Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ACEY_23
Ares
Level 103
God Stats
3W - 5L
1,548 SR
Queue Stats
21W - 30L
1,423 Elo+
Party 2
Hades
Hades
BigDaddyEli
Hades
Level 161
God Stats
1W - 4L
1,259 SR
Queue Stats
144W - 153L
1,445 Elo+
Solo
Persephone
Persephone
Chawlay
Persephone
Level 179
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 308L
1,478 Elo+
Party 2
Fenrir
Fenrir
Oh My Fadez
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,588 Elo+
Solo
Team Averages
Level 138
1,461 SR
1,487 Elo+

VS

Team Averages
Level 84
1,571 SR
1,582 Elo+
Vamana
Vamana
ItsRafael9834
Vamana
Level 109
God Stats
3W - 1L
1,857 SR
Queue Stats
21W - 13L
1,491 Elo+
Solo
Zeus
Zeus
Workbench6
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,747 Elo+
Party 1
Baron Samedi
Baron Samedi
Workbenchh
Baron Samedi
Level 103
God Stats
6W - 2L
1,500 SR
Queue Stats
51W - 68L
1,747 Elo+
Party 1
Anhur
Anhur
sillyboowomp
Anhur
Level 57
God Stats
19W - 16L
1,500 SR
Queue Stats
400W - 364L
1,447 Elo+
Party 1
Bastet
Bastet
yonsam117
Bastet
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 102L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 1 / 0
3,259
407
882
1,571
335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ACEY_23
Ares
8
0 / 1 / 0
4,116
515
1,119
8,179
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 1
5,106
638
3,235
7,153
2,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Persephone
Chawlay
Persephone
9
2 / 0 / 0
5,305
663
3,382
2,511
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
4 / 1 / 2
5,151
644
3,545
6,057
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,977
622
3,864
6,561
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,427
553
765
5,159
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Workbenchh
Baron Samedi
7
1 / 0 / 2
4,816
602
3,550
3,902
2,664
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 2
4,777
597
3,918
5,035
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
yonsam117
Bastet
10
2 / 1 / 1
5,178
647
1,561
6,674
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
8
Kills
4
5
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
Ares
ACEY_23
Ares
0
1
0
0
L
2
2
1
1.25
L
Persephone
Chawlay
Persephone
2
0
0
2
W
1
3
1
0.5
L
Fenrir
4
1
2
5
W
0
4
0
0
W
Baron Samedi
Workbenchh
Baron Samedi
1
0
2
2
W
0
0
2
1
W
Bastet
yonsam117
Bastet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,163
Damage
13,658
25,471
Taken
27,331
10,880
Mitigated
12,393
8,893
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
882
170
0
85
1,571
335
0
449
1,122
0
8,543
L
Ares
ACEY_23
Ares
1,119
39
55
2,837
8,179
4,166
0
1,718
6,461
14,573
0
L
3,235
746
100
3,925
7,153
2,777
0
267
6,445
30,264
0
L
Persephone
Chawlay
Persephone
3,382
170
0
842
2,511
878
0
1,465
1,046
33,729
0
W
3,864
1,584
0
2,195
6,561
4,486
0
3,235
3,326
0
31,116
L
Fenrir
3,545
922
0
1,049
6,057
2,724
0
391
5,630
0
31,766
W
765
160
0
1,027
5,159
1,602
0
2,468
2,691
26,199
464
W
Baron Samedi
Workbenchh
Baron Samedi
3,550
755
636
1,995
3,902
2,664
32
977
2,925
13,975
0
W
3,918
2,080
0
1,696
5,035
1,537
0
930
4,105
0
36,266
W
Bastet
yonsam117
Bastet
1,561
605
0
4,793
6,674
2,104
0
126
6,548
0
37,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,937
Gold Earned
24,175
183
Minions Killed
253
0
Camps Cleared
0
727,591
Distance Traveled
779,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,259
407
13
2
0
69,519
0
L
Ares
4,116
515
16
2
0
170,112
0
L
Hades
5,106
638
48
6
0
132,685
0
L
Persephone
5,305
663
56
7
0
161,461
0
W
Vamana
4,977
622
57
7
0
144,378
1
L
Fenrir
5,151
644
50
6
0
193,814
0
W
Zeus
4,427
553
50
6
0
147,154
0
W
Baron Samedi
4,816
602
10
1
0
150,721
0
W
Anhur
4,777
597
64
8
0
147,999
0
W
Bastet
5,178
647
72
9
0
189,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role