Player Matchup

Hun Batz
Hun Batz
FluidHanma
Hun Batz
Level 63
God Stats
6W - 9L
1,226 SR
Queue Stats
91W - 100L
1,454 Elo+
Party 3
Sobek
Sobek
FrozenFire842
Sobek
Level 45
God Stats
0W - 2L
1,321 SR
Queue Stats
63W - 66L
1,394 Elo+
Party 3
Hera
Hera
SPK Green
Hera
Level 45
God Stats
7W - 14L
1,462 SR
Queue Stats
54W - 74L
1,461 Elo+
Party 3
Osiris
Osiris
derkermax593
Osiris
Level 32
God Stats
0W - 3L
1,282 SR
Queue Stats
8W - 15L
1,283 Elo+
Solo
Izanami
Izanami
imsnoopyyy
Izanami
Level 12
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 3
Team Averages
Level 39
1,397 SR
1,377 Elo+

VS

Team Averages
Level 50
1,602 SR
1,439 Elo+
Tiamat
Tiamat
Guatemalan_1_2
Tiamat
Level 23
God Stats
4W - 4L
1,619 SR
Queue Stats
76W - 62L
1,507 Elo+
Party 2
Loki
Loki
cienisty_sprint
Loki
Level 45
God Stats
4W - 1L
1,674 SR
Queue Stats
11W - 21L
1,282 Elo+
Solo
Skadi
Skadi
insane_lord21
Skadi
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
274W - 262L
1,418 Elo+
Party 1
Vamana
Vamana
macarbeenjoyer
Vamana
Level 83
God Stats
7W - 3L
1,718 SR
Queue Stats
103W - 90L
1,550 Elo+
Party 2
Geb
Geb
smashinteags2
Geb
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
364W - 358L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FluidHanma
Hun Batz
6
1 / 0 / 1
3,488
698
1,700
2,351
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,220
644
969
4,231
2,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
7
1 / 0 / 0
3,829
766
760
739
248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
1
0 / 0 / 0
2,418
484
0
0
0
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
imsnoopyyy
Izanami
5
1 / 1 / 1
3,234
647
2,477
1,884
603
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,348
670
383
2,549
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 0 / 0
3,170
634
4
1,888
410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 1 / 1
3,242
648
1,648
2,842
1,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,931
786
0
2,002
1,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 2
3,427
685
1,094
4,728
1,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FluidHanma
Hun Batz
1
0
1
1.5
L
0
1
0
0
W
0
1
0
0
L
Hera
1
0
0
1
W
1
0
0
1
L
Osiris
0
0
0
0
L
Izanami
imsnoopyyy
Izanami
1
1
1
1.5
W
1
1
1
1.5
W
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,906
Damage
3,129
9,205
Taken
14,009
4,311
Mitigated
5,045
3,495
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FluidHanma
Hun Batz
1,700
362
0
1,504
2,351
688
0
65
2,286
0
13,856
L
969
207
0
1,641
4,231
2,772
0
562
3,669
5,975
1,622
W
383
40
0
821
2,549
803
0
725
1,824
15,613
0
L
Hera
760
25
0
350
739
248
0
383
356
22,119
944
W
4
4
0
823
1,888
410
0
0
1,888
0
6,669
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
imsnoopyyy
Izanami
2,477
1,985
0
0
1,884
603
0
467
1,417
0
16,102
W
1,648
977
0
701
2,842
1,049
0
332
2,510
0
13,413
W
0
0
0
525
2,002
1,156
0
0
2,002
0
24,966
W
1,094
295
606
1,483
4,728
1,627
0
621
4,107
8,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,189
Gold Earned
17,118
103
Minions Killed
143
0
Camps Cleared
0
408,181
Distance Traveled
474,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,488
698
29
6
0
118,405
0
L
Sobek
3,220
644
9
2
0
112,427
0
W
Tiamat
3,348
670
36
7
0
98,642
0
L
Hera
3,829
766
35
7
0
102,600
0
W
Loki
3,170
634
17
3
0
87,501
0
L
Osiris
2,418
484
0
0
0
0
0
L
Izanami
3,234
647
30
6
0
74,749
0
W
Skadi
3,242
648
28
6
0
93,147
0
W
Vamana
3,931
786
48
10
0
91,873
0
W
Geb
3,427
685
14
3
0
102,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role