Player Matchup

Hercules
Hercules
Gold II
OscarMartz01
Hercules
Gold II
Level 65
God Stats
6W - 5L
1,751 SR
Queue Stats
35W - 33L
1,630 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
ScurvySteven
Xbalanque
Gold IV
Level 82
God Stats
0W - 2L
1,311 SR
Queue Stats
103W - 81L
1,548 MMR
Solo
Vulcan
Vulcan
Gold III
VvFloSoftvV
Vulcan
Gold III
Level 115
God Stats
1W - 2L
1,343 SR
Queue Stats
178W - 174L
1,486 MMR
Party 1
Geb
Geb
Gold III
ekoinox69
Geb
Gold III
Level 155
God Stats
2W - 5L
1,199 SR
Queue Stats
116W - 118L
1,549 MMR
Solo
Pele
Pele
Bronze III
ewfewewegwg
Pele
Bronze III
Level 140
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 1L
1,549 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,468 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,541 SR
1,532 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
M4ЯC
Ares
Gold II
Level 153
God Stats
6W - 2L
1,500 SR
Queue Stats
292W - 293L
1,546 MMR
Solo
Anhur
Anhur
Gold V
MonkeyDSerbest
Anhur
Gold V
Level 144
God Stats
5W - 4L
1,552 SR
Queue Stats
20W - 23L
1,458 MMR
Party 2
Mercury
Mercury
Gold I
SemihRaKi
Mercury
Gold I
Level 129
God Stats
28W - 15L
1,653 SR
Queue Stats
205W - 214L
1,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OscarMartz01
Hercules
6
0 / 1 / 1
3,637
727
2,293
3,526
1,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
ScurvySteven
Xbalanque
5
0 / 0 / 0
3,048
610
2,935
2,141
540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
5
0 / 1 / 0
3,191
638
1,641
2,463
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,439
688
1,990
4,175
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
2,403
481
0
0
0
Bans
ThanatosAwilixBake Kujira

VS

Bans
BellonaAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 1
3,604
721
1,119
2,273
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
6
0 / 0 / 1
3,141
628
2,144
3,764
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
M4ЯC
Ares
5
0 / 0 / 1
3,390
678
1,313
4,695
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,165
633
2,330
3,569
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SemihRaKi
Mercury
6
2 / 0 / 0
3,617
723
293
2,860
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
W
Loki
 
Loki
0
0
1
0.5
W
Ares
M4ЯC
Ares
0
0
1
0.5
W
1
0
0
1
L
Hercules
OscarMartz01
Hercules
0
1
1
0.5
L
Xbalanque
ScurvySteven
Xbalanque
0
0
0
0
W
Mercury
SemihRaKi
Mercury
2
0
0
2
L
Vulcan
0
1
0
0
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,859
Damage
7,199
12,305
Taken
17,161
5,352
Mitigated
6,364
6,035
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,119
120
216
918
2,273
845
0
1,264
1,009
19,937
399
W
Loki
 
Loki
2,144
578
0
1,490
3,764
890
0
0
3,526
0
14,736
W
Ares
M4ЯC
Ares
1,313
191
0
1,676
4,695
2,541
0
938
3,757
10,911
0
W
2,330
1,537
0
1,118
3,569
1,088
0
1,052
2,517
0
14,748
L
Hercules
OscarMartz01
Hercules
2,293
1,121
0
1,812
3,526
1,822
0
0
3,526
0
19,598
L
Xbalanque
ScurvySteven
Xbalanque
2,935
1,678
0
1,414
2,141
540
0
448
1,693
0
21,256
W
Mercury
SemihRaKi
Mercury
293
218
0
180
2,860
1,000
0
377
2,483
0
19,101
L
Vulcan
1,641
338
0
625
2,463
703
0
924
1,391
16,157
0
L
1,990
224
0
2,184
4,175
2,287
0
865
3,310
8,018
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,718
Gold Earned
16,917
112
Minions Killed
153
0
Camps Cleared
0
407,602
Distance Traveled
541,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,604
721
46
9
0
98,425
0
W
Loki
3,141
628
19
4
0
112,496
0
W
Ares
3,390
678
16
3
0
107,195
0
W
Anhur
3,165
633
28
6
0
96,385
0
L
Hercules
3,637
727
32
6
0
105,267
0
L
Xbalanque
3,048
610
39
8
0
88,882
0
W
Mercury
3,617
723
44
9
0
126,636
0
L
Vulcan
3,191
638
33
7
0
100,624
0
L
Geb
3,439
688
8
2
0
112,829
0
L
Pele
2,403
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role