Player Matchup

Sun Wukong
Sun Wukong
FrogWithHatStaff
Sun Wukong
Level 128
God Stats
1W - 0L
1,844 SR
Queue Stats
8W - 7L
1,430 Elo+
Party 2
Persephone
Persephone
Kyzu
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Kukulkan
Kukulkan
LordPug2112
Kukulkan
Level 108
God Stats
1W - 0L
1,735 SR
Queue Stats
20W - 20L
1,477 Elo+
Party 2
Surtr
Surtr
SharpShooter_301
Surtr
Level 141
God Stats
1W - 0L
1,680 SR
Queue Stats
9W - 14L
1,290 Elo+
Party 2
Hun Batz
Hun Batz
aSaltyAnemone
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,461 Elo+
Party 2
Team Averages
Level 126
1,652 SR
1,440 Elo+

VS

Team Averages
Level 102
1,461 SR
1,475 Elo+
Janus
Janus
Kenshiiiii
Janus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 122L
1,579 Elo+
Solo
Set
Set
Nuke xHERBzZ
Set
Level 144
God Stats
0W - 2L
1,305 SR
Queue Stats
68W - 78L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
Nuke xLEMzZ
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nuke xMONSTERzZ
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
Nuke xSHAD0WzZ
Nu Wa
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 71L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrogWithHatStaff
Sun Wukong
20
11 / 2 / 14
12,034
802
14,874
14,417
14,809
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Kyzu
Persephone
16
0 / 2 / 16
10,328
689
17,768
13,959
6,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LordPug2112
Kukulkan
19
4 / 1 / 18
11,618
775
20,252
7,672
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 19
11,219
748
17,749
20,932
19,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
aSaltyAnemone
Hun Batz
19
11 / 4 / 15
12,771
851
15,043
14,890
10,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 4 / 4
9,972
665
14,050
11,204
5,848
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 11 / 1
9,533
636
10,722
18,796
11,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Nuke xLEMzZ
Kuzenbo
17
3 / 6 / 8
10,489
699
7,036
24,678
37,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Nuke xMONSTERzZ
Kumbhakarna
18
1 / 4 / 10
10,061
671
8,403
20,927
30,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 10
9,539
636
11,267
15,938
8,320
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
47
30
Kills
14
13
Deaths
30
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FrogWithHatStaff
Sun Wukong
11
2
14
9
L
Janus
4
4
4
1.5
W
Persephone
Kyzu
Persephone
0
2
16
4
W
Kukulkan
LordPug2112
Kukulkan
4
1
18
13
L
5
11
1
0.5
L
Kuzenbo
Nuke xLEMzZ
Kuzenbo
3
6
8
1.17
L
Kumbhakarna
Nuke xMONSTERzZ
Kumbhakarna
1
4
10
1.5
L
1
5
10
1.2
W
4
4
19
3.38
W
Hun Batz
aSaltyAnemone
Hun Batz
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,686
Damage
51,478
71,870
Taken
91,543
55,093
Mitigated
93,574
25,170
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FrogWithHatStaff
Sun Wukong
14,874
2,130
1,139
1,543
14,417
14,809
1,203
8,481
5,888
1,484
31,933
L
Janus
14,050
245
501
3,686
11,204
5,848
359
4,072
7,132
34,297
904
W
Persephone
Kyzu
Persephone
17,768
1,477
987
3,611
13,959
6,368
2,015
9,168
4,596
35,386
0
W
Kukulkan
LordPug2112
Kukulkan
20,252
1,352
1,450
1,870
7,672
3,999
2,488
4,887
2,777
55,707
0
L
10,722
3,638
546
2,123
18,796
11,705
260
7,605
11,191
0
20,172
L
Kuzenbo
Nuke xLEMzZ
Kuzenbo
7,036
2,311
2,193
5,629
24,678
37,490
0
11,682
12,996
19,284
0
L
Kumbhakarna
Nuke xMONSTERzZ
Kumbhakarna
8,403
536
1,461
3,049
20,927
30,211
0
10,837
10,090
20,564
2,648
L
11,267
4,660
727
2,731
15,938
8,320
387
6,557
9,381
30,901
0
W
17,749
4,783
3,952
5,725
20,932
19,256
748
9,899
10,921
1,873
37,787
W
Hun Batz
aSaltyAnemone
Hun Batz
15,043
2,099
2,684
2,209
14,890
10,661
1,723
6,234
8,618
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,970
Gold Earned
49,594
236
Minions Killed
169
0
Camps Cleared
0
1,471,169
Distance Traveled
1,271,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,034
802
23
2
0
317,554
0
L
Janus
9,972
665
56
4
0
265,331
0
W
Persephone
10,328
689
33
2
0
260,659
0
W
Kukulkan
11,618
775
89
6
0
314,448
0
L
Set
9,533
636
22
1
0
215,882
0
L
Kuzenbo
10,489
699
23
2
0
267,814
0
L
Kumbhakarna
10,061
671
25
2
0
273,719
0
L
Nu Wa
9,539
636
43
3
0
248,413
0
W
Surtr
11,219
748
53
4
0
283,601
0
W
Hun Batz
12,771
851
38
3
0
294,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role