Player Matchup

Thanatos
Thanatos
DuckTheDestroyer
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,606 Elo+
Party 2
Hou Yi
Hou Yi
JHRKampery0
Hou Yi
Level 157
God Stats
4W - 8L
1,444 SR
Queue Stats
173W - 174L
1,509 Elo+
Solo
Cabrakan
Cabrakan
NAsikill
Cabrakan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,848 Elo+
Party 2
Bellona
Bellona
Nature uF
Bellona
Level 127
God Stats
8W - 3L
1,614 SR
Queue Stats
82W - 57L
1,584 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Titan uF
Ah Muzen Cab
Level 154
God Stats
8W - 2L
1,733 SR
Queue Stats
121W - 88L
1,646 Elo+
Party 3
Team Averages
Level 126
1,558 SR
1,639 Elo+

VS

Team Averages
Level 134
1,439 SR
1,616 Elo+
Ix Chel
Ix Chel
Dacingwhale
Ix Chel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,742 Elo+
Solo
Surtr
Surtr
Gh0stC0ff33
Surtr
Level 118
God Stats
0W - 2L
1,279 SR
Queue Stats
11W - 23L
1,620 Elo+
Party 1
Aphrodite
Aphrodite
Ian0196
Aphrodite
Level 189
God Stats
25W - 21L
1,288 SR
Queue Stats
305W - 303L
1,474 Elo+
Solo
Hachiman
Hachiman
LittleDoink
Hachiman
Level 136
God Stats
0W - 1L
1,482 SR
Queue Stats
40W - 35L
1,613 Elo+
Party 1
Ravana
Ravana
Slothhhhh
Ravana
Level 128
God Stats
5W - 6L
1,644 SR
Queue Stats
29W - 29L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
10,146
564
11,263
15,942
8,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
17
2 / 1 / 2
10,637
591
8,938
12,649
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
NAsikill
Cabrakan
14
2 / 0 / 6
9,495
528
4,296
11,101
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Nature uF
Bellona
16
0 / 0 / 1
10,089
561
8,171
13,336
18,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Titan uF
Ah Muzen Cab
18
5 / 1 / 6
11,496
639
13,019
14,877
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dacingwhale
Ix Chel
11
0 / 7 / 1
7,212
401
6,332
12,472
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 0
9,217
512
7,458
16,379
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Ian0196
Aphrodite
13
0 / 5 / 0
8,064
448
7,288
15,885
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
LittleDoink
Hachiman
14
0 / 3 / 0
8,424
468
9,420
10,311
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Slothhhhh
Ravana
15
2 / 0 / 0
8,500
472
6,300
7,227
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dacingwhale
Ix Chel
0
7
1
0.07
W
7
1
4
9
L
1
2
0
0.5
L
Aphrodite
Ian0196
Aphrodite
0
5
0
0
W
Hou Yi
2
1
2
3
L
Hachiman
LittleDoink
Hachiman
0
3
0
0
W
Cabrakan
NAsikill
Cabrakan
2
0
6
5
W
Bellona
Nature uF
Bellona
0
0
1
0.5
L
Ravana
Slothhhhh
Ravana
2
0
0
2
W
Ah Muzen Cab
Titan uF
Ah Muzen Cab
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,687
Damage
36,798
67,905
Taken
62,274
52,445
Mitigated
37,175
27,033
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dacingwhale
Ix Chel
6,332
820
135
1,672
12,472
3,803
0
657
11,815
33,412
1,291
W
11,263
1,799
0
12,440
15,942
8,442
374
3,897
11,947
0
101,667
L
7,458
2,067
0
2,997
16,379
15,124
0
157
15,134
1,987
63,531
L
Aphrodite
Ian0196
Aphrodite
7,288
657
2,650
7,879
15,885
10,552
0
2,354
13,531
53,629
1,336
W
Hou Yi
8,938
3,933
0
6,437
12,649
6,482
0
1,354
11,289
0
102,014
L
Hachiman
LittleDoink
Hachiman
9,420
5,907
0
2,058
10,311
4,056
0
1,128
9,183
0
76,810
W
Cabrakan
NAsikill
Cabrakan
4,296
486
325
3,429
11,101
12,866
0
3,185
7,810
20,567
0
W
Bellona
Nature uF
Bellona
8,171
1,751
0
3,232
13,336
18,146
524
980
11,505
0
76,577
L
Ravana
Slothhhhh
Ravana
6,300
1,037
0
4,933
7,227
3,640
0
0
7,175
0
75,973
W
Ah Muzen Cab
Titan uF
Ah Muzen Cab
13,019
4,123
0
1,170
14,877
6,509
3,508
3,929
10,577
0
119,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,863
Gold Earned
41,417
682
Minions Killed
570
0
Camps Cleared
0
1,798,876
Distance Traveled
1,594,076
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,212
401
84
5
0
239,791
0
W
Thanatos
10,146
564
132
7
0
436,266
0
L
Surtr
9,217
512
129
7
0
302,734
3
L
Aphrodite
8,064
448
101
6
0
308,775
8
W
Hou Yi
10,637
591
176
10
0
314,946
1
L
Hachiman
8,424
468
125
7
0
340,046
5
W
Cabrakan
9,495
528
21
1
0
369,710
4
W
Bellona
10,089
561
157
9
0
340,511
4
L
Ravana
8,500
472
131
7
0
402,730
5
W
Ah Muzen Cab
11,496
639
196
11
0
337,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role