Player Matchup

Ne Zha
Ne Zha
ArchosMoros
Ne Zha
Level 119
God Stats
1W - 1L
1,300 SR
Queue Stats
12W - 6L
1,727 Elo+
Party 2
Kukulkan
Kukulkan
Azathoph
Kukulkan
Level 68
God Stats
3W - 0L
1,820 SR
Queue Stats
16W - 6L
1,697 Elo+
Party 2
Neith
Neith
FrostiCat
Neith
Level 109
God Stats
2W - 0L
1,697 SR
Queue Stats
19W - 7L
1,782 Elo+
Party 2
Team Averages
Level 99
1,605 SR
1,735 Elo+

VS

Team Averages
Level 72
1,591 SR
1,519 Elo+
Jormungandr
Jormungandr
DaddyUnknown
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,527 Elo+
Party 1
Geb
Geb
HelenKellersAR15
Geb
Level 27
God Stats
0W - 1L
1,774 SR
Queue Stats
24W - 20L
1,535 Elo+
Party 1
Charon
Charon
LaYbAcK_sMiLeS
Charon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 1 / 8
7,678
768
10,498
8,636
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Azathoph
Kukulkan
14
2 / 0 / 9
7,968
797
6,990
6,022
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
FrostiCat
Neith
15
8 / 0 / 3
8,928
893
11,412
6,728
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddyUnknown
Jormungandr
10
0 / 5 / 1
6,283
628
6,070
10,713
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 1
6,156
616
2,919
11,731
8,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
6,650
665
6,082
10,728
6,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
8
6
W
Kukulkan
Azathoph
Kukulkan
2
0
9
6.5
L
Jormungandr
DaddyUnknown
Jormungandr
0
5
1
0.1
W
Neith
FrostiCat
Neith
8
0
3
9.5
L
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
15,071
21,386
Taken
33,172
8,857
Mitigated
20,541
4,262
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,498
4,170
0
836
8,636
3,567
76
6,252
2,384
0
29,256
W
Kukulkan
Azathoph
Kukulkan
6,990
541
0
980
6,022
2,499
78
3,899
2,123
26,322
302
L
Jormungandr
DaddyUnknown
Jormungandr
6,070
2,126
0
630
10,713
5,339
0
549
10,082
21,813
0
W
Neith
FrostiCat
Neith
11,412
4,588
0
2,446
6,728
2,791
1,337
4,540
2,188
0
35,122
L
2,919
340
0
400
11,731
8,889
75
3,144
8,287
12,467
0
L
6,082
863
89
1,529
10,728
6,313
171
2,545
7,811
17,431
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
19,089
152
Minions Killed
77
0
Camps Cleared
0
591,907
Distance Traveled
490,577
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,678
768
26
3
0
201,902
0
W
Kukulkan
7,968
797
74
7
0
198,793
0
L
Jormungandr
6,283
628
34
3
0
153,359
0
W
Neith
8,928
893
52
5
0
191,212
2
L
Geb
6,156
616
15
2
0
173,158
0
L
Charon
6,650
665
28
3
0
164,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role