
7,239
483
5,161
13,272
9,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
the peg boys
Bacchus
15
1 / 1 / 0
8,523
568
7,228
12,747
10,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
xGeminiWolfx
Discordia
11
0 / 4 / 1
6,778
452
5,732
9,743
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
3
3
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Artemis
Deuceya
Artemis
5
1
1
5.5
L
Charybdis
HappySadMask
Charybdis
0
4
0
0
W
Sun Wukong
Tak3ABow
Sun Wukong
1
1
1
1.5
W
1
1
6
4
W
Serqet
itsnixi
Serqet
5
0
4
7
L
Awilix
mantonson
Awilix
2
1
0
2
L
Baron Samedi
shadowrunner00
Baron Samedi
0
3
0
0
L
Bacchus
the peg boys
Bacchus
1
1
0
1
L
Discordia
xGeminiWolfx
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
26,761
49,905
Taken
54,057
28,998
Mitigated
28,866
19,103
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,398
769
2,388
3,148
10,283
7,482
15
2,349
7,934
25,757
1,374
W
Artemis
Deuceya
Artemis
9,769
4,716
0
5,548
9,960
4,079
0
1,442
8,518
0
69,391
L
Charybdis
HappySadMask
Charybdis
5,396
2,334
0
2,933
11,027
3,583
0
1,553
9,174
0
57,161
W
Sun Wukong
Tak3ABow
Sun Wukong
8,614
3,298
0
4,969
12,463
9,032
0
6,181
5,637
76
76,468
W
6,349
216
0
977
6,641
3,136
99
4,667
1,974
65,084
0
W
Serqet
itsnixi
Serqet
6,166
1,508
0
2,073
10,558
5,269
0
2,088
8,470
0
88,244
L
Awilix
mantonson
Awilix
3,244
1,337
0
1,677
7,268
2,912
0
412
6,610
0
53,901
L
Baron Samedi
shadowrunner00
Baron Samedi
5,161
866
1,519
4,125
13,272
9,129
60
6,367
6,502
39,509
1,348
L
Bacchus
the peg boys
Bacchus
7,228
1,029
0
6,991
12,747
10,497
0
390
11,372
62,801
4,129
L
Discordia
xGeminiWolfx
Discordia
5,732
210
0
1,970
9,743
2,745
0
2,552
6,881
55,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
36,234
517
Minions Killed
482
0
Camps Cleared
0
1,565,898
Distance Traveled
1,319,573
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,727
515
33
2
0
317,932
0
W
Artemis
8,451
563
105
7
0
260,293
3
L
Charybdis
7,001
467
109
7
0
267,679
0
W
Sun Wukong
8,673
578
124
8
0
295,007
5
W
Kukulkan
8,178
545
126
8
0
305,477
4
W
Serqet
9,019
601
129
9
0
387,189
3
L
Awilix
6,693
446
89
6
0
229,857
0
L
Baron Samedi
7,239
483
60
4
0
254,068
3
L
Bacchus
8,523
568
136
9
0
282,547
0
L
Discordia
6,778
452
88
6
0
285,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role