Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
AblaZeTiger
Set
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,439 Elo+
Party 2
Surtr
Surtr
BadinSolo
Surtr
Level 77
God Stats
4W - 1L
1,363 SR
Queue Stats
190W - 167L
1,590 Elo+
Solo
Medusa
Medusa
PixCrew
Medusa
Level 129
God Stats
4W - 3L
1,552 SR
Queue Stats
22W - 19L
1,516 Elo+
Solo
Agni
Agni
wallyragnar
Agni
Level 121
God Stats
25W - 18L
1,653 SR
Queue Stats
210W - 192L
1,511 Elo+
Solo
Team Averages
Level 115
1,514 SR
1,511 Elo+

VS

Team Averages
Level 112
1,674 SR
1,549 Elo+
Susano
Susano
Eleahr
Susano
Level 155
God Stats
1W - 2L
1,715 SR
Queue Stats
276W - 266L
1,392 Elo+
Solo
Jormungandr
Jormungandr
Pablit0el92
Jormungandr
Level 61
God Stats
17W - 22L
1,435 SR
Queue Stats
27W - 36L
1,464 Elo+
Party 1
Chang'e
Chang'e
RobLucciCP0
Chang'e
Level 158
God Stats
4W - 2L
1,831 SR
Queue Stats
76W - 56L
1,555 Elo+
Solo
Izanami
Izanami
brais80
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,761 Elo+
Party 1
Achilles
Achilles
pedrito369
Achilles
Level 125
God Stats
6W - 14L
1,887 SR
Queue Stats
206W - 224L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 1 / 2
8,534
533
6,414
11,146
9,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 3 / 0
8,130
508
4,439
13,506
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
BadinSolo
Surtr
12
1 / 2 / 7
7,289
456
7,406
12,725
10,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
PixCrew
Medusa
16
8 / 2 / 1
9,651
603
14,782
8,749
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
7,474
467
6,038
8,099
2,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Eleahr
Susano
16
6 / 3 / 1
9,179
574
5,615
14,747
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Pablit0el92
Jormungandr
14
2 / 1 / 3
8,336
521
4,554
14,636
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
RobLucciCP0
Chang'e
17
2 / 0 / 4
9,719
607
9,282
12,103
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
brais80
Izanami
13
0 / 6 / 3
7,413
463
4,584
11,536
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
pedrito369
Achilles
13
1 / 2 / 0
8,138
509
6,860
12,626
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
11
11
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
2
2
W
2
3
0
0.67
W
Surtr
BadinSolo
Surtr
1
2
7
2.25
L
Susano
Eleahr
Susano
6
3
1
2.17
L
Jormungandr
Pablit0el92
Jormungandr
2
1
3
3.5
W
Medusa
PixCrew
Medusa
8
2
1
4.25
L
Chang'e
RobLucciCP0
Chang'e
2
0
4
4
L
Izanami
brais80
Izanami
0
6
3
0.25
L
Achilles
pedrito369
Achilles
1
2
0
0.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
30,895
54,225
Taken
65,648
32,839
Mitigated
39,928
12,795
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,414
429
0
3,626
11,146
9,458
0
1,246
9,146
56,724
1,337
W
4,439
1,859
0
870
13,506
6,691
0
4,147
9,359
0
68,589
W
Surtr
BadinSolo
Surtr
7,406
2,517
0
3,314
12,725
10,759
67
2,684
9,992
1,873
30,068
L
Susano
Eleahr
Susano
5,615
1,082
0
6,060
14,747
6,104
0
633
14,114
0
65,676
L
Jormungandr
Pablit0el92
Jormungandr
4,554
892
0
2,385
14,636
14,180
72
1,865
12,771
45,511
1,586
W
Medusa
PixCrew
Medusa
14,782
4,800
0
2,376
8,749
3,679
775
1,227
7,473
0
95,116
L
Chang'e
RobLucciCP0
Chang'e
9,282
91
969
8,546
12,103
5,069
0
4,705
7,398
97,046
1,149
L
Izanami
brais80
Izanami
4,584
3,410
0
440
11,536
3,944
593
521
11,015
0
58,913
L
Achilles
pedrito369
Achilles
6,860
1,747
0
3,630
12,626
10,631
0
4,848
7,778
0
59,033
W
6,038
321
0
2,609
8,099
2,252
0
4,714
3,385
49,041
1,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
42,785
508
Minions Killed
533
0
Camps Cleared
0
1,512,062
Distance Traveled
1,538,471
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,534
533
135
8
0
306,923
0
W
Set
8,130
508
110
7
0
344,532
0
W
Surtr
7,289
456
44
3
0
284,532
2
L
Susano
9,179
574
100
6
0
364,751
3
L
Jormungandr
8,336
521
83
5
0
307,424
4
W
Medusa
9,651
603
129
8
0
314,582
4
L
Chang'e
9,719
607
160
10
0
328,974
2
L
Izanami
7,413
463
103
6
0
271,364
0
L
Achilles
8,138
509
87
5
0
265,958
0
W
Agni
7,474
467
90
6
0
261,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role