Player Matchup

Charon
Charon
AuzzyBoi36
Charon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,204 Elo+
Party 1
Odin
Odin
Kfactor662
Odin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,473 Elo+
Party 1
Neith
Neith
THATLONEWOLF13
Neith
Level 140
God Stats
109W - 116L
1,427 SR
Queue Stats
716W - 760L
1,382 Elo+
Solo
Vulcan
Vulcan
l-GUAP-I
Vulcan
Level 136
God Stats
92W - 66L
1,662 SR
Queue Stats
279W - 305L
1,532 Elo+
Solo
Sol
Sol
oxWickettxo
Sol
Level 144
God Stats
28W - 46L
1,639 SR
Queue Stats
614W - 626L
1,510 Elo+
Solo
Team Averages
Level 117
1,546 SR
1,420 Elo+

VS

Team Averages
Level 134
1,565 SR
1,549 Elo+
Skadi
Skadi
GlossyFur
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,676 Elo+
Solo
Ganesha
Ganesha
GrayScaLeGeMiNi7
Ganesha
Level 104
God Stats
28W - 21L
1,560 SR
Queue Stats
95W - 98L
1,522 Elo+
Solo
Nu Wa
Nu Wa
TheWildCat_51
Nu Wa
Level 182
God Stats
1,054W - 1,143L
1,566 SR
Queue Stats
1,109W - 1,234L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
anarko69
Ao Kuang
Level 128
God Stats
18W - 25L
1,702 SR
Queue Stats
196W - 209L
1,539 Elo+
Solo
Kukulkan
Kukulkan
ddcoop123
Kukulkan
Level 190
God Stats
108W - 122L
1,496 SR
Queue Stats
484W - 536L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AuzzyBoi36
Charon
14
0 / 1 / 8
9,479
1,185
4,153
6,032
4,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 6
9,489
1,186
5,429
7,391
9,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 3
8,925
1,116
6,013
3,195
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
l-GUAP-I
Vulcan
15
3 / 0 / 6
9,369
1,171
16,824
5,417
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 4
8,549
1,069
5,438
5,741
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GlossyFur
Skadi
13
0 / 3 / 0
7,870
984
4,346
8,920
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 2
9,558
1,195
2,880
12,454
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 2 / 1
8,259
1,032
6,887
5,617
2,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
anarko69
Ao Kuang
13
1 / 2 / 0
8,062
1,008
3,856
7,076
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
ddcoop123
Kukulkan
13
1 / 1 / 0
8,410
1,051
6,269
5,511
2,450
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
10
Kills
2
2
Deaths
10
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
AuzzyBoi36
Charon
0
1
8
4
L
Skadi
GlossyFur
Skadi
0
3
0
0
L
0
2
2
0.5
W
4
0
6
7
W
2
0
3
3.5
L
0
2
1
0.25
L
Ao Kuang
anarko69
Ao Kuang
1
2
0
0.5
L
Kukulkan
ddcoop123
Kukulkan
1
1
0
1
W
Vulcan
l-GUAP-I
Vulcan
3
0
6
6
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
24,238
27,776
Taken
39,578
21,044
Mitigated
23,808
3,225
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AuzzyBoi36
Charon
4,153
742
0
569
6,032
4,979
0
5,125
907
18,325
502
L
Skadi
GlossyFur
Skadi
4,346
1,031
0
0
8,920
3,498
0
5,372
3,548
0
17,864
L
2,880
258
0
1,449
12,454
12,697
0
8,532
3,922
16,404
0
W
5,429
1,024
0
757
7,391
9,903
0
3,805
3,586
118
11,704
W
6,013
1,972
0
1,119
3,195
1,418
0
2,479
716
0
30,037
L
6,887
1,302
0
0
5,617
2,357
0
3,829
1,788
23,638
0
L
Ao Kuang
anarko69
Ao Kuang
3,856
527
0
588
7,076
2,806
0
4,988
2,088
8,159
0
L
Kukulkan
ddcoop123
Kukulkan
6,269
639
0
0
5,511
2,450
0
3,282
2,229
27,654
946
W
Vulcan
l-GUAP-I
Vulcan
16,824
7,651
0
0
5,417
2,367
0
4,221
1,196
41,349
0
W
5,438
1,614
0
780
5,741
2,377
0
4,013
1,728
17,982
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
42,159
187
Minions Killed
172
5
Camps Cleared
2
743,336
Distance Traveled
758,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,479
1,185
20
3
0
141,208
0
L
Skadi
7,870
984
44
6
0
153,139
0
L
Ganesha
9,558
1,195
1
0
0
155,602
0
W
Odin
9,489
1,186
21
3
1
181,384
0
W
Neith
8,925
1,116
57
7
2
84,854
0
L
Nu Wa
8,259
1,032
48
6
0
160,219
0
L
Ao Kuang
8,062
1,008
10
1
2
141,683
0
L
Kukulkan
8,410
1,051
69
9
0
147,816
0
W
Vulcan
9,369
1,171
58
7
2
193,578
0
W
Sol
8,549
1,069
31
4
0
142,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role