Player Matchup

Osiris
Osiris
FarmerHeath
Osiris
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,391 Elo+
Party 3
Nox
Nox
Lumi089
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,423 Elo+
Party 3
Ah Puch
Ah Puch
Trickersss
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,391 Elo+
Party 3
Nu Wa
Nu Wa
Unit2000
Nu Wa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,608 Elo+
Party 3
Khepri
Khepri
Visionsmutation
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,391 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,441 Elo+

VS

Team Averages
Level 77
1,445 SR
1,477 Elo+
Ah Puch
Ah Puch
EL7aj
Ah Puch
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 49L
1,497 Elo+
Party 1
Fenrir
Fenrir
Henroach
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,500 Elo+
Party 2
Shiva
Shiva
Kojuma
Shiva
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 172L
1,508 Elo+
Solo
Izanami
Izanami
mahdizaiter
Izanami
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 104L
1,377 Elo+
Party 1
Mulan
Mulan
xhyka
Mulan
Level 38
God Stats
1W - 1L
1,224 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
8 / 4 / 7
12,286
878
12,771
17,336
21,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
18
0 / 2 / 15
10,334
738
5,749
9,344
9,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
Trickersss
Ah Puch
19
5 / 3 / 10
10,991
785
19,294
13,190
8,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Unit2000
Nu Wa
18
5 / 3 / 9
11,170
798
16,864
10,436
6,578
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 12
10,196
728
4,751
13,390
18,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EL7aj
Ah Puch
18
3 / 4 / 9
9,714
694
20,982
12,679
5,716
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
Henroach
Fenrir
17
3 / 4 / 9
9,069
648
6,737
14,648
15,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Kojuma
Shiva
1
0 / 1 / 0
3,548
253
0
2,043
429
Izanami
mahdizaiter
Izanami
18
5 / 5 / 5
10,417
744
12,010
14,590
6,648
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
xhyka
Mulan
17
3 / 6 / 7
9,311
665
9,872
19,552
23,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
20
Kills
14
14
Deaths
20
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EL7aj
Ah Puch
3
4
9
1.88
W
Osiris
8
4
7
2.88
L
Fenrir
Henroach
Fenrir
3
4
9
1.88
L
Shiva
Kojuma
Shiva
0
1
0
0
W
Nox
0
2
15
3.75
W
Ah Puch
Trickersss
Ah Puch
5
3
10
3.33
W
Nu Wa
Unit2000
Nu Wa
5
3
9
3.17
W
2
2
12
4
L
Izanami
mahdizaiter
Izanami
5
5
5
1.5
L
Mulan
xhyka
Mulan
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,429
Damage
49,601
63,696
Taken
63,512
65,748
Mitigated
52,033
15,748
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EL7aj
Ah Puch
20,982
915
1,127
3,243
12,679
5,716
0
9,119
3,560
48,349
335
W
Osiris
12,771
4,796
1,694
3,721
17,336
21,917
1,754
4,861
12,475
0
28,731
L
Fenrir
Henroach
Fenrir
6,737
2,125
1,210
2,698
14,648
15,494
0
8,985
5,663
0
10,357
L
Shiva
Kojuma
Shiva
0
0
0
0
2,043
429
0
2,043
0
0
0
W
Nox
5,749
594
921
890
9,344
9,923
805
2,693
6,651
16,507
0
W
Ah Puch
Trickersss
Ah Puch
19,294
747
956
4,055
13,190
8,750
1,484
3,402
9,788
36,926
0
W
Nu Wa
Unit2000
Nu Wa
16,864
5,056
521
1,975
10,436
6,578
2,275
5,207
5,229
38,746
0
W
4,751
564
628
387
13,390
18,580
968
4,705
8,685
11,830
3,041
L
Izanami
mahdizaiter
Izanami
12,010
6,540
1,121
4,184
14,590
6,648
275
10,788
3,802
0
41,436
L
Mulan
xhyka
Mulan
9,872
373
478
1,824
19,552
23,746
0
15,148
4,404
0
20,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
42,059
183
Minions Killed
175
0
Camps Cleared
0
1,328,974
Distance Traveled
965,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,714
694
65
5
0
227,787
0
W
Osiris
12,286
878
40
3
0
273,080
0
L
Fenrir
9,069
648
11
1
0
261,801
0
L
Shiva
3,548
253
0
0
0
0
0
W
Nox
10,334
738
35
3
0
262,089
0
W
Ah Puch
10,991
785
43
3
0
253,807
0
W
Nu Wa
11,170
798
41
3
0
246,448
0
W
Khepri
10,196
728
24
2
0
293,550
0
L
Izanami
10,417
744
74
5
0
234,007
0
L
Mulan
9,311
665
25
2
0
242,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role