Player Matchup

Bacchus
Bacchus
Pesecopata1413
Bacchus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 132L
1,392 Elo+
Solo
Sobek
Sobek
SerketZeus
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,500 Elo+
Solo
Surtr
Surtr
Tazor76
Surtr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 58L
1,580 Elo+
Solo
Medusa
Medusa
Woody99090
Medusa
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 47L
1,603 Elo+
Party 1
Persephone
Persephone
bmall04
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 46L
1,591 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,533 Elo+

VS

Team Averages
Level 123
1,514 SR
1,464 Elo+
Kali
Kali
Doughboyc84
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,258 Elo+
Solo
Hachiman
Hachiman
ESTRADAorNADA
Hachiman
Level 148
God Stats
9W - 4L
1,495 SR
Queue Stats
254W - 230L
1,533 Elo+
Solo
Athena
Athena
IMNEWTOSMITE409
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,571 Elo+
Solo
Ymir
Ymir
KhaseAhhBag1612
Ymir
Level 72
God Stats
3W - 2L
1,577 SR
Queue Stats
165W - 170L
1,474 Elo+
Solo
Persephone
Persephone
lmurdaddy713
Persephone
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 264L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,317
756
4,206
10,002
11,218
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
13
0 / 6 / 8
7,014
638
4,402
16,830
18,125
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
Tazor76
Surtr
16
6 / 4 / 5
8,761
796
11,186
13,390
17,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Woody99090
Medusa
15
2 / 4 / 10
7,998
727
8,293
10,269
5,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
bmall04
Persephone
14
1 / 2 / 7
7,720
702
8,466
6,967
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 14
8,685
790
6,339
11,505
7,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
ESTRADAorNADA
Hachiman
18
12 / 2 / 8
11,030
1,003
23,815
10,223
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 9
9,565
870
3,868
13,778
13,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 9
7,739
704
6,389
9,567
10,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
lmurdaddy713
Persephone
15
4 / 3 / 11
9,278
843
6,488
9,162
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
12
Kills
20
19
Deaths
12
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
W
Hachiman
ESTRADAorNADA
Hachiman
12
2
8
8
W
3
1
9
7.5
W
0
2
9
2.25
L
3
3
5
1.83
L
Sobek
0
6
8
0.67
L
Surtr
Tazor76
Surtr
6
4
5
2.13
L
Medusa
Woody99090
Medusa
2
4
10
1.75
L
Persephone
bmall04
Persephone
1
2
7
2.25
W
Persephone
lmurdaddy713
Persephone
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,553
Damage
46,899
57,458
Taken
54,235
55,772
Mitigated
42,108
15,254
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,339
2,632
0
1,974
11,505
7,677
864
3,663
7,551
0
14,448
W
Hachiman
ESTRADAorNADA
Hachiman
23,815
11,914
455
2,912
10,223
6,030
2,002
2,670
7,457
0
51,333
W
3,868
800
3,222
5,146
13,778
13,443
380
3,553
9,724
13,935
0
W
6,389
564
533
1,596
9,567
10,413
0
4,395
5,087
13,635
0
L
4,206
212
695
1,897
10,002
11,218
0
3,385
6,617
9,698
1,569
L
Sobek
4,402
202
541
2,898
16,830
18,125
156
5,328
11,502
8,433
202
L
Surtr
Tazor76
Surtr
11,186
3,263
537
4,104
13,390
17,363
142
3,918
9,472
1,195
21,702
L
Medusa
Woody99090
Medusa
8,293
5,008
345
2,468
10,269
5,851
354
2,455
7,814
0
15,175
L
Persephone
bmall04
Persephone
8,466
785
363
1,406
6,967
3,215
255
1,388
5,552
18,429
0
W
Persephone
lmurdaddy713
Persephone
6,488
891
486
1,478
9,162
4,545
679
2,439
6,574
12,407
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
46,297
87
Minions Killed
145
0
Camps Cleared
0
827,937
Distance Traveled
991,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,685
790
18
2
0
223,341
0
W
Hachiman
11,030
1,003
69
6
0
187,337
0
W
Athena
9,565
870
23
2
0
227,888
0
W
Ymir
7,739
704
15
1
0
173,314
0
L
Bacchus
8,317
756
17
2
0
101,870
0
L
Sobek
7,014
638
5
0
0
192,611
0
L
Surtr
8,761
796
28
3
0
202,301
0
L
Medusa
7,998
727
20
2
0
153,154
0
L
Persephone
7,720
702
17
2
0
178,001
0
W
Persephone
9,278
843
20
2
0
179,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role