Player Matchup

Arachne
Arachne
HonoraryMean032
Arachne
Level 27
God Stats
6W - 2L
1,618 SR
Queue Stats
9W - 15L
1,359 Elo+
Party 1
Osiris
Osiris
Smiil3y
Osiris
Level 127
God Stats
5W - 2L
1,309 SR
Queue Stats
70W - 62L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
TypeExotic
Cthulhu
Level 145
God Stats
25W - 22L
1,312 SR
Queue Stats
231W - 213L
1,526 Elo+
Solo
Scylla
Scylla
ngroat27
Scylla
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
375W - 373L
1,466 Elo+
Solo
Medusa
Medusa
silverpuddle
Medusa
Level 124
God Stats
6W - 3L
1,574 SR
Queue Stats
71W - 73L
1,399 Elo+
Party 1
Team Averages
Level 109
1,463 SR
1,446 Elo+

VS

Team Averages
Level 108
1,523 SR
1,417 Elo+
Medusa
Medusa
Arminys
Medusa
Level 108
God Stats
1W - 2L
1,781 SR
Queue Stats
48W - 48L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Joe_Musashi86
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 269L
1,533 Elo+
Solo
Ganesha
Ganesha
PERSEUS SOLAR10
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,442 Elo+
Party 2
Loki
Loki
ThatSpore
Loki
Level 95
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 60L
1,090 Elo+
Party 2
Scylla
Scylla
geronimo7854
Scylla
Level 122
God Stats
13W - 24L
1,336 SR
Queue Stats
102W - 98L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,048
542
5,513
9,288
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Smiil3y
Osiris
13
1 / 0 / 1
7,753
596
6,586
6,686
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TypeExotic
Cthulhu
11
1 / 0 / 2
7,027
541
6,417
10,253
9,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
ngroat27
Scylla
11
3 / 2 / 3
6,813
524
5,955
4,809
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
16
3 / 0 / 0
8,376
644
8,194
9,134
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arminys
Medusa
11
0 / 2 / 0
5,910
455
2,644
7,690
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Joe_Musashi86
Sun Wukong
12
0 / 1 / 0
6,548
504
2,649
9,493
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,784
445
3,079
11,769
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
12
1 / 2 / 0
6,380
491
5,003
9,844
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
0 / 5 / 1
5,744
442
2,091
8,213
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arminys
Medusa
0
2
0
0
W
3
0
2
4
L
Sun Wukong
Joe_Musashi86
Sun Wukong
0
1
0
0
L
0
1
0
0
W
Osiris
Smiil3y
Osiris
1
0
1
1.5
L
Loki
1
2
0
0.5
W
Cthulhu
TypeExotic
Cthulhu
1
0
2
2
L
Scylla
0
5
1
0.1
W
Scylla
ngroat27
Scylla
3
2
3
2.25
W
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
15,466
40,170
Taken
47,009
24,350
Mitigated
28,984
8,636
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arminys
Medusa
2,644
874
0
970
7,690
2,726
0
1,015
6,675
0
47,987
W
5,513
4,081
0
2,782
9,288
4,217
352
1,114
8,128
0
49,470
L
Sun Wukong
Joe_Musashi86
Sun Wukong
2,649
337
0
2,916
9,493
10,419
0
652
8,841
0
44,472
L
3,079
281
0
3,822
11,769
9,445
0
4,072
7,697
18,584
0
W
Osiris
Smiil3y
Osiris
6,586
1,027
0
1,000
6,686
5,528
0
408
5,695
0
57,914
L
Loki
5,003
754
0
4,912
9,844
3,327
0
1,410
8,434
0
52,316
W
Cthulhu
TypeExotic
Cthulhu
6,417
375
288
1,832
10,253
9,013
119
2,566
7,592
34,822
3,364
L
Scylla
2,091
508
0
1,456
8,213
3,067
0
4,999
3,214
36,145
0
W
Scylla
ngroat27
Scylla
5,955
344
0
0
4,809
1,366
507
358
4,371
41,581
0
W
Medusa
8,194
3,690
0
2,734
9,134
4,226
67
503
8,631
0
86,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
30,366
441
Minions Killed
363
0
Camps Cleared
0
1,323,800
Distance Traveled
1,183,120
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,910
455
87
7
0
203,632
0
W
Arachne
7,048
542
80
6
0
297,506
0
L
Sun Wukong
6,548
504
102
8
0
238,543
0
L
Ganesha
5,784
445
2
0
0
264,561
1
W
Osiris
7,753
596
102
8
0
229,411
0
L
Loki
6,380
491
98
8
0
259,767
0
W
Cthulhu
7,027
541
52
4
0
284,484
10
L
Scylla
5,744
442
74
6
0
216,617
1
W
Scylla
6,813
524
67
5
0
266,107
2
W
Medusa
8,376
644
140
11
0
246,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role