Player Matchup

Athena
Athena
 
Athena
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bob Cotter
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 96L
1,527 Elo+
Solo
Chernobog
Chernobog
Darkness_Weaver
Chernobog
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
61W - 62L
1,159 Elo+
Solo
Tiamat
Tiamat
UberKatzchen
Tiamat
Level 87
God Stats
7W - 12L
1,500 SR
Queue Stats
120W - 110L
1,535 Elo+
Solo
Fenrir
Fenrir
kaIaka_shacal
Fenrir
Level 89
God Stats
18W - 20L
1,491 SR
Queue Stats
316W - 306L
1,531 Elo+
Solo
Team Averages
Level 94
1,459 SR
1,451 Elo+

VS

Team Averages
Level 106
1,556 SR
1,544 Elo+
Ullr
Ullr
 
Ullr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BattlePotato1104
Thor
Level 115
God Stats
6W - 1L
1,760 SR
Queue Stats
241W - 204L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Djorkaeff
Danzaburou
Level 146
God Stats
5W - 2L
1,724 SR
Queue Stats
50W - 67L
1,546 Elo+
Solo
Bacchus
Bacchus
Mythic9
Bacchus
Level 89
God Stats
1W - 1L
1,294 SR
Queue Stats
6W - 7L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nothingodd1
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 93L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 0 / 2
5,690
438
4,510
8,177
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Bob Cotter
Guan Yu
13
0 / 0 / 1
7,440
572
4,839
10,265
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Darkness_Weaver
Chernobog
12
1 / 4 / 2
6,736
518
7,818
10,098
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
0 / 0 / 1
6,554
504
5,005
6,153
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 1 / 0
6,749
519
4,597
12,292
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 1 / 0
6,756
520
5,385
8,491
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 1 / 1
6,466
497
4,827
12,870
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Djorkaeff
Danzaburou
12
1 / 3 / 2
6,844
526
7,575
9,878
4,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Mythic9
Bacchus
10
2 / 0 / 1
6,540
503
7,041
11,837
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
nothingodd1
Morgan Le Fay
12
1 / 2 / 1
6,674
513
5,108
5,567
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
5
5
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
2
2
W
Ullr
 
Ullr
0
1
0
0
W
1
1
1
1.5
L
Guan Yu
Bob Cotter
Guan Yu
0
0
1
0.5
L
Chernobog
Darkness_Weaver
Chernobog
1
4
2
0.5
W
Danzaburou
Djorkaeff
Danzaburou
1
3
2
0.67
W
Bacchus
Mythic9
Bacchus
2
0
1
2.5
L
Tiamat
0
0
1
0.5
L
4
1
0
4
W
Morgan Le Fay
nothingodd1
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
29,936
46,985
Taken
48,643
32,120
Mitigated
26,318
12,885
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,510
1,571
0
2,004
8,177
6,138
14
3,202
4,975
12,756
0
W
Ullr
 
Ullr
5,385
2,533
0
1,605
8,491
2,735
0
0
7,698
0
47,653
W
4,827
569
0
744
12,870
5,871
0
1,755
10,781
0
57,464
L
Guan Yu
Bob Cotter
Guan Yu
4,839
492
0
4,925
10,265
11,648
0
0
10,265
0
54,690
L
Chernobog
Darkness_Weaver
Chernobog
7,818
5,383
0
3,029
10,098
4,295
0
3,574
6,524
0
51,466
W
Danzaburou
Djorkaeff
Danzaburou
7,575
4,303
0
2,563
9,878
4,122
310
1,880
7,924
0
52,890
W
Bacchus
Mythic9
Bacchus
7,041
1,324
0
3,022
11,837
11,267
0
3,304
8,293
24,706
1,192
L
Tiamat
5,005
165
0
1,425
6,153
4,137
0
3,221
2,932
39,919
0
L
4,597
705
0
1,502
12,292
5,902
0
1,914
10,378
0
41,722
W
Morgan Le Fay
nothingodd1
Morgan Le Fay
5,108
99
0
659
5,567
2,323
0
1,752
3,559
42,049
1,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
33,280
325
Minions Killed
366
0
Camps Cleared
0
1,321,696
Distance Traveled
1,262,304
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,690
438
15
1
0
216,475
0
W
Ullr
6,756
520
84
6
0
227,905
0
W
Thor
6,466
497
90
7
0
269,315
0
L
Guan Yu
7,440
572
91
7
0
263,892
4
L
Chernobog
6,736
518
77
6
0
255,374
2
W
Danzaburou
6,844
526
68
5
0
242,525
0
W
Bacchus
6,540
503
28
2
0
281,509
2
L
Tiamat
6,554
504
75
6
0
278,697
2
L
Fenrir
6,749
519
67
5
0
307,258
1
W
Morgan Le Fay
6,674
513
96
7
0
241,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role